microsoft / Xbox-ATG-Samples

Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).

Summary
VCXPROJ
FILTERS
HLSL
INL
HLSLI
FX
FXH
CMD
XAML
email_034-attachment-send-file-code-cssCreated with Sketch.
Main Code: 426,289 LOC (2329 files) = CPP (56%) + H (18%) + VCXPROJ (11%) + FILTERS (5%) + HLSL (2%) + C (1%) + INL (1%) + HLSLI (1%) + FX (1%) + FXH (<1%) + CMD (<1%) + INC (<1%) + CS (<1%) + XAML (<1%)
Secondary code: Test: 0 LOC (0); Generated: 0 LOC (0); Build & Deploy: 188 LOC (3); Other: 3,574 LOC (149);
File Size: 13% long (>1000 LOC), 26% short (<= 200 LOC)
Unit Size: 28% long (>100 LOC), 26% short (<= 10 LOC)
Conditional Complexity: 15% complex (McCabe index > 50), 45% simple (McCabe index <= 5)
Logical Component Decomposition: primary (19 components)
files_time

5 years, 11 months old

  • 99% of code older than 365 days
  • 63% of code not updated in the past 365 days

0% of code updated more than 50 times

Also see temporal dependencies for files frequently changed in same commits.

Goals: Keep the system simple and easy to change (4)
Straight_Line
Features of interest:
TODOs
10 files
Commits Trend

Latest commit date: 2021-11-08

0
commits
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0
contributors
(30 days)
Commits

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48

67

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Contributors

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Reports
Analysis Report
Artboard 48
Duplication
Analysis Report
Trend
Analysis Report
76_startup_sticky_notes
Notes & Findings
Links

generated by sokrates.dev (configuration) on 2022-01-30