public void RenderSingleThreadedNoADT()

in System.Numerics/SIMD/Mandelbrot/ScalarDouble.cs [50:81]


        public void RenderSingleThreadedNoADT(float xminf, float xmaxf, float yminf, float ymaxf, float stepf)
        {
            double xmin = (double)xminf;
            double xmax = (double)xmaxf;
            double ymin = (double)yminf;
            double ymax = (double)ymaxf;
            double step = (double)stepf;

            int yp = 0;
            for (double y = ymin; y < ymax && !Abort; y += step, yp++)
            {
                int xp = 0;
                for (double x = xmin; x < xmax; x += step, xp++)
                {
                    double accumx = x;
                    double accumy = y;
                    int iters = 0;
                    double sqabs = 0.0;
                    do
                    {
                        double naccumx = accumx * accumx - accumy * accumy;
                        double naccumy = 2.0 * accumx * accumy;
                        accumx = naccumx + x;
                        accumy = naccumy + y;
                        iters++;
                        sqabs = accumx * accumx + accumy * accumy;
                    } while (sqabs < limit && iters < max_iters);

                    DrawPixel(xp, yp, iters);
                }
            }
        }