microsoft / vs-editor-api
Unit Size

The distribution of size of units (measured in lines of code).

Intro
  • Unit size measurements show the distribution of size of units of code (methods, functions...).
  • Units are classified in four categories based on their size (lines of code): 1-20 (small units), 20-50 (medium size units), 51-100 (long units), 101+ (very long units).
  • You should aim at keeping units small (< 20 lines). Long units may become "bloaters", code that have increased to such gargantuan proportions that they are hard to work with.
Learn more...
Unit Size Overall
  • There are 3,878 units with 46,073 lines of code in units (58.7% of code).
    • 16 very long units (2,427 lines of code)
    • 71 long units (4,620 lines of code)
    • 465 medium size units (13,840 lines of code)
    • 814 small units (12,056 lines of code)
    • 2,512 very small units (13,130 lines of code)
5% | 10% | 30% | 26% | 28%
Legend:
101+
51-100
21-50
11-20
1-10
Unit Size per Extension
101+
51-100
21-50
11-20
1-10
cs5% | 10% | 30% | 26% | 28%
Unit Size per Logical Component
primary logical decomposition
101+
51-100
21-50
11-20
1-10
src/Editor/Text/Impl5% | 12% | 33% | 24% | 23%
src/Editor/Language/Impl11% | 7% | 30% | 32% | 16%
src/Editor/FPF/PresentationCore47% | 0% | 3% | 22% | 26%
src/Editor/Text/Util4% | 5% | 33% | 37% | 18%
src/Editor/Text/Def0% | 10% | 28% | 22% | 39%
src/Editor/Core/Def0% | 12% | 12% | 35% | 40%
src/Editor/Core/Impl0% | 18% | 43% | 28% | 9%
src/Editor/Language/Def0% | 4% | 11% | 36% | 47%
src/Editor/FPF/WindowsBase0% | 0% | 11% | 15% | 72%
src/Editor/Language/Util0% | 0% | 48% | 20% | 30%
src/Editor/FPF/PresentationFramework0% | 0% | 0% | 0% | 100%
Alternative Visuals
Longest Units
Top 20 longest units
Unit# linesMcCabe index# params
internal static KnownColor ColorStringToKnownColor()
in src/Editor/FPF/PresentationCore/System.Windows.Media.Colors.cs
374 244 1
public ProjectionLineInfo GetLineFromPosition()
in src/Editor/Text/Impl/TextModel/Projection/ElisionMapNode.cs
183 27 7
public ElisionMapNode IncorporateChange()
in src/Editor/Text/Impl/TextModel/Projection/ElisionMapNode.cs
183 33 13
private bool InsertText()
in src/Editor/Text/Impl/EditorOperations/EditorOperations.cs
180 37 4
private async Task UpdateSnapshot()
in src/Editor/Language/Impl/Language/AsyncCompletion/AsyncCompletionSession.cs
171 40 6
public bool MoveSelectedLinesDown()
in src/Editor/Text/Impl/EditorOperations/EditorOperations.cs
154 20 0
public bool MoveSelectedLinesUp()
in src/Editor/Text/Impl/EditorOperations/EditorOperations.cs
145 21 0
internal void DecomposeSpans()
in src/Editor/Text/Util/TextDataUtil/ProjectionSpanDiffer.cs
142 27 0
private static IReadOnlyList Normalize()
in src/Editor/Text/Impl/TextModel/NormalizedTextChangeCollection.cs
128 23 5
internal void Send()
in src/Editor/Language/Impl/Language/AsyncCompletion/CompletionTelemetry.cs
114 14 0
private static IList NormalizeSpans()
in src/Editor/Text/Impl/TextModel/ReadOnlySpanCollection.cs
113 19 2
private void ComputeSourceEdits()
in src/Editor/Text/Impl/TextModel/Projection/ProjectionBuffer.cs
111 26 1
public bool InsertTextAsBox()
in src/Editor/Text/Impl/EditorOperations/EditorOperations.cs
110 18 4
private static void AddE2EData()
in src/Editor/Language/Impl/Language/AsyncCompletion/CompletionTelemetry.cs
108 46 2
public static void SaveSnapshot()
in src/Editor/Text/Impl/TextModel/FileUtilities.cs
106 11 4
internal static int TrackPositionForwardInTime()
in src/Editor/Text/Impl/TextModel/HighFidelityTrackingPoint.cs
105 18 6
public void PerformAction()
in src/Editor/Text/Impl/XPlat/MultiCaretImpl/SelectionTransformer.cs
94 29 1
private StringRebuilder InsertionLiesInSpan()
in src/Editor/Text/Impl/TextModel/Projection/ProjectionBuffer.cs
91 24 11
private PatternMatch? NonFuzzyMatchPatternChunk()
in src/Editor/Text/Impl/PatternMatching/PatternMatcher.cs
89 18 4
private void GetCompletionSources()
in src/Editor/Language/Impl/Language/AsyncCompletion/AsyncCompletionBroker.cs
87 13 10