in sim/visuals/neopixel.ts [118:147]
public update(colors: RGBW[]) {
if (!colors || colors.length <= 0)
return;
for (let i = 0; i < colors.length; i++) {
let pixel = this.pixels[i];
if (!pixel) {
let cxy: Coord = [0, CANVAS_VIEW_PADDING + i * PIXEL_SPACING];
pixel = this.pixels[i] = new NeoPixel(cxy);
svg.hydrate(pixel.el, { title: `offset: ${i}` });
this.canvas.appendChild(pixel.el);
}
let color = colors[i];
pixel.setRgb(color);
}
//show the canvas if it's hidden
svg.removeClass(this.background, "hidden");
//resize if necessary
let [first, last] = [this.pixels[0], this.pixels[this.pixels.length - 1]]
let yDiff = last.cy - first.cy;
let newH = yDiff + CANVAS_VIEW_PADDING * 2;
let [oldX, oldY, oldW, oldH] = this.viewBox;
if (oldH < newH) {
let scalar = newH / oldH;
let newW = oldW * scalar;
this.updateViewBox(-newW / 2, oldY, newW, newH);
}
}