in Assets/Xbox Live/Scripts/PlayerAuthentication.cs [155:171]
public void Update()
{
while (ExecuteOnMainThread.Count > 0)
{
ExecuteOnMainThread.Dequeue().Invoke();
}
if (this.AllowSignInAttempt && this.EnableControllerInput && !string.IsNullOrEmpty(this.signInInputButton) && Input.GetKeyDown(this.signInInputButton))
{
this.SignIn();
}
if (!this.AllowSignInAttempt && this.EnableControllerInput && !string.IsNullOrEmpty(this.signOutInputButton) && Input.GetKeyDown(this.signOutInputButton))
{
this.SignOut();
}
}