microsoft / xbox-live-resiliency-fiddler-plugin
Conditional Complexity

The distribution of complexity of units (measured with McCabe index).

Intro
  • Conditional complexity (also called cyclomatic complexity) is a term used to measure the complexity of software. The term refers to the number of possible paths through a program function. A higher value ofter means higher maintenance and testing costs (infosecinstitute.com).
  • Conditional complexity is calculated by counting all conditions in the program that can affect the execution path (e.g. if statement, loops, switches, and/or operators, try and catch blocks...).
  • Conditional complexity is measured at the unit level (methods, functions...).
  • Units are classified in four categories based on the measured McCabe index: 1-5 (simple units), 6-10 (medium complex units), 11-25 (complex units), 26+ (very complex units).
Learn more...
Conditional Complexity Overall
  • There are 28 units with 345 lines of code in units (73.2% of code).
    • 0 very complex units (0 lines of code)
    • 0 complex units (0 lines of code)
    • 0 medium complex units (0 lines of code)
    • 2 simple units (64 lines of code)
    • 26 very simple units (281 lines of code)
0% | 0% | 0% | 18% | 81%
Legend:
51+
26-50
11-25
6-10
1-5
Alternative Visuals
Conditional Complexity per Extension
51+
26-50
11-25
6-10
1-5
cs0% | 0% | 0% | 18% | 81%
Conditional Complexity per Logical Component
primary logical decomposition
51+
26-50
11-25
6-10
1-5
Source0% | 0% | 0% | 18% | 81%
Most Complex Units
Top 20 most complex units
Unit# linesMcCabe index# params
27 9 1
37 7 2
22 5 2
private void CheckForUpdate()
in Source/Program.cs
31 5 0
protected override void Dispose()
in Source/About.Designer.cs
8 3 1
12 3 1
12 3 1
15 3 2
15 3 0
public bool OnExecAction()
in Source/Program.cs
16 3 1
private void InitializeMenu()
in Source/Program.cs
42 2 0
private void InitializeComponent()
in Source/About.Designer.cs
39 1 0
public About()
in Source/About.cs
5 1 0
4 1 0
7 1 2
8 1 3
private void ReportError()
in Source/Program.cs
4 1 1
public void ChangeStatusText()
in Source/Program.cs
4 1 1
public void OnLoad()
in Source/Program.cs
5 1 0
public void OnBeforeUnload()
in Source/Program.cs
3 1 0