handle()

in share/src/sprite-editor/canvasGrid.ts [554:585]


    handle(event: InputEvent, col: number, row: number) {
        switch (event) {
            case InputEvent.Up:
                this.update(col, row);
                this.isDown = false;
                this.fire(GestureType.Up);
                break;
            case InputEvent.Down:
                if (!this.isDown) {
                    this.update(col, row);
                    this.isDown = true;
                    this.fire(GestureType.Down);
                }
                break;
            case InputEvent.Move:
                if (col === this.lastCol && row === this.lastRow) return;
                this.update(col, row);
                if (this.isDown) {
                    this.fire(GestureType.Drag);
                }
                else {
                    this.fire(GestureType.Move);
                }
                break;

            case InputEvent.Leave:
                this.update(col, row);
                this.isDown = false;
                this.fire(GestureType.Leave);
                break;
        }
    }