in Sketch2Code/Sketch2Code.Web/Scripts/popper.js [1396:1477]
function flip(data, options) {
// if `inner` modifier is enabled, we can't use the `flip` modifier
if (isModifierEnabled(data.instance.modifiers, 'inner')) {
return data;
}
if (data.flipped && data.placement === data.originalPlacement) {
// seems like flip is trying to loop, probably there's not enough space on any of the flippable sides
return data;
}
const boundaries = getBoundaries(data.instance.popper, data.instance.reference, options.padding, options.boundariesElement, data.positionFixed);
let placement = data.placement.split('-')[0];
let placementOpposite = getOppositePlacement(placement);
let variation = data.placement.split('-')[1] || '';
let flipOrder = [];
switch (options.behavior) {
case BEHAVIORS.FLIP:
flipOrder = [placement, placementOpposite];
break;
case BEHAVIORS.CLOCKWISE:
flipOrder = clockwise(placement);
break;
case BEHAVIORS.COUNTERCLOCKWISE:
flipOrder = clockwise(placement, true);
break;
default:
flipOrder = options.behavior;
}
flipOrder.forEach((step, index) => {
if (placement !== step || flipOrder.length === index + 1) {
return data;
}
placement = data.placement.split('-')[0];
placementOpposite = getOppositePlacement(placement);
const popperOffsets = data.offsets.popper;
const refOffsets = data.offsets.reference;
// using floor because the reference offsets may contain decimals we are not going to consider here
const floor = Math.floor;
const overlapsRef = placement === 'left' && floor(popperOffsets.right) > floor(refOffsets.left) || placement === 'right' && floor(popperOffsets.left) < floor(refOffsets.right) || placement === 'top' && floor(popperOffsets.bottom) > floor(refOffsets.top) || placement === 'bottom' && floor(popperOffsets.top) < floor(refOffsets.bottom);
const overflowsLeft = floor(popperOffsets.left) < floor(boundaries.left);
const overflowsRight = floor(popperOffsets.right) > floor(boundaries.right);
const overflowsTop = floor(popperOffsets.top) < floor(boundaries.top);
const overflowsBottom = floor(popperOffsets.bottom) > floor(boundaries.bottom);
const overflowsBoundaries = placement === 'left' && overflowsLeft || placement === 'right' && overflowsRight || placement === 'top' && overflowsTop || placement === 'bottom' && overflowsBottom;
// flip the variation if required
const isVertical = ['top', 'bottom'].indexOf(placement) !== -1;
const flippedVariation = !!options.flipVariations && (isVertical && variation === 'start' && overflowsLeft || isVertical && variation === 'end' && overflowsRight || !isVertical && variation === 'start' && overflowsTop || !isVertical && variation === 'end' && overflowsBottom);
if (overlapsRef || overflowsBoundaries || flippedVariation) {
// this boolean to detect any flip loop
data.flipped = true;
if (overlapsRef || overflowsBoundaries) {
placement = flipOrder[index + 1];
}
if (flippedVariation) {
variation = getOppositeVariation(variation);
}
data.placement = placement + (variation ? '-' + variation : '');
// this object contains `position`, we want to preserve it along with
// any additional property we may add in the future
data.offsets.popper = _extends({}, data.offsets.popper, getPopperOffsets(data.instance.popper, data.offsets.reference, data.placement));
data = runModifiers(data.instance.modifiers, data, 'flip');
}
});
return data;
}