This repo contains the samples that demonstrate the API usage patterns for Microsoft Xbox Live Service. These code samples target the Universal Windows Platform (UWP) and Xbox One XDK. To get access to the Xbox Live service, you can join the Xbox Live Creators Program at https://aka.ms/xblcp, or apply to the ID@Xbox program at http://www.xbox.com/en-us/Developers/id
Main Code: 171,575 LOC (843 files) = CPP (46%) + H (14%) + JS (10%) + VCXPROJ (9%) + CSS (8%) + FILTERS (5%) + ASSET (2%) + CS (1%) + MM (<1%) + UNITY (<1%) + JAVA (<1%) + XAML (<1%) + M (<1%) + JSPROJ (<1%) + CMD (<1%) + PROPS (<1%) + TARGETS (<1%) + HTML (<1%) Secondary code: Test: 0 LOC (0); Generated: 1,392 LOC (34); Build & Deploy: 455 LOC (10); Other: 2,360 LOC (68); |
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File Size: 34% long (>1000 LOC), 25% short (<= 200 LOC) | |||
Unit Size: 16% long (>100 LOC), 36% short (<= 10 LOC) | |||
Conditional Complexity: 13% complex (McCabe index > 50), 57% simple (McCabe index <= 5) | |||
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Logical Component Decomposition: primary (28 components) | ||
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5 years, 2 months old
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0% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
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Goals: Keep the system simple and easy to change (4) |
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Features of interest:
TODOs
16 files |
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Latest commit date: 2021-07-23
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(30 days)
0
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generated by sokrates.dev (configuration) on 2022-01-30