The distribution of size of files (measured in lines of code).
File | # lines | # units |
---|---|---|
Actor.cs in MREUnityRuntimeLib/Core |
1681 | 69 |
Closest2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
975 | 36 |
MixedRealityExtensionApp.cs in MREUnityRuntimeLib/App |
941 | 48 |
Intersect2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
873 | 57 |
Distance2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
718 | 30 |
JitterBuffer.cs in MREUnityRuntimeLib/Core/Physics |
676 | 36 |
MeshDraft.cs in MREUnityRuntimeLib/ProceduralToolkit |
649 | 51 |
MeshDraftPrimitives.cs in MREUnityRuntimeLib/ProceduralToolkit |
628 | 25 |
AssetLoader.cs in MREUnityRuntimeLib/Assets |
625 | 10 |
AnimationComponent.cs in MREUnityRuntimeLib/Core/Components |
482 | 13 |
StraightSkeletonGenerator.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry/StraightSkeleton |
395 | 24 |
PhysicsBridge.cs in MREUnityRuntimeLib/Core |
383 | 11 |
PatchingUtils.cs in MREUnityRuntimeLib/Patching |
375 | 17 |
Intersect3D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
357 | 28 |
Animation.cs in MREUnityRuntimeLib/Animation |
339 | 7 |
Closest3D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
332 | 22 |
WebSocket.cs in MREUnityRuntimeLib/IPC/Connections |
315 | 17 |
AssetManager.cs in MREUnityRuntimeLib/Assets |
283 | 13 |
PredictionInterpolation.cs in MREUnityRuntimeLib/Core/Physics |
281 | 5 |
Geometry.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
268 | 31 |
ArrayE.cs in MREUnityRuntimeLib/ProceduralToolkit |
254 | 18 |
CompoundMeshDraft.cs in MREUnityRuntimeLib/ProceduralToolkit |
239 | 23 |
AnimationManager.cs in MREUnityRuntimeLib/Animation |
229 | 12 |
Collider.cs in MREUnityRuntimeLib/Core |
216 | 10 |
ActorManager.cs in MREUnityRuntimeLib/Core |
206 | 25 |
Distance3D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
204 | 16 |
AssetCache.cs in MREUnityRuntimeLib/Assets |
197 | 14 |
RPCHandler.cs in MREUnityRuntimeLib/RPC |
195 | 18 |
VectorE.cs in MREUnityRuntimeLib/ProceduralToolkit |
173 | 32 |
RigidBody.cs in MREUnityRuntimeLib/Core |
169 | 13 |
ScaledTransformPatch.cs in MREUnityRuntimeLib/Patching/Types |
164 | 7 |
NetworkCommandPayloads.cs in MREUnityRuntimeLib/Messaging/Payloads |
162 | - |
MWUnityTypeExtensions.cs in MREUnityRuntimeLib/Util/Unity |
155 | 14 |
Interpolations.cs in MREUnityRuntimeLib/Animation |
151 | 4 |
ButtonBehaviorContext.cs in MREUnityRuntimeLib/Behaviors/Contexts |
148 | 9 |
ColliderGeometry.cs in MREUnityRuntimeLib/Core |
147 | 9 |
CommandManager.cs in MREUnityRuntimeLib/Messaging/Commands |
147 | 6 |
Text.cs in MREUnityRuntimeLib/Core |
145 | 3 |
SoundManager.cs in MREUnityRuntimeLib/Core |
142 | 6 |
MWUnityHelpers.cs in MREUnityRuntimeLib/Util/Unity |
141 | 15 |
BaseAnimation.cs in MREUnityRuntimeLib/Animation |
136 | 6 |
TransformPatch.cs in MREUnityRuntimeLib/Patching/Types |
135 | 8 |
NativeAnimation.cs in MREUnityRuntimeLib/Animation |
133 | 5 |
Plan.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry/StraightSkeleton |
130 | 12 |
PhysicsBridgePatch.cs in MREUnityRuntimeLib/Patching/Types |
127 | 14 |
Protocol.cs in MREUnityRuntimeLib/Messaging/Protocols |
122 | 8 |
ActorPatch.cs in MREUnityRuntimeLib/Patching/Types |
122 | 8 |
AssetFetcher.cs in MREUnityRuntimeLib/Assets |
121 | 1 |
Vector3Patch.cs in MREUnityRuntimeLib/Patching/Types |
119 | 9 |
CubicBezier.cs in MREUnityRuntimeLib/Util |
117 | 5 |
File | # lines | # units |
---|---|---|
Actor.cs in MREUnityRuntimeLib/Core |
1681 | 69 |
Intersect2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
873 | 57 |
MeshDraft.cs in MREUnityRuntimeLib/ProceduralToolkit |
649 | 51 |
MixedRealityExtensionApp.cs in MREUnityRuntimeLib/App |
941 | 48 |
JitterBuffer.cs in MREUnityRuntimeLib/Core/Physics |
676 | 36 |
Closest2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
975 | 36 |
VectorE.cs in MREUnityRuntimeLib/ProceduralToolkit |
173 | 32 |
Geometry.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
268 | 31 |
Distance2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
718 | 30 |
Intersect3D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
357 | 28 |
ActorManager.cs in MREUnityRuntimeLib/Core |
206 | 25 |
MeshDraftPrimitives.cs in MREUnityRuntimeLib/ProceduralToolkit |
628 | 25 |
StraightSkeletonGenerator.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry/StraightSkeleton |
395 | 24 |
CompoundMeshDraft.cs in MREUnityRuntimeLib/ProceduralToolkit |
239 | 23 |
Closest3D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
332 | 22 |
ArrayE.cs in MREUnityRuntimeLib/ProceduralToolkit |
254 | 18 |
RPCHandler.cs in MREUnityRuntimeLib/RPC |
195 | 18 |
WebSocket.cs in MREUnityRuntimeLib/IPC/Connections |
315 | 17 |
PatchingUtils.cs in MREUnityRuntimeLib/Patching |
375 | 17 |
Distance3D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
204 | 16 |
There are 62 files with lines longer than 120 characters. In total, there are 252 long lines.
File | # lines | # units | # long lines |
---|---|---|---|
Actor.cs in MREUnityRuntimeLib/Core |
1681 | 69 | 17 |
MeshDraftPrimitives.cs in MREUnityRuntimeLib/ProceduralToolkit |
628 | 25 | 15 |
PredictionInterpolation.cs in MREUnityRuntimeLib/Core/Physics |
281 | 5 | 14 |
MixedRealityExtensionApp.cs in MREUnityRuntimeLib/App |
941 | 48 | 12 |
PhysicsBridge.cs in MREUnityRuntimeLib/Core |
383 | 11 | 12 |
CommandManager.cs in MREUnityRuntimeLib/Messaging/Commands |
147 | 6 | 12 |
AnimationComponent.cs in MREUnityRuntimeLib/Core/Components |
482 | 13 | 9 |
RigidBody.cs in MREUnityRuntimeLib/Core |
169 | 13 | 9 |
Intersect2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
873 | 57 | 9 |
Animation.cs in MREUnityRuntimeLib/Animation |
339 | 7 | 8 |
BehaviorContextFactory.cs in MREUnityRuntimeLib/Behaviors/Contexts |
67 | 5 | 8 |
Collider.cs in MREUnityRuntimeLib/Core |
216 | 10 | 8 |
MeshDraft.cs in MREUnityRuntimeLib/ProceduralToolkit |
649 | 51 | 8 |
AssetLoader.cs in MREUnityRuntimeLib/Assets |
625 | 10 | 7 |
ButtonBehaviorContext.cs in MREUnityRuntimeLib/Behaviors/Contexts |
148 | 9 | 7 |
TransformPatch.cs in MREUnityRuntimeLib/Patching/Types |
135 | 8 | 7 |
Closest2D.cs in MREUnityRuntimeLib/ProceduralToolkit/Geometry |
975 | 36 | 7 |
JitterBuffer.cs in MREUnityRuntimeLib/Core/Physics |
676 | 36 | 5 |
WebSocket.cs in MREUnityRuntimeLib/IPC/Connections |
315 | 17 | 5 |
PatchingUtils.cs in MREUnityRuntimeLib/Patching |
375 | 17 | 4 |