in GLTFSDK/Inc/GLTFSDK/GLTF.h [455:474]
static ComponentType GetComponentType(uint32_t value)
{
switch (value)
{
case COMPONENT_BYTE:
return COMPONENT_BYTE;
case COMPONENT_UNSIGNED_BYTE:
return COMPONENT_UNSIGNED_BYTE;
case COMPONENT_SHORT:
return COMPONENT_SHORT;
case COMPONENT_UNSIGNED_SHORT:
return COMPONENT_UNSIGNED_SHORT;
case COMPONENT_UNSIGNED_INT:
return COMPONENT_UNSIGNED_INT;
case COMPONENT_FLOAT:
return COMPONENT_FLOAT;
default:
return COMPONENT_UNKNOWN;
}
}