void Start()

in Assets/Xbox Live/GameSave/Scripts/GameSaveUI.cs [49:94]


        void Start()
        {
            XboxLiveServicesSettings.EnsureXboxLiveServicesSettings();
            this.logText = string.Empty;
            this.gameSaveHelper = new GameSaveHelper();
            this.logLines = new List<string>();

            this.xboxLiveUser = SignInManager.Instance.GetPlayer(this.PlayerNumber);
            if (this.xboxLiveUser != null && this.xboxLiveUser.IsSignedIn)
            {
                this.InitializeSaveSystem();
            }
            else
            {
                SignInManager.Instance.OnPlayerSignIn(this.PlayerNumber, this.OnPlayerSignIn);
                SignInManager.Instance.OnPlayerSignOut(this.PlayerNumber, this.OnPlayerSignOut);
            }

            if (this.EnableControllerInput)
            {
                if (this.GenerateDataButton != XboxControllerButtons.None)
                {
                    this.generateNewControllerButton = "joystick " + this.JoystickNumber + " button " + XboxControllerConverter.GetUnityButtonNumber(this.GenerateDataButton);
                }

                if (this.SaveDataButton != XboxControllerButtons.None)
                {
                    this.saveDataControllerButton = "joystick " + this.JoystickNumber + " button " + XboxControllerConverter.GetUnityButtonNumber(this.SaveDataButton);
                }

                if (this.LoadDataButton != XboxControllerButtons.None)
                {
                    this.loadDataControllerButton = "joystick " + this.JoystickNumber + " button " + XboxControllerConverter.GetUnityButtonNumber(this.LoadDataButton);
                }

                if (this.GetInfoButton != XboxControllerButtons.None)
                {
                    this.getInfoControllerButton = "joystick " + this.JoystickNumber + " button " + XboxControllerConverter.GetUnityButtonNumber(this.GetInfoButton);
                }

                if (this.DeleteContainerButton != XboxControllerButtons.None)
                {
                    this.deleteContainerControllerButton = "joystick " + this.JoystickNumber + " button " + XboxControllerConverter.GetUnityButtonNumber(this.DeleteContainerButton);
                }
            }
        }