private static GameObject CreateQuad()

in VisualProfiler.cs [548:556]


        private static GameObject CreateQuad(string name, Transform parent)
        {
            GameObject quad = GameObject.CreatePrimitive(PrimitiveType.Quad);
            Destroy(quad.GetComponent<Collider>());
            quad.name = name;
            quad.transform.parent = parent;

            return quad;
        }