void attackerConflict()

in src/CodeProtectionSize/CodeProtectionSize.cpp [77:90]


void attackerConflict(char* target)
{
	waitForOther();
	for (volatile int i = 0; i < (spinWait / 10) * 8; i++);
	for (int i = 0; i < nConflicts-1; i++)
	{
		auto f = (void(*)()) (target + i * sizePage);
		auto g = (void(*)()) (target + (i + 1) * sizePage);
		f();
		g();
		f();
		g();
	}
}