private void Terminate()

in src/csharp/MonoDebugSession.cs [826:839]


		private void Terminate(string reason) {
			if (!_terminated) {

				// wait until we've seen the end of stdout and stderr
				for (int i = 0; i < 100 && (_stdoutEOF == false || _stderrEOF == false); i++) {
					System.Threading.Thread.Sleep(100);
				}

				SendEvent(new TerminatedEvent());

				_terminated = true;
				_process = null;
			}
		}