public updateState()

in sim/visuals/board.ts [187:199]


        public updateState() {
            this.onBoardLeds.forEach(l => l.updateState());
            if (this.board.neopixelPin) {
                const state = this.board.neopixelState(this.board.neopixelPin.id);
                if (state.buffer) {
                    for (let i = 0; i < this.onBoardNeopixels.length; ++i) {
                        const rgb = state.pixelColor(i)
                        if (rgb !== null)
                            this.onBoardNeopixels[i].setColor(rgb as any);
                    }
                }
            }
        }