microsoft / mixed-reality-extension-unity
Duplication

Places in code with 6 or more lines that are exactly the same.

Intro
  • For duplication, we look at places in code where there are 6 or more lines of code that are exactly the same.
  • Before duplication is calculated, the code is cleaned to remove empty lines, comments, and frequently duplicated constructs such as imports.
  • You should aim at having as little as possible (<5%) of duplicated code as high-level of duplication can lead to maintenance difficulties, poor factoring, and logical contradictions.
Learn more...
Duplication Overall
  • 7% duplication:
    • 13,704 cleaned lines of cleaned code (without empty lines, comments, and frequently duplicated constructs such as imports)
    • 977 duplicated lines
  • 77 duplicates
system7% (977 lines)
Duplication per Extension
cs7% (977 lines)
Duplication per Component (primary)
MREUnityRuntimeLib/ProceduralToolkit14% (682 lines)
MREUnityRuntimeLib/Patching14% (140 lines)
MREUnityRuntimeLib/Core2% (75 lines)
MREUnityRuntimeLib/Animation2% (22 lines)
MREUnityRuntimeLib/RPC12% (20 lines)
MREUnityRuntimeLib/Behaviors3% (14 lines)
MREUnityRuntimeLib/Util2% (12 lines)
MREUnityRuntimeLib/Factories3% (6 lines)
MREUnityRuntimeLib/PluginInterfaces6% (6 lines)
MREUnityRuntimeLib/API0% (0 lines)
MREUnityRuntimeLib/App0% (0 lines)
MREUnityRuntimeLib/Assets0% (0 lines)
MREUnityRuntimeLib0% (0 lines)
MREUnityRuntimeLib/IPC0% (0 lines)
MREUnityRuntimeLib/Messaging0% (0 lines)
MREUnityRuntimeLib/Properties0% (0 lines)
tools/PostBuildTool0% (0 lines)
tools0% (0 lines)
Longest Duplicates
The list of 20 longest duplicates.
See data for all 77 duplicates...
Size#FoldersFilesLinesCode
39 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Distance2D.cs
1022:1084 (6%)
762:824 (8%)
view
22 x 2 MREUnityRuntimeLib/ProceduralToolkit
MREUnityRuntimeLib/ProceduralToolkit
ArrayE.cs
ArrayE.cs
98:135 (13%)
181:218 (13%)
view
20 x 2 MREUnityRuntimeLib/Patching/Types
MREUnityRuntimeLib/Patching/Types
ScaledTransformPatch.cs
TransformPatch.cs
16:46 (21%)
12:42 (25%)
view
20 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Distance2D.cs
659:686 (3%)
452:479 (4%)
view
18 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Distance2D.cs
Distance3D.cs
934:971 (4%)
256:293 (14%)
view
17 x 2 MREUnityRuntimeLib/ProceduralToolkit
MREUnityRuntimeLib/ProceduralToolkit
MeshDraft.cs
MeshDraft.cs
778:796 (3%)
808:826 (3%)
view
14 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Distance2D.cs
1001:1019 (2%)
739:757 (3%)
view
14 x 2 MREUnityRuntimeLib/Patching/Types
MREUnityRuntimeLib/Patching/Types
ScaledTransformPatch.cs
TransformPatch.cs
78:106 (15%)
75:103 (17%)
view
11 x 2 MREUnityRuntimeLib/Patching/Types
MREUnityRuntimeLib/Patching/Types
ScaledTransformPatch.cs
TransformPatch.cs
148:161 (12%)
128:141 (14%)
view
9 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Segment2.cs
Segment3.cs
45:55 (14%)
45:55 (14%)
view
9 x 2 MREUnityRuntimeLib/Core
MREUnityRuntimeLib/Core
PhysicsBridge.cs
PhysicsBridge.cs
265:278 (3%)
299:311 (3%)
view
8 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Closest3D.cs
154:166 (1%)
155:167 (3%)
view
8 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Closest2D.cs
1194:1204 (1%)
1213:1225 (1%)
view
8 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Distance2D.cs
847:855 (1%)
625:633 (1%)
view
8 x 2 MREUnityRuntimeLib/ProceduralToolkit
MREUnityRuntimeLib/ProceduralToolkit
MeshDraft.cs
MeshDraft.cs
563:572 (1%)
622:631 (1%)
view
8 x 2 MREUnityRuntimeLib/Animation
MREUnityRuntimeLib/Core
AnimationManager.cs
Actor.cs
193:203 (5%)
1814:1824 (<1%)
view
8 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest3D.cs
Closest3D.cs
378:388 (3%)
397:409 (3%)
view
7 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Distance2D.cs
264:275 (1%)
161:172 (1%)
view
7 x 2 MREUnityRuntimeLib/ProceduralToolkit
MREUnityRuntimeLib/ProceduralToolkit
MeshDraft.cs
MeshDraft.cs
414:422 (1%)
438:446 (1%)
view
7 x 2 MREUnityRuntimeLib/ProceduralToolkit/Geometry
MREUnityRuntimeLib/ProceduralToolkit/Geometry
Closest2D.cs
Closest2D.cs
458:469 (1%)
492:504 (1%)
view
Duplicated Units
The list of top 7 duplicated units.
See data for all 7 unit duplicates...
Size#FoldersFilesLinesCode
8 x 2 MREUnityRuntimeLib/ProceduralToolkit
MREUnityRuntimeLib/ProceduralToolkit
CompoundMeshDraft.cs
MeshDraft.cs
255:263 
864:872 
view
7 x 2 MREUnityRuntimeLib/ProceduralToolkit
MREUnityRuntimeLib/ProceduralToolkit
CompoundMeshDraft.cs
CompoundMeshDraft.cs
92:99 
104:111 
view
7 x 2 MREUnityRuntimeLib/Util/Unity
MREUnityRuntimeLib/Util/Unity
MWUnityHelpers.cs
MWUnityHelpers.cs
17:25 
27:35 
view
6 x 2 MREUnityRuntimeLib/Core/Types
MREUnityRuntimeLib/Patching/Types
MWColor.cs
ColorPatch.cs
42:48 
27:33 
view
6 x 2 MREUnityRuntimeLib/Core/Types
MREUnityRuntimeLib/Patching/Types
MWQuaternion.cs
QuaternionPatch.cs
47:53 
31:37 
view
6 x 2 MREUnityRuntimeLib/Patching/Types
MREUnityRuntimeLib/Core/Types
ColorPatch.cs
MWColor.cs
35:41 
42:48 
view
6 x 2 MREUnityRuntimeLib/Patching/Types
MREUnityRuntimeLib/Core/Types
QuaternionPatch.cs
MWQuaternion.cs
39:45 
47:53 
view