in sim/visuals/board.ts [736:811]
private updateTemperature() {
let state = this.board;
if (!state || !state.thermometerState || !state.thermometerState.sensorUsed) return;
// Celsius
let tmin = -5;
let tmax = 50;
if (!this.thermometer) {
let gid = "gradient-thermometer";
this.thermometerGradient = svg.linearGradient(this.defs, gid);
this.thermometer = <SVGRectElement>svg.child(this.g, "rect", {
class: "sim-thermometer no-drag",
x: 170,
y: 3,
width: 7,
height: 32,
rx: 2, ry: 2,
fill: `url(#${gid})`
});
this.thermometerText = svg.child(this.g, "text", { class: 'sim-text', x: 148, y: 10 }) as SVGTextElement;
this.updateTheme();
let pt = this.element.createSVGPoint();
svg.buttonEvents(this.thermometer,
// move
(ev) => {
let cur = svg.cursorPoint(pt, this.element, ev);
let t = Math.max(0, Math.min(1, (35 - cur.y) / 30))
state.thermometerState.setLevel(Math.floor(tmin + t * (tmax - tmin)));
this.updateTemperature();
},
// start
ev => { },
// stop
ev => { },
// keydown
(ev) => {
let charCode = (typeof ev.which == "number") ? ev.which : ev.keyCode
if (charCode === 40 || charCode === 37) { // Down/Left arrow
if (state.thermometerState.getLevel() === -5) {
state.thermometerState.setLevel(50);
} else {
state.thermometerState.setLevel(state.thermometerState.getLevel() - 1);
}
this.updateTemperature();
} else if (charCode === 38 || charCode === 39) { // Up/Right arrow
if (state.thermometerState.getLevel() === 50) {
state.thermometerState.setLevel(-5);
} else {
state.thermometerState.setLevel(state.thermometerState.getLevel() + 1);
}
this.updateTemperature();
}
});
accessibility.makeFocusable(this.thermometer);
accessibility.setAria(this.thermometer, "slider", "Thermometer");
this.thermometer.setAttribute("aria-valuemin", tmin.toString());
this.thermometer.setAttribute("aria-valuemax", tmax.toString());
this.thermometer.setAttribute("aria-orientation", "vertical");
}
let t = Math.max(tmin, Math.min(tmax, state.thermometerState.getLevel()))
let per = Math.floor((state.thermometerState.getLevel() - tmin) / (tmax - tmin) * 100)
svg.setGradientValue(this.thermometerGradient, 100 - per + "%");
let unit = "°C";
if (state.thermometerUnitState == pxsim.TemperatureUnit.Fahrenheit) {
unit = "°F";
t = ((t * 18) / 10 + 32) >> 0;
}
this.thermometerText.textContent = t + unit;
this.thermometer.setAttribute("aria-valuenow", t.toString());
this.thermometer.setAttribute("aria-valuetext", t + unit);
accessibility.setLiveContent(t + unit);
}