CreatorsSDK/Social/UWP/JS/Social/js/main.js (7 lines): - line 13: // TODO: Handle relevant ActivationKinds. For example, if your app can be started by voice commands, - line 22: // TODO: If the app supports toasts, use this value from the toast payload to determine where in the app - line 26: // TODO: This application had been suspended and was then terminated to reclaim memory. - line 33: // TODO: If prelaunchActivated were true, it would mean the app was prelaunched in the background as an optimization. - line 41: // TODO: The app was activated and had not been running. Do general startup initialization here. - line 51: // TODO: The app just became visible. This may be a good time to refresh the view. - line 56: // TODO: This application is about to be suspended. Save any state that needs to persist across suspensions here. MobileSDK/Samples-Cocos2d-x/Gameplay/Identity_Gameplay.cpp (5 lines): - line 109: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 128: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 151: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 172: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 233: // TODO: Add in functionality for Social Module MobileSDK/Samples-Native/Sample-Android/app/src/main/cpp/Gameplay/Identity_Gameplay.cpp (5 lines): - line 168: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 187: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 204: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 222: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 265: // TODO: Add in functionality for Social Module MobileSDK/Samples-Cocos2d-x/Gameplay/Achievements_Gameplay.cpp (4 lines): - line 56: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 84: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 110: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 121: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game ID@XboxSDK/DownloadableContent/Xbox/DownloadableContent.cpp (4 lines): - line 345: #pragma message( __FILE__ ": TODO in Update" ) - line 346: // TODO: Add your sample logic here. - line 442: #pragma message( __FILE__ ": TODO in Render" ) - line 443: // TODO: Add your rendering code here. MobileSDK/Samples-Native/Sample-iOS/Sample/Gameplay/Identity_Gameplay.cpp (4 lines): - line 98: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 120: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 142: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 164: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game MobileSDK/Samples-Native/Sample-iOS/Sample/Gameplay/Achievements_Gameplay.cpp (4 lines): - line 62: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 89: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 115: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 126: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game MobileSDK/Samples-Native/Sample-Android/app/src/main/cpp/Gameplay/Achievements_Gameplay.cpp (4 lines): - line 58: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 86: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 112: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game - line 123: // TODO: The game dev should implement logic below as desired to hook it up with the rest of the game MobileSDK/Integration/Social_Integration.cpp (2 lines): - line 22: SampleLog(LL_TRACE, "Successfully added local user to Social Manager"); // TODO: add user info? - line 46: SampleLog(LL_TRACE, "Successfully removed local user to Social Manager"); // TODO: add user info? MobileSDK/Integration/Identity_Integration.h (1 line): - line 13: // TODO: Add in GetGamerTag, GetGamerPic, and GetGamerScore when all functions are fully supported by XAL, for now call GetGamerProfileAsync MobileSDK/Integration/Identity_Integration.cpp (1 line): - line 201: // TODO: Add in GetGamerTag, GetGamerPic, and GetGamerScore when all functions are fully supported by XAL Kits/ATGTK/SampleGUI.h (1 line): - line 461: // TODO - add optional image MobileSDK/Samples-Native/Sample-iOS/Sample/Utilities/salieri.h (1 line): - line 32: /* TODO: figure out when first appeared. */ MobileSDK/Samples-Cocos2d-x/Sample-iOS_Mac/ios/salieri.h (1 line): - line 32: /* TODO: figure out when first appeared. */ ID@XboxSDK/XWebSecFiddlerExtension/Xbox/XWebSecFiddlerViewControl.xaml.cs (1 line): - line 142: // TODO: check for update online MobileSDK/Integration/Adv_Identity_Integration.h (1 line): - line 7: // TODO: Move Identity_Init into an Adv_Identity_Integration file