in lnt/server/ui/static/flot/excanvas.js [997:1098]
function appendFill(ctx, lineStr, min, max) {
var fillStyle = ctx.fillStyle;
var arcScaleX = ctx.arcScaleX_;
var arcScaleY = ctx.arcScaleY_;
var width = max.x - min.x;
var height = max.y - min.y;
if (fillStyle instanceof CanvasGradient_) {
// TODO: Gradients transformed with the transformation matrix.
var angle = 0;
var focus = {x: 0, y: 0};
// additional offset
var shift = 0;
// scale factor for offset
var expansion = 1;
if (fillStyle.type_ == 'gradient') {
var x0 = fillStyle.x0_ / arcScaleX;
var y0 = fillStyle.y0_ / arcScaleY;
var x1 = fillStyle.x1_ / arcScaleX;
var y1 = fillStyle.y1_ / arcScaleY;
var p0 = ctx.getCoords_(x0, y0);
var p1 = ctx.getCoords_(x1, y1);
var dx = p1.x - p0.x;
var dy = p1.y - p0.y;
angle = Math.atan2(dx, dy) * 180 / Math.PI;
// The angle should be a non-negative number.
if (angle < 0) {
angle += 360;
}
// Very small angles produce an unexpected result because they are
// converted to a scientific notation string.
if (angle < 1e-6) {
angle = 0;
}
} else {
var p0 = ctx.getCoords_(fillStyle.x0_, fillStyle.y0_);
focus = {
x: (p0.x - min.x) / width,
y: (p0.y - min.y) / height
};
width /= arcScaleX * Z;
height /= arcScaleY * Z;
var dimension = m.max(width, height);
shift = 2 * fillStyle.r0_ / dimension;
expansion = 2 * fillStyle.r1_ / dimension - shift;
}
// We need to sort the color stops in ascending order by offset,
// otherwise IE won't interpret it correctly.
var stops = fillStyle.colors_;
stops.sort(function(cs1, cs2) {
return cs1.offset - cs2.offset;
});
var length = stops.length;
var color1 = stops[0].color;
var color2 = stops[length - 1].color;
var opacity1 = stops[0].alpha * ctx.globalAlpha;
var opacity2 = stops[length - 1].alpha * ctx.globalAlpha;
var colors = [];
for (var i = 0; i < length; i++) {
var stop = stops[i];
colors.push(stop.offset * expansion + shift + ' ' + stop.color);
}
// When colors attribute is used, the meanings of opacity and o:opacity2
// are reversed.
lineStr.push('<g_vml_:fill type="', fillStyle.type_, '"',
' method="none" focus="100%"',
' color="', color1, '"',
' color2="', color2, '"',
' colors="', colors.join(','), '"',
' opacity="', opacity2, '"',
' g_o_:opacity2="', opacity1, '"',
' angle="', angle, '"',
' focusposition="', focus.x, ',', focus.y, '" />');
} else if (fillStyle instanceof CanvasPattern_) {
if (width && height) {
var deltaLeft = -min.x;
var deltaTop = -min.y;
lineStr.push('<g_vml_:fill',
' position="',
deltaLeft / width * arcScaleX * arcScaleX, ',',
deltaTop / height * arcScaleY * arcScaleY, '"',
' type="tile"',
// TODO: Figure out the correct size to fit the scale.
//' size="', w, 'px ', h, 'px"',
' src="', fillStyle.src_, '" />');
}
} else {
var a = processStyle(ctx.fillStyle);
var color = a.color;
var opacity = a.alpha * ctx.globalAlpha;
lineStr.push('<g_vml_:fill color="', color, '" opacity="', opacity,
'" />');
}
}