Game development samples published by the Xbox Advanced Technology Group using the Xbox One XDK and for the Universal Windows Platform (UWP).
Main Code: 426,289 LOC (2329 files) = CPP (56%) + H (18%) + VCXPROJ (11%) + FILTERS (5%) + HLSL (2%) + C (1%) + INL (1%) + HLSLI (1%) + FX (1%) + FXH (<1%) + CMD (<1%) + INC (<1%) + CS (<1%) + XAML (<1%) Secondary code: Test: 0 LOC (0); Generated: 0 LOC (0); Build & Deploy: 188 LOC (3); Other: 3,574 LOC (149); |
|||
File Size: 13% long (>1000 LOC), 26% short (<= 200 LOC) | |||
Unit Size: 28% long (>100 LOC), 26% short (<= 10 LOC) | |||
Conditional Complexity: 15% complex (McCabe index > 50), 45% simple (McCabe index <= 5) | |||
|
Logical Component Decomposition: primary (19 components) | ||
|
5 years, 11 months old
|
|
|
|
0% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
|
|
|
Goals: Keep the system simple and easy to change (4) |
|
|
Features of interest:
TODOs
10 files |
|
Latest commit date: 2021-11-08
0
commits
(30 days)
0
contributors
(30 days) |
|
generated by sokrates.dev (configuration) on 2022-01-30