static std::string GetAccessorTypeName()

in GLTFSDK/Inc/GLTFSDK/GLTF.h [408:429]


            static std::string GetAccessorTypeName(AccessorType type)
            {
                switch (type)
                {
                case TYPE_SCALAR:
                    return TYPE_NAME_SCALAR;
                case TYPE_VEC2:
                    return TYPE_NAME_VEC2;
                case TYPE_VEC3:
                    return TYPE_NAME_VEC3;
                case TYPE_VEC4:
                    return TYPE_NAME_VEC4;
                case TYPE_MAT2:
                    return TYPE_NAME_MAT2;
                case TYPE_MAT3:
                    return TYPE_NAME_MAT3;
                case TYPE_MAT4:
                    return TYPE_NAME_MAT4;
                default:
                    throw GLTFException("Unknown type " + std::to_string(type));
                }
            }