internal static T CreateExpressionNode()

in ExpressionBuilder/ExpressionBuilder/ExpressionNodes/ExpressionBuilder.ExpressionNode.cs [202:248]


        internal static T CreateExpressionNode<T>() where T : class
        {
            T newNode;

            if (typeof(T) == typeof(BooleanNode))
            {
                newNode = new BooleanNode() as T;
            }
            else if (typeof(T) == typeof(ScalarNode))
            {
                newNode = new ScalarNode() as T;
            }
            else if (typeof(T) == typeof(Vector2Node))
            {
                newNode = new Vector2Node() as T;
            }
            else if (typeof(T) == typeof(Vector3Node))
            {
                newNode = new Vector3Node() as T;
            }
            else if (typeof(T) == typeof(Vector4Node))
            {
                newNode = new Vector4Node() as T;
            }
            else if (typeof(T) == typeof(ColorNode))
            {
                newNode = new ColorNode() as T;
            }
            else if (typeof(T) == typeof(QuaternionNode))
            {
                newNode = new QuaternionNode() as T;
            }
            else if (typeof(T) == typeof(Matrix3x2Node))
            {
                newNode = new Matrix3x2Node() as T;
            }
            else if (typeof(T) == typeof(Matrix4x4Node))
            {
                newNode = new Matrix4x4Node() as T;
            }
            else
            {
                throw new Exception("unexpected type");
            }

            return newNode;
        }