The Xbox Live Unity Plugin provides a way for developers in the Xbox Live Creators Program to quickly and easily integrate Xbox Live functionality into their Unity based game. For ID@Xbox developers, this Xbox Live Unity Plugin does not yet support all the features you will need. Instead, contact your Microsoft representative.
Main Code: 31,042 LOC (396 files) = CS (42%) + PREFAB (30%) + CPP (10%) + H (7%) + ASSET (4%) + PSM1 (1%) + PS1 (<1%) + FILTERS (<1%) + VCXPROJ (<1%) + DOTSETTINGS (<1%) + CMD (<1%) + SHPROJ (<1%) + PROPS (<1%) Secondary code: Test: 1,804 LOC (29); Generated: 8,510 LOC (169); Build & Deploy: 305 LOC (3); Other: 23,676 LOC (40); |
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Duplication: 29% | |||
File Size: 20% long (>1000 LOC), 45% short (<= 200 LOC) | |||
Unit Size: 2% long (>100 LOC), 61% short (<= 10 LOC) | |||
Conditional Complexity: 2% complex (McCabe index > 50), 80% simple (McCabe index <= 5) | |||
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Logical Component Decomposition: primary (11 components) | ||
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5 years, 2 months old
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0% of code updated more than 50 times Also see temporal dependencies for files frequently changed in same commits. |
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Goals: Keep the system simple and easy to change (4) |
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Features of interest:
TODOs
8 files |
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Latest commit date: 2021-10-28
0
commits
(30 days)
0
contributors
(30 days) |
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generated by sokrates.dev (configuration) on 2022-01-30