Summary: 46 instances, 21 unique Text Count // TODO: Add your sample logic here. 1 // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game 24 #pragma message( __FILE__ ": TODO in Update" ) 1 // TODO: Add your rendering code here. 1 // TODO: Handle relevant ActivationKinds. For example, if your app can be started by voice commands, 1 // TODO: The app just became visible. This may be a good time to refresh the view. 1 // TODO: If the app supports toasts, use this value from the toast payload to determine where in the app 1 // TODO: Add in GetGamerTag, GetGamerPic, and GetGamerScore when all functions are fully supported by XAL, for now call GetGamerProfileAsync 1 /* TODO: figure out when first appeared. */ 2 SampleLog(LL_TRACE, "Successfully added local user to Social Manager"); // TODO: add user info? 1 #pragma message( __FILE__ ": TODO in Render" ) 1 // TODO: This application is about to be suspended. Save any state that needs to persist across suspensions here. 1 SampleLog(LL_TRACE, "Successfully removed local user to Social Manager"); // TODO: add user info? 1 // TODO: This application had been suspended and was then terminated to reclaim memory. 1 // TODO: If prelaunchActivated were true, it would mean the app was prelaunched in the background as an optimization. 1 // TODO: Move Identity_Init into an Adv_Identity_Integration file 1 // TODO: Add in GetGamerTag, GetGamerPic, and GetGamerScore when all functions are fully supported by XAL 1 // TODO: Add in functionality for Social Module 2 // TODO: The app was activated and had not been running. Do general startup initialization here. 1 // TODO: check for update online 1 // TODO - add optional image 1