in src/windowsPtyAgent.ts [155:188]
public kill(): void {
this._inSocket.readable = false;
this._outSocket.readable = false;
// Tell the agent to kill the pty, this releases handles to the process
if (this._useConpty) {
this._getConsoleProcessList().then(consoleProcessList => {
consoleProcessList.forEach((pid: number) => {
try {
process.kill(pid);
} catch (e) {
// Ignore if process cannot be found (kill ESRCH error)
}
});
(this._ptyNative as IConptyNative).kill(this._pty);
});
} else {
(this._ptyNative as IWinptyNative).kill(this._pid, this._innerPidHandle);
// Since pty.kill closes the handle it will kill most processes by itself
// and process IDs can be reused as soon as all handles to them are
// dropped, we want to immediately kill the entire console process list.
// If we do not force kill all processes here, node servers in particular
// seem to become detached and remain running (see
// Microsoft/vscode#26807).
const processList: number[] = (this._ptyNative as IWinptyNative).getProcessList(this._pid);
processList.forEach(pid => {
try {
process.kill(pid);
} catch (e) {
// Ignore if process cannot be found (kill ESRCH error)
}
});
}
this._conoutSocketWorker.dispose();
}