void Update()

in Assets/Xbox Live/GameSave/Scripts/GameSaveUI.cs [137:166]


        void Update()
        {
            if (this.EnableControllerInput)
            {
                if (!string.IsNullOrEmpty(this.generateNewControllerButton) && Input.GetKeyDown(this.generateNewControllerButton))
                {
                    this.GenerateData();
                }

                if (!string.IsNullOrEmpty(this.saveDataControllerButton) && Input.GetKeyDown(this.saveDataControllerButton))
                {
                    this.SaveData();
                }

                if (!string.IsNullOrEmpty(this.loadDataControllerButton) && Input.GetKeyDown(this.loadDataControllerButton))
                {
                    this.LoadData();
                }

                if (!string.IsNullOrEmpty(this.getInfoControllerButton) && Input.GetKeyDown(this.getInfoControllerButton))
                {
                    this.GetContainerInfo();
                }

                if (!string.IsNullOrEmpty(this.deleteContainerControllerButton) && Input.GetKeyDown(this.deleteContainerControllerButton))
                {
                    this.DeleteContainer();
                }
            }
        }