src/webgpu/util/conversion.ts (1,981 lines of code) (raw):
import { Colors } from '../../common/util/colors.js';
import { objectsToRecord } from '../../common/util/data_tables.js';
import { ROArrayArray } from '../../common/util/types.js';
import { assert, objectEquals, TypedArrayBufferView, unreachable } from '../../common/util/util.js';
import { Float16Array } from '../../external/petamoriken/float16/float16.js';
import BinaryStream from './binary_stream.js';
import { kBit } from './constants.js';
import {
align,
cartesianProduct,
clamp,
correctlyRoundedF16,
isFiniteF16,
isSubnormalNumberF16,
isSubnormalNumberF32,
isSubnormalNumberF64,
} from './math.js';
/**
* Encode a JS `number` into the "normalized" (unorm/snorm) integer scale with `bits` bits but
* remain unquantized. Input must be between -1 and 1 if signed, or 0 and 1 if unsigned.
* e.g. float 0.5 -> "unorm8" 127.5
*
* MAINTENANCE_TODO: See if performance of texel_data improves if this function is pre-specialized
* for a particular `bits`/`signed`.
*/
export function floatAsNormalizedIntegerUnquantized(
float: number,
bits: number,
signed: boolean
): number {
if (signed) {
assert(float >= -1 && float <= 1, () => `${float} out of bounds of snorm`);
const max = Math.pow(2, bits - 1) - 1;
return float * max;
} else {
assert(float >= 0 && float <= 1, () => `${float} out of bounds of unorm`);
const max = Math.pow(2, bits) - 1;
return float * max;
}
}
/**
* Encodes a JS `number` into a "normalized" (unorm/snorm) integer representation with `bits` bits.
* Input must be between -1 and 1 if signed, or 0 and 1 if unsigned.
*
* MAINTENANCE_TODO: See if performance of texel_data improves if this function is pre-specialized
* for a particular `bits`/`signed`.
*/
export function floatAsNormalizedInteger(float: number, bits: number, signed: boolean): number {
return Math.round(floatAsNormalizedIntegerUnquantized(float, bits, signed));
}
/**
* Decodes a JS `number` from a "normalized" (unorm/snorm) integer representation with `bits` bits.
* Input must be an integer in the range of the specified unorm/snorm type.
*/
export function normalizedIntegerAsFloat(integer: number, bits: number, signed: boolean): number {
assert(Number.isInteger(integer));
if (signed) {
const max = Math.pow(2, bits - 1) - 1;
assert(integer >= -max - 1 && integer <= max);
if (integer === -max - 1) {
integer = -max;
}
return integer / max;
} else {
const max = Math.pow(2, bits) - 1;
assert(integer >= 0 && integer <= max);
return integer / max;
}
}
/**
* Compares 2 numbers. Returns true if their absolute value is
* less than or equal to maxDiff or if they are both NaN or the
* same sign infinity.
*/
export function numbersApproximatelyEqual(a: number, b: number, maxDiff: number = 0) {
return (
(Number.isNaN(a) && Number.isNaN(b)) ||
(a === Number.POSITIVE_INFINITY && b === Number.POSITIVE_INFINITY) ||
(a === Number.NEGATIVE_INFINITY && b === Number.NEGATIVE_INFINITY) ||
Math.abs(a - b) <= maxDiff
);
}
/**
* Once-allocated ArrayBuffer/views to avoid overhead of allocation when converting between numeric formats
*
* workingData* is shared between multiple functions in this file, so to avoid re-entrancy problems, make sure in
* functions that use it that they don't call themselves or other functions that use workingData*.
*/
const workingData = new ArrayBuffer(8);
const workingDataU32 = new Uint32Array(workingData);
const workingDataU16 = new Uint16Array(workingData);
const workingDataU8 = new Uint8Array(workingData);
const workingDataF32 = new Float32Array(workingData);
const workingDataF16 = new Float16Array(workingData);
const workingDataI16 = new Int16Array(workingData);
const workingDataI32 = new Int32Array(workingData);
const workingDataI8 = new Int8Array(workingData);
const workingDataF64 = new Float64Array(workingData);
const workingDataI64 = new BigInt64Array(workingData);
const workingDataU64 = new BigUint64Array(workingData);
const workingDataView = new DataView(workingData);
/**
* Encodes a JS `number` into an IEEE754 floating point number with the specified number of
* sign, exponent, mantissa bits, and exponent bias.
* Returns the result as an integer-valued JS `number`.
*
* Does not handle clamping, overflow, or denormal inputs.
* On underflow (result is subnormal), rounds to (signed) zero.
*
* MAINTENANCE_TODO: Replace usages of this with numberToFloatBits.
*/
export function float32ToFloatBits(
n: number,
signBits: 0 | 1,
exponentBits: number,
mantissaBits: number,
bias: number
): number {
assert(exponentBits <= 8);
assert(mantissaBits <= 23);
if (Number.isNaN(n)) {
// NaN = all exponent bits true, 1 or more mantissa bits true
return (((1 << exponentBits) - 1) << mantissaBits) | ((1 << mantissaBits) - 1);
}
workingDataView.setFloat32(0, n, true);
const bits = workingDataView.getUint32(0, true);
// bits (32): seeeeeeeefffffffffffffffffffffff
// 0 or 1
const sign = (bits >> 31) & signBits;
if (n === 0) {
if (sign === 1) {
// Handle negative zero.
return 1 << (exponentBits + mantissaBits);
}
return 0;
}
if (signBits === 0) {
assert(n >= 0);
}
if (!Number.isFinite(n)) {
// Infinity = all exponent bits true, no mantissa bits true
// plus the sign bit.
return (
(((1 << exponentBits) - 1) << mantissaBits) | (n < 0 ? 2 ** (exponentBits + mantissaBits) : 0)
);
}
const mantissaBitsToDiscard = 23 - mantissaBits;
// >> to remove mantissa, & to remove sign, - 127 to remove bias.
const exp = ((bits >> 23) & 0xff) - 127;
// Convert to the new biased exponent.
const newBiasedExp = bias + exp;
assert(newBiasedExp < 1 << exponentBits, () => `input number ${n} overflows target type`);
if (newBiasedExp <= 0) {
// Result is subnormal or zero. Round to (signed) zero.
return sign << (exponentBits + mantissaBits);
} else {
// Mask only the mantissa, and discard the lower bits.
const newMantissa = (bits & 0x7fffff) >> mantissaBitsToDiscard;
return (sign << (exponentBits + mantissaBits)) | (newBiasedExp << mantissaBits) | newMantissa;
}
}
/**
* Encodes a JS `number` into an IEEE754 16 bit floating point number.
* Returns the result as an integer-valued JS `number`.
*
* Does not handle clamping, overflow, or denormal inputs.
* On underflow (result is subnormal), rounds to (signed) zero.
*/
export function float32ToFloat16Bits(n: number) {
return float32ToFloatBits(n, 1, 5, 10, 15);
}
/**
* Decodes an IEEE754 16 bit floating point number into a JS `number` and returns.
*/
export function float16BitsToFloat32(float16Bits: number): number {
return floatBitsToNumber(float16Bits, kFloat16Format);
}
type FloatFormat = { signed: 0 | 1; exponentBits: number; mantissaBits: number; bias: number };
/** FloatFormat defining IEEE754 32-bit float. */
export const kFloat32Format = { signed: 1, exponentBits: 8, mantissaBits: 23, bias: 127 } as const;
/** FloatFormat defining IEEE754 16-bit float. */
export const kFloat16Format = { signed: 1, exponentBits: 5, mantissaBits: 10, bias: 15 } as const;
/** FloatFormat for 9 bit mantissa, 5 bit exponent unsigned float */
export const kUFloat9e5Format = { signed: 0, exponentBits: 5, mantissaBits: 9, bias: 15 } as const;
/** Bitcast u32 (represented as integer Number) to f32 (represented as floating-point Number). */
export function float32BitsToNumber(bits: number): number {
workingDataU32[0] = bits;
return workingDataF32[0];
}
/** Bitcast f32 (represented as floating-point Number) to u32 (represented as integer Number). */
export function numberToFloat32Bits(number: number): number {
workingDataF32[0] = number;
return workingDataU32[0];
}
/**
* Decodes an IEEE754 float with the supplied format specification into a JS number.
*
* The format MUST be no larger than a 32-bit float.
*/
export function floatBitsToNumber(bits: number, fmt: FloatFormat): number {
// Pad the provided bits out to f32, then convert to a `number` with the wrong bias.
// E.g. for f16 to f32:
// - f16: S EEEEE MMMMMMMMMM
// ^ 000^^^^^ ^^^^^^^^^^0000000000000
// - f32: S eeeEEEEE MMMMMMMMMMmmmmmmmmmmmmm
const kNonSignBits = fmt.exponentBits + fmt.mantissaBits;
const kNonSignBitsMask = (1 << kNonSignBits) - 1;
const exponentAndMantissaBits = bits & kNonSignBitsMask;
const exponentMask = ((1 << fmt.exponentBits) - 1) << fmt.mantissaBits;
const infinityOrNaN = (bits & exponentMask) === exponentMask;
if (infinityOrNaN) {
const mantissaMask = (1 << fmt.mantissaBits) - 1;
const signBit = 2 ** kNonSignBits;
const isNegative = (bits & signBit) !== 0;
return bits & mantissaMask
? Number.NaN
: isNegative
? Number.NEGATIVE_INFINITY
: Number.POSITIVE_INFINITY;
}
let f32BitsWithWrongBias =
exponentAndMantissaBits << (kFloat32Format.mantissaBits - fmt.mantissaBits);
f32BitsWithWrongBias |= (bits << (31 - kNonSignBits)) & 0x8000_0000;
const numberWithWrongBias = float32BitsToNumber(f32BitsWithWrongBias);
return numberWithWrongBias * 2 ** (kFloat32Format.bias - fmt.bias);
}
/**
* Convert ufloat9e5 bits from rgb9e5ufloat to a JS number
*
* The difference between `floatBitsToNumber` and `ufloatBitsToNumber`
* is that the latter doesn't use an implicit leading bit:
*
* floatBitsToNumber = 2^(exponent - bias) * (1 + mantissa / 2 ^ numMantissaBits)
* ufloatM9E5BitsToNumber = 2^(exponent - bias) * (mantissa / 2 ^ numMantissaBits)
* = 2^(exponent - bias - numMantissaBits) * mantissa
*/
export function ufloatM9E5BitsToNumber(bits: number, fmt: FloatFormat): number {
const exponent = bits >> fmt.mantissaBits;
const mantissaMask = (1 << fmt.mantissaBits) - 1;
const mantissa = bits & mantissaMask;
return mantissa * 2 ** (exponent - fmt.bias - fmt.mantissaBits);
}
/**
* Encodes a JS `number` into an IEEE754 floating point number with the specified format.
* Returns the result as an integer-valued JS `number`.
*
* Does not handle clamping, overflow, or denormal inputs.
* On underflow (result is subnormal), rounds to (signed) zero.
*/
export function numberToFloatBits(number: number, fmt: FloatFormat): number {
return float32ToFloatBits(number, fmt.signed, fmt.exponentBits, fmt.mantissaBits, fmt.bias);
}
/**
* Given a floating point number (as an integer representing its bits), computes how many ULPs it is
* from zero.
*
* Subnormal numbers are skipped, so that 0 is one ULP from the minimum normal number.
* Subnormal values are flushed to 0.
* Positive and negative 0 are both considered to be 0 ULPs from 0.
*/
export function floatBitsToNormalULPFromZero(bits: number, fmt: FloatFormat): number {
const mask_sign = fmt.signed << (fmt.exponentBits + fmt.mantissaBits);
const mask_expt = ((1 << fmt.exponentBits) - 1) << fmt.mantissaBits;
const mask_mant = (1 << fmt.mantissaBits) - 1;
const mask_rest = mask_expt | mask_mant;
assert(fmt.exponentBits + fmt.mantissaBits <= 31);
const sign = bits & mask_sign ? -1 : 1;
const rest = bits & mask_rest;
const subnormal_or_zero = (bits & mask_expt) === 0;
const infinity_or_nan = (bits & mask_expt) === mask_expt;
assert(!infinity_or_nan, 'no ulp representation for infinity/nan');
// The first normal number is mask_mant+1, so subtract mask_mant to make min_normal - zero = 1ULP.
const abs_ulp_from_zero = subnormal_or_zero ? 0 : rest - mask_mant;
return sign * abs_ulp_from_zero;
}
/**
* Encodes three JS `number` values into RGB9E5, returned as an integer-valued JS `number`.
*
* RGB9E5 represents three partial-precision floating-point numbers encoded into a single 32-bit
* value all sharing the same 5-bit exponent.
* There is no sign bit, and there is a shared 5-bit biased (15) exponent and a 9-bit
* mantissa for each channel. The mantissa does NOT have an implicit leading "1.",
* and instead has an implicit leading "0.".
*
* @see https://registry.khronos.org/OpenGL/extensions/EXT/EXT_texture_shared_exponent.txt
*/
export function packRGB9E5UFloat(r: number, g: number, b: number): number {
const N = 9; // number of mantissa bits
const Emax = 31; // max exponent
const B = 15; // exponent bias
const sharedexp_max = (((1 << N) - 1) / (1 << N)) * 2 ** (Emax - B);
const red_c = clamp(r, { min: 0, max: sharedexp_max });
const green_c = clamp(g, { min: 0, max: sharedexp_max });
const blue_c = clamp(b, { min: 0, max: sharedexp_max });
const max_c = Math.max(red_c, green_c, blue_c);
const exp_shared_p = Math.max(-B - 1, Math.floor(Math.log2(max_c))) + 1 + B;
const max_s = Math.floor(max_c / 2 ** (exp_shared_p - B - N) + 0.5);
const exp_shared = max_s === 1 << N ? exp_shared_p + 1 : exp_shared_p;
const scalar = 1 / 2 ** (exp_shared - B - N);
const red_s = Math.floor(red_c * scalar + 0.5);
const green_s = Math.floor(green_c * scalar + 0.5);
const blue_s = Math.floor(blue_c * scalar + 0.5);
assert(red_s >= 0 && red_s <= 0b111111111);
assert(green_s >= 0 && green_s <= 0b111111111);
assert(blue_s >= 0 && blue_s <= 0b111111111);
assert(exp_shared >= 0 && exp_shared <= 0b11111);
return ((exp_shared << 27) | (blue_s << 18) | (green_s << 9) | red_s) >>> 0;
}
/**
* Decodes a RGB9E5 encoded color.
* @see packRGB9E5UFloat
*/
export function unpackRGB9E5UFloat(encoded: number): { R: number; G: number; B: number } {
const N = 9; // number of mantissa bits
const B = 15; // exponent bias
const red_s = (encoded >>> 0) & 0b111111111;
const green_s = (encoded >>> 9) & 0b111111111;
const blue_s = (encoded >>> 18) & 0b111111111;
const exp_shared = (encoded >>> 27) & 0b11111;
const exp = Math.pow(2, exp_shared - B - N);
return {
R: exp * red_s,
G: exp * green_s,
B: exp * blue_s,
};
}
/**
* Quantizes two f32s to f16 and then packs them in a u32
*
* This should implement the same behaviour as the builtin `pack2x16float` from
* WGSL.
*
* Caller is responsible to ensuring inputs are f32s
*
* @param x first f32 to be packed
* @param y second f32 to be packed
* @returns an array of possible results for pack2x16float. Elements are either
* a number or undefined.
* undefined indicates that any value is valid, since the input went
* out of bounds.
*/
export function pack2x16float(x: number, y: number): (number | undefined)[] {
// Generates all possible valid u16 bit fields for a given f32 to f16 conversion.
// Assumes FTZ for both the f32 and f16 value is allowed.
const generateU16s = (n: number): readonly number[] => {
let contains_subnormals = isSubnormalNumberF32(n);
const n_f16s = correctlyRoundedF16(n);
contains_subnormals ||= n_f16s.some(isSubnormalNumberF16);
const n_u16s = n_f16s.map(f16 => {
workingDataF16[0] = f16;
return workingDataU16[0];
});
const contains_poszero = n_u16s.some(u => u === kBit.f16.positive.zero);
const contains_negzero = n_u16s.some(u => u === kBit.f16.negative.zero);
if (!contains_negzero && (contains_poszero || contains_subnormals)) {
n_u16s.push(kBit.f16.negative.zero);
}
if (!contains_poszero && (contains_negzero || contains_subnormals)) {
n_u16s.push(kBit.f16.positive.zero);
}
return n_u16s;
};
if (!isFiniteF16(x) || !isFiniteF16(y)) {
// This indicates any value is valid, so it isn't worth bothering
// calculating the more restrictive possibilities.
return [undefined];
}
const results = new Array<number>();
for (const p of cartesianProduct(generateU16s(x), generateU16s(y))) {
assert(p.length === 2, 'cartesianProduct of 2 arrays returned an entry with not 2 elements');
workingDataU16[0] = p[0];
workingDataU16[1] = p[1];
results.push(workingDataU32[0]);
}
return results;
}
/**
* Converts two normalized f32s to i16s and then packs them in a u32
*
* This should implement the same behaviour as the builtin `pack2x16snorm` from
* WGSL.
*
* Caller is responsible to ensuring inputs are normalized f32s
*
* @param x first f32 to be packed
* @param y second f32 to be packed
* @returns a number that is expected result of pack2x16snorm.
*/
export function pack2x16snorm(x: number, y: number): number {
// Converts f32 to i16 via the pack2x16snorm formula.
// FTZ is not explicitly handled, because all subnormals will produce a value
// between 0 and 1, but significantly away from the edges, so floor goes to 0.
const generateI16 = (n: number): number => {
return Math.floor(0.5 + 32767 * Math.min(1, Math.max(-1, n)));
};
workingDataI16[0] = generateI16(x);
workingDataI16[1] = generateI16(y);
return workingDataU32[0];
}
/**
* Converts two normalized f32s to u16s and then packs them in a u32
*
* This should implement the same behaviour as the builtin `pack2x16unorm` from
* WGSL.
*
* Caller is responsible to ensuring inputs are normalized f32s
*
* @param x first f32 to be packed
* @param y second f32 to be packed
* @returns an number that is expected result of pack2x16unorm.
*/
export function pack2x16unorm(x: number, y: number): number {
// Converts f32 to u16 via the pack2x16unorm formula.
// FTZ is not explicitly handled, because all subnormals will produce a value
// between 0.5 and much less than 1, so floor goes to 0.
const generateU16 = (n: number): number => {
return Math.floor(0.5 + 65535 * Math.min(1, Math.max(0, n)));
};
workingDataU16[0] = generateU16(x);
workingDataU16[1] = generateU16(y);
return workingDataU32[0];
}
/**
* Converts four normalized f32s to i8s and then packs them in a u32
*
* This should implement the same behaviour as the builtin `pack4x8snorm` from
* WGSL.
*
* Caller is responsible to ensuring inputs are normalized f32s
*
* @param vals four f32s to be packed
* @returns a number that is expected result of pack4x8usorm.
*/
export function pack4x8snorm(...vals: [number, number, number, number]): number {
// Converts f32 to u8 via the pack4x8snorm formula.
// FTZ is not explicitly handled, because all subnormals will produce a value
// between 0 and 1, so floor goes to 0.
const generateI8 = (n: number): number => {
return Math.floor(0.5 + 127 * Math.min(1, Math.max(-1, n)));
};
for (const idx in vals) {
workingDataI8[idx] = generateI8(vals[idx]);
}
return workingDataU32[0];
}
/**
* Converts four normalized f32s to u8s and then packs them in a u32
*
* This should implement the same behaviour as the builtin `pack4x8unorm` from
* WGSL.
*
* Caller is responsible to ensuring inputs are normalized f32s
*
* @param vals four f32s to be packed
* @returns a number that is expected result of pack4x8unorm.
*/
export function pack4x8unorm(...vals: [number, number, number, number]): number {
// Converts f32 to u8 via the pack4x8unorm formula.
// FTZ is not explicitly handled, because all subnormals will produce a value
// between 0.5 and much less than 1, so floor goes to 0.
const generateU8 = (n: number): number => {
return Math.floor(0.5 + 255 * Math.min(1, Math.max(0, n)));
};
for (const idx in vals) {
workingDataU8[idx] = generateU8(vals[idx]);
}
return workingDataU32[0];
}
/**
* Asserts that a number is within the representable (inclusive) of the integer type with the
* specified number of bits and signedness.
*
* MAINTENANCE_TODO: Assert isInteger? Then this function "asserts that a number is representable"
* by the type.
*/
export function assertInIntegerRange(n: number, bits: number, signed: boolean): void {
if (signed) {
const min = -Math.pow(2, bits - 1);
const max = Math.pow(2, bits - 1) - 1;
assert(n >= min && n <= max);
} else {
const max = Math.pow(2, bits) - 1;
assert(n >= 0 && n <= max);
}
}
/**
* Converts a linear value into a "gamma"-encoded value using the sRGB-clamped transfer function.
*/
export function gammaCompress(n: number): number {
n = n <= 0.0031308 ? (323 * n) / 25 : (211 * Math.pow(n, 5 / 12) - 11) / 200;
return clamp(n, { min: 0, max: 1 });
}
/**
* Converts a "gamma"-encoded value into a linear value using the sRGB-clamped transfer function.
*/
export function gammaDecompress(n: number): number {
n = n <= 0.04045 ? (n * 25) / 323 : Math.pow((200 * n + 11) / 211, 12 / 5);
return clamp(n, { min: 0, max: 1 });
}
/** Converts a 32-bit float value to a 32-bit unsigned integer value */
export function float32ToUint32(f32: number): number {
workingDataF32[0] = f32;
return workingDataU32[0];
}
/** Converts a 32-bit unsigned integer value to a 32-bit float value */
export function uint32ToFloat32(u32: number): number {
workingDataU32[0] = u32;
return workingDataF32[0];
}
/** Converts a 32-bit float value to a 32-bit signed integer value */
export function float32ToInt32(f32: number): number {
workingDataF32[0] = f32;
return workingDataI32[0];
}
/** Converts a 32-bit unsigned integer value to a 32-bit signed integer value */
export function uint32ToInt32(u32: number): number {
workingDataU32[0] = u32;
return workingDataI32[0];
}
/** Converts a 16-bit float value to a 16-bit unsigned integer value */
export function float16ToUint16(f16: number): number {
workingDataF16[0] = f16;
return workingDataU16[0];
}
/** Converts a 16-bit unsigned integer value to a 16-bit float value */
export function uint16ToFloat16(u16: number): number {
workingDataU16[0] = u16;
return workingDataF16[0];
}
/** Converts a 16-bit float value to a 16-bit signed integer value */
export function float16ToInt16(f16: number): number {
workingDataF16[0] = f16;
return workingDataI16[0];
}
/** A type of number representable by Scalar. */
export type ScalarKind =
| 'abstract-float'
| 'f64'
| 'f32'
| 'f16'
| 'u32'
| 'u16'
| 'u8'
| 'abstract-int'
| 'i32'
| 'i16'
| 'i8'
| 'bool';
/** ScalarType describes the type of WGSL Scalar. */
export class ScalarType {
readonly kind: ScalarKind; // The named type
readonly _size: number; // In bytes
readonly _signed: boolean;
readonly read: (buf: Uint8Array, offset: number) => ScalarValue; // reads a scalar from a buffer
constructor(
kind: ScalarKind,
size: number,
signed: boolean,
read: (buf: Uint8Array, offset: number) => ScalarValue
) {
this.kind = kind;
this._size = size;
this._signed = signed;
this.read = read;
}
public toString(): string {
return this.kind;
}
public get size(): number {
return this._size;
}
public get alignment(): number {
return this._size;
}
public get signed(): boolean {
return this._signed;
}
// This allows width to be checked in cases where scalar and vector types are mixed.
public get width(): number {
return 1;
}
public requiresF16(): boolean {
return this.kind === 'f16';
}
/** Constructs a ScalarValue of this type with `value` */
public create(value: number | bigint): ScalarValue {
switch (typeof value) {
case 'number':
switch (this.kind) {
case 'abstract-float':
return abstractFloat(value);
case 'abstract-int':
return abstractInt(BigInt(value));
case 'f64':
return f64(value);
case 'f32':
return f32(value);
case 'f16':
return f16(value);
case 'u32':
return u32(value);
case 'u16':
return u16(value);
case 'u8':
return u8(value);
case 'i32':
return i32(value);
case 'i16':
return i16(value);
case 'i8':
return i8(value);
case 'bool':
return bool(value !== 0);
}
break;
case 'bigint':
switch (this.kind) {
case 'abstract-int':
return abstractInt(value);
case 'bool':
return bool(value !== 0n);
}
break;
}
unreachable(`Scalar<${this.kind}>.create() does not support ${typeof value}`);
}
}
/** VectorType describes the type of WGSL Vector. */
export class VectorType {
readonly width: number; // Number of elements in the vector
readonly elementType: ScalarType; // Element type
// Maps a string representation of a vector type to vector type.
private static instances = new Map<string, VectorType>();
static create(width: number, elementType: ScalarType): VectorType {
const key = `${elementType.toString()} ${width}}`;
let ty = this.instances.get(key);
if (ty !== undefined) {
return ty;
}
ty = new VectorType(width, elementType);
this.instances.set(key, ty);
return ty;
}
constructor(width: number, elementType: ScalarType) {
this.width = width;
this.elementType = elementType;
}
/**
* @returns a vector constructed from the values read from the buffer at the
* given byte offset
*/
public read(buf: Uint8Array, offset: number): VectorValue {
const elements: Array<ScalarValue> = [];
for (let i = 0; i < this.width; i++) {
elements[i] = this.elementType.read(buf, offset);
offset += this.elementType.size;
}
return new VectorValue(elements);
}
public toString(): string {
return `vec${this.width}<${this.elementType}>`;
}
public get size(): number {
return this.elementType.size * this.width;
}
public get alignment(): number {
return VectorType.alignmentOf(this.width, this.elementType);
}
public static alignmentOf(width: number, elementType: ScalarType) {
return elementType.size * (width === 3 ? 4 : width);
}
/** Constructs a Vector of this type with the given values */
public create(value: (number | bigint) | readonly (number | bigint)[]): VectorValue {
if (value instanceof Array) {
assert(value.length === this.width);
} else {
value = Array(this.width).fill(value);
}
return new VectorValue(value.map(v => this.elementType.create(v)));
}
public requiresF16(): boolean {
return this.elementType.requiresF16();
}
}
/** MatrixType describes the type of WGSL Matrix. */
export class MatrixType {
readonly cols: number; // Number of columns in the Matrix
readonly rows: number; // Number of elements per column in the Matrix
readonly elementType: ScalarType; // Element type
// Maps a string representation of a Matrix type to Matrix type.
private static instances = new Map<string, MatrixType>();
static create(cols: number, rows: number, elementType: ScalarType): MatrixType {
const key = `${elementType.toString()} ${cols} ${rows}`;
let ty = this.instances.get(key);
if (ty !== undefined) {
return ty;
}
ty = new MatrixType(cols, rows, elementType);
this.instances.set(key, ty);
return ty;
}
constructor(cols: number, rows: number, elementType: ScalarType) {
this.cols = cols;
this.rows = rows;
assert(
elementType.kind === 'f32' ||
elementType.kind === 'f16' ||
elementType.kind === 'abstract-float',
"MatrixType can only have elementType of 'f32' or 'f16' or 'abstract-float'"
);
this.elementType = elementType;
}
/**
* @returns a Matrix constructed from the values read from the buffer at the
* given byte offset
*/
public read(buf: Uint8Array, offset: number): MatrixValue {
const elements: ScalarValue[][] = [...Array(this.cols)].map(_ => [...Array(this.rows)]);
for (let c = 0; c < this.cols; c++) {
for (let r = 0; r < this.rows; r++) {
elements[c][r] = this.elementType.read(buf, offset);
offset += this.elementType.size;
}
// vec3 have one padding element, so need to skip in matrices
if (this.rows === 3) {
offset += this.elementType.size;
}
}
return new MatrixValue(elements);
}
public toString(): string {
return `mat${this.cols}x${this.rows}<${this.elementType}>`;
}
public get size(): number {
return VectorType.alignmentOf(this.rows, this.elementType) * this.cols;
}
public get alignment(): number {
return VectorType.alignmentOf(this.rows, this.elementType);
}
public requiresF16(): boolean {
return this.elementType.requiresF16();
}
/** Constructs a Matrix of this type with the given values */
public create(value: (number | bigint) | readonly (number | bigint)[]): MatrixValue {
if (value instanceof Array) {
assert(value.length === this.cols * this.rows);
} else {
value = Array(this.cols * this.rows).fill(value);
}
const columns: (number | bigint)[][] = [];
for (let i = 0; i < this.cols; i++) {
const start = i * this.rows;
columns.push(value.slice(start, start + this.rows));
}
return new MatrixValue(columns.map(c => c.map(v => this.elementType.create(v))));
}
}
/** ArrayType describes the type of WGSL Array. */
export class ArrayType {
readonly count: number; // Number of elements in the array. Zero represents a runtime-sized array.
readonly elementType: Type; // Element type
// Maps a string representation of a array type to array type.
private static instances = new Map<string, ArrayType>();
static create(count: number, elementType: Type): ArrayType {
const key = `${elementType.toString()} ${count}`;
let ty = this.instances.get(key);
if (ty !== undefined) {
return ty;
}
ty = new ArrayType(count, elementType);
this.instances.set(key, ty);
return ty;
}
constructor(count: number, elementType: Type) {
this.count = count;
this.elementType = elementType;
}
/**
* @returns a array constructed from the values read from the buffer at the
* given byte offset
*/
public read(buf: Uint8Array, offset: number): ArrayValue {
const elements: Array<Value> = [];
for (let i = 0; i < this.count; i++) {
elements[i] = this.elementType.read(buf, offset);
offset += this.stride;
}
return new ArrayValue(elements);
}
public toString(): string {
return this.count !== 0
? `array<${this.elementType}, ${this.count}>`
: `array<${this.elementType}>`;
}
public get stride(): number {
return align(this.elementType.size, this.elementType.alignment);
}
public get size(): number {
return this.stride * this.count;
}
public get alignment(): number {
return this.elementType.alignment;
}
public requiresF16(): boolean {
return this.elementType.requiresF16();
}
/** Constructs an Array of this type with the given values */
public create(value: (number | bigint) | readonly (number | bigint)[]): ArrayValue {
if (value instanceof Array) {
assert(value.length === this.count);
} else {
value = Array(this.count).fill(value);
}
return new ArrayValue(value.map(v => this.elementType.create(v)));
}
}
/** ArrayElementType infers the element type of the indexable type A */
type ArrayElementType<A> = A extends { [index: number]: infer T } ? T : never;
/** Copy bytes from `buf` at `offset` into the working data, then read it out using `workingDataOut` */
function valueFromBytes<A extends TypedArrayBufferView>(
workingDataOut: A,
buf: Uint8Array,
offset: number
): ArrayElementType<A> {
for (let i = 0; i < workingDataOut.BYTES_PER_ELEMENT; ++i) {
workingDataU8[i] = buf[offset + i];
}
return workingDataOut[0] as ArrayElementType<A>;
}
const abstractIntType = new ScalarType('abstract-int', 8, true, (buf: Uint8Array, offset: number) =>
abstractInt(valueFromBytes(workingDataI64, buf, offset))
);
const i32Type = new ScalarType('i32', 4, true, (buf: Uint8Array, offset: number) =>
i32(valueFromBytes(workingDataI32, buf, offset))
);
const u32Type = new ScalarType('u32', 4, false, (buf: Uint8Array, offset: number) =>
u32(valueFromBytes(workingDataU32, buf, offset))
);
const i16Type = new ScalarType('i16', 2, true, (buf: Uint8Array, offset: number) =>
i16(valueFromBytes(workingDataI16, buf, offset))
);
const u16Type = new ScalarType('u16', 2, false, (buf: Uint8Array, offset: number) =>
u16(valueFromBytes(workingDataU16, buf, offset))
);
const i8Type = new ScalarType('i8', 1, true, (buf: Uint8Array, offset: number) =>
i8(valueFromBytes(workingDataI8, buf, offset))
);
const u8Type = new ScalarType('u8', 1, false, (buf: Uint8Array, offset: number) =>
u8(valueFromBytes(workingDataU8, buf, offset))
);
const abstractFloatType = new ScalarType(
'abstract-float',
8,
true,
(buf: Uint8Array, offset: number) => abstractFloat(valueFromBytes(workingDataF64, buf, offset))
);
const f64Type = new ScalarType('f64', 8, true, (buf: Uint8Array, offset: number) =>
f64(valueFromBytes(workingDataF64, buf, offset))
);
const f32Type = new ScalarType('f32', 4, true, (buf: Uint8Array, offset: number) =>
f32(valueFromBytes(workingDataF32, buf, offset))
);
const f16Type = new ScalarType('f16', 2, true, (buf: Uint8Array, offset: number) =>
f16Bits(valueFromBytes(workingDataU16, buf, offset))
);
const boolType = new ScalarType('bool', 4, false, (buf: Uint8Array, offset: number) =>
bool(valueFromBytes(workingDataU32, buf, offset) !== 0)
);
/** Type is a ScalarType, VectorType, MatrixType or ArrayType. */
export type Type = ScalarType | VectorType | MatrixType | ArrayType;
const kVecTypes = {
vec2ai: VectorType.create(2, abstractIntType),
vec2i: VectorType.create(2, i32Type),
vec2u: VectorType.create(2, u32Type),
vec2af: VectorType.create(2, abstractFloatType),
vec2f: VectorType.create(2, f32Type),
vec2h: VectorType.create(2, f16Type),
vec2b: VectorType.create(2, boolType),
vec3ai: VectorType.create(3, abstractIntType),
vec3i: VectorType.create(3, i32Type),
vec3u: VectorType.create(3, u32Type),
vec3af: VectorType.create(3, abstractFloatType),
vec3f: VectorType.create(3, f32Type),
vec3h: VectorType.create(3, f16Type),
vec3b: VectorType.create(3, boolType),
vec4ai: VectorType.create(4, abstractIntType),
vec4i: VectorType.create(4, i32Type),
vec4u: VectorType.create(4, u32Type),
vec4af: VectorType.create(4, abstractFloatType),
vec4f: VectorType.create(4, f32Type),
vec4h: VectorType.create(4, f16Type),
vec4b: VectorType.create(4, boolType),
} as const;
const kMatTypes = {
mat2x2f: MatrixType.create(2, 2, f32Type),
mat2x2h: MatrixType.create(2, 2, f16Type),
mat3x2f: MatrixType.create(3, 2, f32Type),
mat3x2h: MatrixType.create(3, 2, f16Type),
mat4x2f: MatrixType.create(4, 2, f32Type),
mat4x2h: MatrixType.create(4, 2, f16Type),
mat2x3f: MatrixType.create(2, 3, f32Type),
mat2x3h: MatrixType.create(2, 3, f16Type),
mat3x3f: MatrixType.create(3, 3, f32Type),
mat3x3h: MatrixType.create(3, 3, f16Type),
mat4x3f: MatrixType.create(4, 3, f32Type),
mat4x3h: MatrixType.create(4, 3, f16Type),
mat2x4f: MatrixType.create(2, 4, f32Type),
mat2x4h: MatrixType.create(2, 4, f16Type),
mat3x4f: MatrixType.create(3, 4, f32Type),
mat3x4h: MatrixType.create(3, 4, f16Type),
mat4x4f: MatrixType.create(4, 4, f32Type),
mat4x4h: MatrixType.create(4, 4, f16Type),
} as const;
/** Type holds pre-declared Types along with helper constructor functions. */
export const Type = {
abstractInt: abstractIntType,
'abstract-int': abstractIntType,
i32: i32Type,
u32: u32Type,
i16: i16Type,
u16: u16Type,
i8: i8Type,
u8: u8Type,
abstractFloat: abstractFloatType,
'abstract-float': abstractFloatType,
f64: f64Type,
f32: f32Type,
f16: f16Type,
bool: boolType,
vec: (width: number, elementType: ScalarType) => VectorType.create(width, elementType),
// add vec types like vec2i, vec3f,
...kVecTypes,
// add vec<> types like vec2<i32>, vec3<f32>
...objectsToRecord(Object.values(kVecTypes)),
mat: (cols: number, rows: number, elementType: ScalarType) =>
MatrixType.create(cols, rows, elementType),
// add mat types like mat2x2f,
...kMatTypes,
// add mat<> types like mat2x2<f32>,
...objectsToRecord(Object.values(kVecTypes)),
array: (count: number, elementType: Type) => ArrayType.create(count, elementType),
};
/**
* @returns a type from a string
* eg:
* 'f32' -> Type.f32
* 'vec4<f32>' -> Type.vec4f
* 'vec3i' -> Type.vec3i
*/
export function stringToType(s: string): Type {
const t = (Type as unknown as { [key: string]: Type })[s];
assert(!!t);
return t;
}
/** @returns the ScalarType from the ScalarKind */
export function scalarType(kind: ScalarKind): ScalarType {
switch (kind) {
case 'abstract-float':
return Type.abstractFloat;
case 'f64':
return Type.f64;
case 'f32':
return Type.f32;
case 'f16':
return Type.f16;
case 'u32':
return Type.u32;
case 'u16':
return Type.u16;
case 'u8':
return Type.u8;
case 'abstract-int':
return Type.abstractInt;
case 'i32':
return Type.i32;
case 'i16':
return Type.i16;
case 'i8':
return Type.i8;
case 'bool':
return Type.bool;
}
}
/** @returns the number of scalar (element) types of the given Type */
export function numElementsOf(ty: Type): number {
if (ty instanceof ScalarType) {
return 1;
}
if (ty instanceof VectorType) {
return ty.width;
}
if (ty instanceof MatrixType) {
return ty.cols * ty.rows;
}
if (ty instanceof ArrayType) {
return ty.count;
}
throw new Error(`unhandled type ${ty}`);
}
/** @returns the scalar elements of the given Value */
export function elementsOf(value: Value): Value[] {
if (isScalarValue(value)) {
return [value];
}
if (value instanceof VectorValue) {
return value.elements;
}
if (value instanceof MatrixValue) {
return value.elements.flat();
}
if (value instanceof ArrayValue) {
return value.elements;
}
throw new Error(`unhandled value ${value}`);
}
/** @returns the scalar elements of the given Value */
export function scalarElementsOf(value: Value): ScalarValue[] {
if (isScalarValue(value)) {
return [value];
}
if (value instanceof VectorValue) {
return value.elements;
}
if (value instanceof MatrixValue) {
return value.elements.flat();
}
if (value instanceof ArrayValue) {
return value.elements.map(els => scalarElementsOf(els)).flat();
}
throw new Error(`unhandled value ${value}`);
}
/** @returns the inner element type of the given type */
export function elementTypeOf(t: Type) {
if (t instanceof ScalarType) {
return t;
}
return t.elementType;
}
/** @returns the scalar (element) type of the given Type */
export function scalarTypeOf(ty: Type): ScalarType {
if (ty instanceof ScalarType) {
return ty;
}
if (ty instanceof VectorType) {
return ty.elementType;
}
if (ty instanceof MatrixType) {
return ty.elementType;
}
if (ty instanceof ArrayType) {
return scalarTypeOf(ty.elementType);
}
throw new Error(`unhandled type ${ty}`);
}
/**
* @returns the implicit concretized type of the given Type.
* @param abstractIntToF32 if true, returns f32 for abstractInt else i32
* Example: vec3<abstract-float> -> vec3<float>
*/
export function concreteTypeOf(ty: Type, allowedScalarTypes?: Type[]): Type {
if (allowedScalarTypes && allowedScalarTypes.length > 0) {
// https://www.w3.org/TR/WGSL/#conversion-rank
switch (ty) {
case Type.abstractInt:
if (allowedScalarTypes.includes(Type.i32)) {
return Type.i32;
}
if (allowedScalarTypes.includes(Type.u32)) {
return Type.u32;
}
// fallthrough.
case Type.abstractFloat:
if (allowedScalarTypes.includes(Type.f32)) {
return Type.f32;
}
if (allowedScalarTypes.includes(Type.f16)) {
return Type.f16;
}
throw new Error(`no ${ty}`);
}
} else {
switch (ty) {
case Type.abstractInt:
return Type.i32;
case Type.abstractFloat:
return Type.f32;
}
}
if (ty instanceof ScalarType) {
return ty;
}
if (ty instanceof VectorType) {
return Type.vec(ty.width, concreteTypeOf(ty.elementType, allowedScalarTypes) as ScalarType);
}
if (ty instanceof MatrixType) {
return Type.mat(
ty.cols,
ty.rows,
concreteTypeOf(ty.elementType, allowedScalarTypes) as ScalarType
);
}
if (ty instanceof ArrayType) {
return Type.array(ty.count, concreteTypeOf(ty.elementType, allowedScalarTypes));
}
throw new Error(`unhandled type ${ty}`);
}
function hex(sizeInBytes: number, bitsLow: number, bitsHigh?: number) {
let hex = '';
workingDataU32[0] = bitsLow;
if (bitsHigh !== undefined) {
workingDataU32[1] = bitsHigh;
}
for (let i = 0; i < sizeInBytes; ++i) {
hex = workingDataU8[i].toString(16).padStart(2, '0') + hex;
}
return `0x${hex}`;
}
function withPoint(x: number) {
const str = `${x}`;
return str.indexOf('.') > 0 || str.indexOf('e') > 0 ? str : `${str}.0`;
}
/** Class that encapsulates a single abstract-int value. */
export class AbstractIntValue {
readonly value: bigint; // The abstract-integer value
readonly bitsLow: number; // The low 32 bits of the abstract-integer value.
readonly bitsHigh: number; // The high 32 bits of the abstract-integer value.
readonly type = Type.abstractInt; // The type of the value.
public constructor(value: bigint, bitsLow: number, bitsHigh: number) {
this.value = value;
this.bitsLow = bitsLow;
this.bitsHigh = bitsHigh;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU32[0] = this.bitsLow;
workingDataU32[1] = this.bitsHigh;
for (let i = 0; i < 8; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
// WGSL parses negative numbers as a negated positive.
// This means '-9223372036854775808' parses as `-' & '9223372036854775808', so must be written as
// '(-9223372036854775807 - 1)' in WGSL, because '9223372036854775808' is not a valid AbstractInt.
if (this.value === -9223372036854775808n) {
return `(-9223372036854775807 - 1)`;
}
return `${this.value}`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(8, this.bitsLow, this.bitsHigh)})`;
}
}
/** Class that encapsulates a single abstract-float value. */
export class AbstractFloatValue {
readonly value: number; // The f32 value
readonly bitsLow: number; // The low 32 bits of the abstract-float value.
readonly bitsHigh: number; // The high 32 bits of the abstract-float value.
readonly type = Type.abstractFloat; // The type of the value.
public constructor(value: number, bitsLow: number, bitsHigh: number) {
this.value = value;
this.bitsLow = bitsLow;
this.bitsHigh = bitsHigh;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU32[0] = this.bitsLow;
workingDataU32[1] = this.bitsHigh;
for (let i = 0; i < 8; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `${withPoint(this.value)}`;
}
public toString(): string {
switch (this.value) {
case Infinity:
case -Infinity:
return Colors.bold(this.value.toString());
default: {
let str = this.value.toString();
str = str.indexOf('.') > 0 || str.indexOf('e') > 0 ? str : `${str}.0`;
return isSubnormalNumberF64(this.value.valueOf())
? `${Colors.bold(str)} (${hex(8, this.bitsLow, this.bitsHigh)} subnormal)`
: `${Colors.bold(str)} (${hex(8, this.bitsLow, this.bitsHigh)})`;
}
}
}
}
/** Class that encapsulates a single i32 value. */
export class I32Value {
readonly value: number; // The i32 value
readonly bits: number; // The i32 value, bitcast to a 32-bit integer.
readonly type = Type.i32; // The type of the value.
public constructor(value: number, bits: number) {
this.value = value;
this.bits = bits;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU32[0] = this.bits;
for (let i = 0; i < 4; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `i32(${this.value})`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(4, this.bits)})`;
}
}
/** Class that encapsulates a single u32 value. */
export class U32Value {
readonly value: number; // The u32 value
readonly type = Type.u32; // The type of the value.
public constructor(value: number) {
this.value = value;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU32[0] = this.value;
for (let i = 0; i < 4; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `${this.value}u`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(4, this.value)})`;
}
}
/**
* Class that encapsulates a single i16 value.
* @note type does not exist in WGSL yet
*/
export class I16Value {
readonly value: number; // The i16 value
readonly bits: number; // The i16 value, bitcast to a 16-bit integer.
readonly type = Type.i16; // The type of the value.
public constructor(value: number, bits: number) {
this.value = value;
this.bits = bits;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU16[0] = this.bits;
for (let i = 0; i < 4; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `i16(${this.value})`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(2, this.bits)})`;
}
}
/**
* Class that encapsulates a single u16 value.
* @note type does not exist in WGSL yet
*/
export class U16Value {
readonly value: number; // The u16 value
readonly type = Type.u16; // The type of the value.
public constructor(value: number) {
this.value = value;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU16[0] = this.value;
for (let i = 0; i < 2; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
assert(false, 'u16 is not a WGSL type');
return `u16(${this.value})`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(2, this.value)})`;
}
}
/**
* Class that encapsulates a single i8 value.
* @note type does not exist in WGSL yet
*/
export class I8Value {
readonly value: number; // The i8 value
readonly bits: number; // The i8 value, bitcast to a 8-bit integer.
readonly type = Type.i8; // The type of the value.
public constructor(value: number, bits: number) {
this.value = value;
this.bits = bits;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU8[0] = this.bits;
for (let i = 0; i < 4; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `i8(${this.value})`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(2, this.bits)})`;
}
}
/**
* Class that encapsulates a single u8 value.
* @note type does not exist in WGSL yet
*/
export class U8Value {
readonly value: number; // The u8 value
readonly type = Type.u8; // The type of the value.
public constructor(value: number) {
this.value = value;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU8[0] = this.value;
for (let i = 0; i < 2; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
assert(false, 'u8 is not a WGSL type');
return `u8(${this.value})`;
}
public toString(): string {
return `${Colors.bold(this.value.toString())} (${hex(2, this.value)})`;
}
}
/**
* Class that encapsulates a single f64 value
* @note type does not exist in WGSL yet
*/
export class F64Value {
readonly value: number; // The f32 value
readonly bitsLow: number; // The low 32 bits of the abstract-float value.
readonly bitsHigh: number; // The high 32 bits of the abstract-float value.
readonly type = Type.f64; // The type of the value.
public constructor(value: number, bitsLow: number, bitsHigh: number) {
this.value = value;
this.bitsLow = bitsLow;
this.bitsHigh = bitsHigh;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU32[0] = this.bitsLow;
workingDataU32[1] = this.bitsHigh;
for (let i = 0; i < 8; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
assert(false, 'f64 is not a WGSL type');
return `${withPoint(this.value)}`;
}
public toString(): string {
switch (this.value) {
case Infinity:
case -Infinity:
return Colors.bold(this.value.toString());
default: {
let str = this.value.toString();
str = str.indexOf('.') > 0 || str.indexOf('e') > 0 ? str : `${str}.0`;
return isSubnormalNumberF64(this.value.valueOf())
? `${Colors.bold(str)} (${hex(8, this.bitsLow, this.bitsHigh)} subnormal)`
: `${Colors.bold(str)} (${hex(8, this.bitsLow, this.bitsHigh)})`;
}
}
}
}
/** Class that encapsulates a single f32 value. */
export class F32Value {
readonly value: number; // The f32 value
readonly bits: number; // The f32 value, bitcast to a 32-bit integer.
readonly type = Type.f32; // The type of the value.
public constructor(value: number, bits: number) {
this.value = value;
this.bits = bits;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU32[0] = this.bits;
for (let i = 0; i < 4; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `${withPoint(this.value)}f`;
}
public toString(): string {
switch (this.value) {
case Infinity:
case -Infinity:
return Colors.bold(this.value.toString());
default: {
let str = this.value.toString();
str = str.indexOf('.') > 0 || str.indexOf('e') > 0 ? str : `${str}.0`;
return isSubnormalNumberF32(this.value.valueOf())
? `${Colors.bold(str)} (${hex(4, this.bits)} subnormal)`
: `${Colors.bold(str)} (${hex(4, this.bits)})`;
}
}
}
}
/** Class that encapsulates a single f16 value. */
export class F16Value {
readonly value: number; // The f16 value
readonly bits: number; // The f16 value, bitcast to a 16-bit integer.
readonly type = Type.f16; // The type of the value.
public constructor(value: number, bits: number) {
this.value = value;
this.bits = bits;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
workingDataU16[0] = this.bits;
for (let i = 0; i < 2; i++) {
buffer[offset + i] = workingDataU8[i];
}
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return `${withPoint(this.value)}h`;
}
public toString(): string {
switch (this.value) {
case Infinity:
case -Infinity:
return Colors.bold(this.value.toString());
default: {
let str = this.value.toString();
str = str.indexOf('.') > 0 || str.indexOf('e') > 0 ? str : `${str}.0`;
return isSubnormalNumberF16(this.value.valueOf())
? `${Colors.bold(str)} (${hex(2, this.bits)} subnormal)`
: `${Colors.bold(str)} (${hex(2, this.bits)})`;
}
}
}
}
/** Class that encapsulates a single bool value. */
export class BoolValue {
readonly value: boolean; // The bool value
readonly type = Type.bool; // The type of the value.
public constructor(value: boolean) {
this.value = value;
}
/**
* Copies the scalar value to the buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the offset in buffer, in units of `buffer`
*/
public copyTo(buffer: TypedArrayBufferView, offset: number) {
buffer[offset] = this.value ? 1 : 0;
}
/** @returns the WGSL representation of this scalar value */
public wgsl(): string {
return this.value.toString();
}
public toString(): string {
return Colors.bold(this.value.toString());
}
}
/** Scalar represents all the scalar value types */
export type ScalarValue =
| AbstractIntValue
| AbstractFloatValue
| I32Value
| U32Value
| I16Value
| U16Value
| I8Value
| U8Value
| F64Value
| F32Value
| F16Value
| BoolValue;
export interface ScalarBuilder<T> {
(value: T): ScalarValue;
}
export function isScalarValue(value: object): value is ScalarValue {
return (
value instanceof AbstractIntValue ||
value instanceof AbstractFloatValue ||
value instanceof I32Value ||
value instanceof U32Value ||
value instanceof I16Value ||
value instanceof U16Value ||
value instanceof I8Value ||
value instanceof U8Value ||
value instanceof F64Value ||
value instanceof F32Value ||
value instanceof F16Value ||
value instanceof BoolValue
);
}
/** Create an AbstractInt from a numeric value, a JS `bigint`. */
export function abstractInt(value: bigint) {
workingDataI64[0] = value;
return new AbstractIntValue(workingDataI64[0], workingDataU32[0], workingDataU32[1]);
}
/** Create an AbstractInt from a bit representation, a uint64 represented as a JS `bigint`. */
export function abstractIntBits(value: bigint) {
workingDataU64[0] = value;
return new AbstractIntValue(workingDataI64[0], workingDataU32[0], workingDataU32[1]);
}
/** Create an AbstractFloat from a numeric value, a JS `number`. */
export function abstractFloat(value: number) {
workingDataF64[0] = value;
return new AbstractFloatValue(workingDataF64[0], workingDataU32[0], workingDataU32[1]);
}
/** Create an i32 from a numeric value, a JS `number`. */
export function i32(value: number) {
workingDataI32[0] = value;
return new I32Value(workingDataI32[0], workingDataU32[0]);
}
/** Create an i32 from a bit representation, a uint32 represented as a JS `number`. */
export function i32Bits(bits: number) {
workingDataU32[0] = bits;
return new I32Value(workingDataI32[0], workingDataU32[0]);
}
/** Create a u32 from a numeric value, a JS `number`. */
export function u32(value: number) {
workingDataU32[0] = value;
return new U32Value(workingDataU32[0]);
}
/** Create a u32 from a bit representation, a uint32 represented as a JS `number`. */
export function u32Bits(bits: number) {
workingDataU32[0] = bits;
return new U32Value(workingDataU32[0]);
}
/** Create an i16 from a numeric value, a JS `number`. */
export function i16(value: number) {
workingDataI16[0] = value;
return new I16Value(workingDataI16[0], workingDataU16[0]);
}
/** Create a u16 from a numeric value, a JS `number`. */
export function u16(value: number) {
workingDataU16[0] = value;
return new U16Value(workingDataU16[0]);
}
/** Create an i8 from a numeric value, a JS `number`. */
export function i8(value: number) {
workingDataI8[0] = value;
return new I8Value(workingDataI8[0], workingDataU8[0]);
}
/** Create a u8 from a numeric value, a JS `number`. */
export function u8(value: number) {
workingDataU8[0] = value;
return new U8Value(workingDataU8[0]);
}
/** Create an f64 from a numeric value, a JS `number`. */
export function f64(value: number) {
workingDataF64[0] = value;
return new F64Value(workingDataF64[0], workingDataU32[0], workingDataU32[1]);
}
/** Create an f32 from a numeric value, a JS `number`. */
export function f32(value: number) {
workingDataF32[0] = value;
return new F32Value(workingDataF32[0], workingDataU32[0]);
}
/** Create an f32 from a bit representation, a uint32 represented as a JS `number`. */
export function f32Bits(bits: number) {
workingDataU32[0] = bits;
return new F32Value(workingDataF32[0], workingDataU32[0]);
}
/** Create an f16 from a numeric value, a JS `number`. */
export function f16(value: number) {
workingDataF16[0] = value;
return new F16Value(workingDataF16[0], workingDataU16[0]);
}
/** Create an f16 from a bit representation, a uint16 represented as a JS `number`. */
export function f16Bits(bits: number) {
workingDataU16[0] = bits;
return new F16Value(workingDataF16[0], workingDataU16[0]);
}
/** Create a boolean value. */
export function bool(value: boolean): ScalarValue {
return new BoolValue(value);
}
/** A 'true' literal value */
export const True = bool(true);
/** A 'false' literal value */
export const False = bool(false);
/**
* Class that encapsulates a vector value.
*/
export class VectorValue {
readonly elements: Array<ScalarValue>;
readonly type: VectorType;
public constructor(elements: Array<ScalarValue>) {
if (elements.length < 2 || elements.length > 4) {
throw new Error(`vector element count must be between 2 and 4, got ${elements.length}`);
}
for (let i = 1; i < elements.length; i++) {
const a = elements[0].type;
const b = elements[i].type;
if (a !== b) {
throw new Error(
`cannot mix vector element types. Found elements with types '${a}' and '${b}'`
);
}
}
this.elements = elements;
this.type = VectorType.create(elements.length, elements[0].type);
}
/**
* Copies the vector value to the Uint8Array buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the byte offset within buffer
*/
public copyTo(buffer: Uint8Array, offset: number) {
for (const element of this.elements) {
element.copyTo(buffer, offset);
offset += this.type.elementType.size;
}
}
/**
* @returns the WGSL representation of this vector value
*/
public wgsl(): string {
const els = this.elements.map(v => v.wgsl()).join(', ');
return `vec${this.type.width}(${els})`;
}
public toString(): string {
return `${this.type}(${this.elements.map(e => e.toString()).join(', ')})`;
}
public get x() {
assert(0 < this.elements.length);
return this.elements[0];
}
public get y() {
assert(1 < this.elements.length);
return this.elements[1];
}
public get z() {
assert(2 < this.elements.length);
return this.elements[2];
}
public get w() {
assert(3 < this.elements.length);
return this.elements[3];
}
}
/** Helper for constructing a new vector with the provided values */
export function vec(...elements: ScalarValue[]) {
return new VectorValue(elements);
}
/** Helper for constructing a new two-element vector with the provided values */
export function vec2(x: ScalarValue, y: ScalarValue) {
return new VectorValue([x, y]);
}
/** Helper for constructing a new three-element vector with the provided values */
export function vec3(x: ScalarValue, y: ScalarValue, z: ScalarValue) {
return new VectorValue([x, y, z]);
}
/** Helper for constructing a new four-element vector with the provided values */
export function vec4(x: ScalarValue, y: ScalarValue, z: ScalarValue, w: ScalarValue) {
return new VectorValue([x, y, z, w]);
}
/**
* Helper for constructing Vectors from arrays of numbers
*
* @param v array of numbers to be converted, must contain 2, 3 or 4 elements
* @param op function to convert from number to Scalar, e.g. 'f32`
*/
export function toVector(v: readonly number[], op: (n: number) => ScalarValue): VectorValue {
switch (v.length) {
case 2:
return vec2(op(v[0]), op(v[1]));
case 3:
return vec3(op(v[0]), op(v[1]), op(v[2]));
case 4:
return vec4(op(v[0]), op(v[1]), op(v[2]), op(v[3]));
}
unreachable(`input to 'toVector' must contain 2, 3, or 4 elements`);
}
/**
* Class that encapsulates a Matrix value.
*/
export class MatrixValue {
readonly elements: ScalarValue[][];
readonly type: MatrixType;
public constructor(elements: Array<Array<ScalarValue>>) {
const num_cols = elements.length;
if (num_cols < 2 || num_cols > 4) {
throw new Error(`matrix cols count must be between 2 and 4, got ${num_cols}`);
}
const num_rows = elements[0].length;
if (!elements.every(c => c.length === num_rows)) {
throw new Error(`cannot mix matrix column lengths`);
}
if (num_rows < 2 || num_rows > 4) {
throw new Error(`matrix rows count must be between 2 and 4, got ${num_rows}`);
}
const elem_type = elements[0][0].type;
if (!elements.every(c => c.every(r => objectEquals(r.type, elem_type)))) {
throw new Error(`cannot mix matrix element types`);
}
this.elements = elements;
this.type = MatrixType.create(num_cols, num_rows, elem_type);
}
/**
* Copies the matrix value to the Uint8Array buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the byte offset within buffer
*/
public copyTo(buffer: Uint8Array, offset: number) {
for (let i = 0; i < this.type.cols; i++) {
for (let j = 0; j < this.type.rows; j++) {
this.elements[i][j].copyTo(buffer, offset);
offset += this.type.elementType.size;
}
// vec3 have one padding element, so need to skip in matrices
if (this.type.rows === 3) {
offset += this.type.elementType.size;
}
}
}
/**
* @returns the WGSL representation of this matrix value
*/
public wgsl(): string {
const els = this.elements.flatMap(c => c.map(r => r.wgsl())).join(', ');
return `mat${this.type.cols}x${this.type.rows}(${els})`;
}
public toString(): string {
return `${this.type}(${this.elements.map(c => c.join(', ')).join(', ')})`;
}
}
/**
* Class that encapsulates an Array value.
*/
export class ArrayValue {
readonly elements: Value[];
readonly type: ArrayType;
public constructor(elements: Array<Value>) {
const elem_type = elements[0].type;
if (!elements.every(c => elements.every(r => objectEquals(r.type, elem_type)))) {
throw new Error(`cannot mix array element types`);
}
this.elements = elements;
this.type = ArrayType.create(elements.length, elem_type);
}
/**
* Copies the array value to the Uint8Array buffer at the provided byte offset.
* @param buffer the destination buffer
* @param offset the byte offset within buffer
*/
public copyTo(buffer: Uint8Array, offset: number) {
for (const element of this.elements) {
element.copyTo(buffer, offset);
offset += this.type.elementType.size;
}
}
/**
* @returns the WGSL representation of this array value
*/
public wgsl(): string {
const els = this.elements.map(r => r.wgsl()).join(', ');
return isAbstractType(this.type.elementType) ? `array(${els})` : `${this.type}(${els})`;
}
public toString(): string {
return this.wgsl();
}
}
/** Helper for constructing an ArrayValue with the provided values */
export function array(...elements: Value[]) {
return new ArrayValue(elements);
}
/**
* Helper for constructing Matrices from arrays of numbers
*
* @param m array of array of numbers to be converted, all Array of number must
* be of the same length. All Arrays must have 2, 3, or 4 elements.
* @param op function to convert from number to Scalar, e.g. 'f32`
*/
export function toMatrix(m: ROArrayArray<number>, op: (n: number) => ScalarValue): MatrixValue {
const cols = m.length;
const rows = m[0].length;
const elements: ScalarValue[][] = [...Array<ScalarValue[]>(cols)].map(_ => [
...Array<ScalarValue>(rows),
]);
for (let i = 0; i < cols; i++) {
for (let j = 0; j < rows; j++) {
elements[i][j] = op(m[i][j]);
}
}
return new MatrixValue(elements);
}
/** Value is a Scalar, Vector, Matrix or Array value. */
export type Value = ScalarValue | VectorValue | MatrixValue | ArrayValue;
export type SerializedScalarValue = {
kind: 'scalar';
type: ScalarKind;
value: boolean | number;
};
export type SerializedVectorValue = {
kind: 'vector';
type: ScalarKind;
value: boolean[] | readonly number[];
};
export type SerializedMatrixValue = {
kind: 'matrix';
type: ScalarKind;
value: ROArrayArray<number>;
};
enum SerializedScalarKind {
AbstractFloat,
F64,
F32,
F16,
U32,
U16,
U8,
I32,
I16,
I8,
Bool,
AbstractInt,
}
/** serializeScalarKind() serializes a ScalarKind to a BinaryStream */
function serializeScalarKind(s: BinaryStream, v: ScalarKind) {
switch (v) {
case 'abstract-float':
s.writeU8(SerializedScalarKind.AbstractFloat);
return;
case 'f64':
s.writeU8(SerializedScalarKind.F64);
return;
case 'f32':
s.writeU8(SerializedScalarKind.F32);
return;
case 'f16':
s.writeU8(SerializedScalarKind.F16);
return;
case 'u32':
s.writeU8(SerializedScalarKind.U32);
return;
case 'u16':
s.writeU8(SerializedScalarKind.U16);
return;
case 'u8':
s.writeU8(SerializedScalarKind.U8);
return;
case 'abstract-int':
s.writeU8(SerializedScalarKind.AbstractInt);
return;
case 'i32':
s.writeU8(SerializedScalarKind.I32);
return;
case 'i16':
s.writeU8(SerializedScalarKind.I16);
return;
case 'i8':
s.writeU8(SerializedScalarKind.I8);
return;
case 'bool':
s.writeU8(SerializedScalarKind.Bool);
return;
}
unreachable(`Do not know what to write scalar kind = ${v}`);
}
/** deserializeScalarKind() deserializes a ScalarKind from a BinaryStream */
function deserializeScalarKind(s: BinaryStream): ScalarKind {
const kind = s.readU8();
switch (kind) {
case SerializedScalarKind.AbstractFloat:
return 'abstract-float';
case SerializedScalarKind.F64:
return 'f64';
case SerializedScalarKind.F32:
return 'f32';
case SerializedScalarKind.F16:
return 'f16';
case SerializedScalarKind.U32:
return 'u32';
case SerializedScalarKind.U16:
return 'u16';
case SerializedScalarKind.U8:
return 'u8';
case SerializedScalarKind.AbstractInt:
return 'abstract-int';
case SerializedScalarKind.I32:
return 'i32';
case SerializedScalarKind.I16:
return 'i16';
case SerializedScalarKind.I8:
return 'i8';
case SerializedScalarKind.Bool:
return 'bool';
default:
unreachable(`invalid serialized ScalarKind: ${kind}`);
}
}
enum SerializedValueKind {
Scalar,
Vector,
Matrix,
}
/** serializeValue() serializes a Value to a BinaryStream */
export function serializeValue(s: BinaryStream, v: Value) {
const serializeScalar = (scalar: ScalarValue, kind: ScalarKind) => {
switch (typeof scalar.value) {
case 'number':
switch (kind) {
case 'abstract-float':
s.writeF64(scalar.value);
return;
case 'f64':
s.writeF64(scalar.value);
return;
case 'f32':
s.writeF32(scalar.value);
return;
case 'f16':
s.writeF16(scalar.value);
return;
case 'u32':
s.writeU32(scalar.value);
return;
case 'u16':
s.writeU16(scalar.value);
return;
case 'u8':
s.writeU8(scalar.value);
return;
case 'i32':
s.writeI32(scalar.value);
return;
case 'i16':
s.writeI16(scalar.value);
return;
case 'i8':
s.writeI8(scalar.value);
return;
}
break;
case 'bigint':
switch (kind) {
case 'abstract-int':
s.writeI64(scalar.value);
return;
}
break;
case 'boolean':
switch (kind) {
case 'bool':
s.writeBool(scalar.value);
return;
}
break;
}
};
if (isScalarValue(v)) {
s.writeU8(SerializedValueKind.Scalar);
serializeScalarKind(s, v.type.kind);
serializeScalar(v, v.type.kind);
return;
}
if (v instanceof VectorValue) {
s.writeU8(SerializedValueKind.Vector);
serializeScalarKind(s, v.type.elementType.kind);
s.writeU8(v.type.width);
for (const element of v.elements) {
serializeScalar(element, v.type.elementType.kind);
}
return;
}
if (v instanceof MatrixValue) {
s.writeU8(SerializedValueKind.Matrix);
serializeScalarKind(s, v.type.elementType.kind);
s.writeU8(v.type.cols);
s.writeU8(v.type.rows);
for (const column of v.elements) {
for (const element of column) {
serializeScalar(element, v.type.elementType.kind);
}
}
return;
}
unreachable(`unhandled value type: ${v}`);
}
/** deserializeValue() deserializes a Value from a BinaryStream */
export function deserializeValue(s: BinaryStream): Value {
const deserializeScalar = (kind: ScalarKind) => {
switch (kind) {
case 'abstract-float':
return abstractFloat(s.readF64());
case 'f64':
return f64(s.readF64());
case 'f32':
return f32(s.readF32());
case 'f16':
return f16(s.readF16());
case 'u32':
return u32(s.readU32());
case 'u16':
return u16(s.readU16());
case 'u8':
return u8(s.readU8());
case 'abstract-int':
return abstractInt(s.readI64());
case 'i32':
return i32(s.readI32());
case 'i16':
return i16(s.readI16());
case 'i8':
return i8(s.readI8());
case 'bool':
return bool(s.readBool());
}
};
const valueKind = s.readU8();
const scalarKind = deserializeScalarKind(s);
switch (valueKind) {
case SerializedValueKind.Scalar:
return deserializeScalar(scalarKind);
case SerializedValueKind.Vector: {
const width = s.readU8();
const scalars = new Array<ScalarValue>(width);
for (let i = 0; i < width; i++) {
scalars[i] = deserializeScalar(scalarKind);
}
return new VectorValue(scalars);
}
case SerializedValueKind.Matrix: {
const numCols = s.readU8();
const numRows = s.readU8();
const columns = new Array<ScalarValue[]>(numCols);
for (let c = 0; c < numCols; c++) {
columns[c] = new Array<ScalarValue>(numRows);
for (let i = 0; i < numRows; i++) {
columns[c][i] = deserializeScalar(scalarKind);
}
}
return new MatrixValue(columns);
}
default:
unreachable(`invalid serialized value kind: ${valueKind}`);
}
}
/** @returns if the Value is a float scalar type */
export function isFloatValue(v: Value): boolean {
return isFloatType(v.type);
}
/**
* @returns if `ty` is an abstract numeric type.
* @note this does not consider composite types.
* Use elementType() if you want to test the element type.
*/
export function isAbstractType(ty: Type): boolean {
if (ty instanceof ScalarType) {
return ty.kind === 'abstract-float' || ty.kind === 'abstract-int';
}
return false;
}
/**
* @returns if `ty` is a floating point type.
* @note this does not consider composite types.
* Use elementType() if you want to test the element type.
*/
export function isFloatType(ty: Type): boolean {
if (ty instanceof ScalarType) {
return (
ty.kind === 'abstract-float' || ty.kind === 'f64' || ty.kind === 'f32' || ty.kind === 'f16'
);
}
return false;
}
/**
* @returns if `ty` is an integer point type.
* @note this does not consider composite types.
* Use elementType() if you want to test the element type.
*/
export function isIntegerType(ty: Type): boolean {
if (ty instanceof ScalarType) {
return (
ty.kind === 'abstract-int' ||
ty.kind === 'i32' ||
ty.kind === 'i16' ||
ty.kind === 'i8' ||
ty.kind === 'u32' ||
ty.kind === 'u16' ||
ty.kind === 'u8'
);
}
return false;
}
/**
* @returns if `ty` is a type convertible to floating point type.
* @note this does not consider composite types.
* Use elementType() if you want to test the element type.
*/
export function isConvertibleToFloatType(ty: Type): boolean {
if (ty instanceof ScalarType) {
return (
ty.kind === 'abstract-int' ||
ty.kind === 'abstract-float' ||
ty.kind === 'f64' ||
ty.kind === 'f32' ||
ty.kind === 'f16'
);
}
return false;
}
/**
* @returns if `ty` is an unsigned type.
*/
export function isUnsignedType(ty: Type): boolean {
if (ty instanceof ScalarType) {
return ty.kind === 'u8' || ty.kind === 'u16' || ty.kind === 'u32';
} else {
return isUnsignedType(ty.elementType);
}
}
/** @returns true if an argument of type 'src' can be used for a parameter of type 'dst' */
export function isConvertible(src: Type, dst: Type) {
if (src === dst) {
return true;
}
const shapeOf = (ty: Type) => {
if (ty instanceof ScalarType) {
return `scalar`;
}
if (ty instanceof VectorType) {
return `vec${ty.width}`;
}
if (ty instanceof MatrixType) {
return `mat${ty.cols}x${ty.rows}`;
}
if (ty instanceof ArrayType) {
return `array<${ty.count}>`;
}
unreachable(`unhandled type: ${ty}`);
};
if (shapeOf(src) !== shapeOf(dst)) {
return false;
}
const elSrc = scalarTypeOf(src);
const elDst = scalarTypeOf(dst);
switch (elSrc.kind) {
case 'abstract-float':
switch (elDst.kind) {
case 'abstract-float':
case 'f16':
case 'f32':
case 'f64':
return true;
default:
return false;
}
case 'abstract-int':
switch (elDst.kind) {
case 'abstract-int':
case 'abstract-float':
case 'f16':
case 'f32':
case 'f64':
case 'u16':
case 'u32':
case 'u8':
case 'i16':
case 'i32':
case 'i8':
return true;
default:
return false;
}
default:
return false;
}
}
/// All floating-point scalar types
export const kFloatScalars = [Type.abstractFloat, Type.f32, Type.f16] as const;
/// All concrete floating-point scalar types
export const kConcreteFloatScalars = [Type.f32, Type.f16] as const;
/// All floating-point vec2 types
const kFloatVec2 = [Type.vec2af, Type.vec2f, Type.vec2h] as const;
/// All floating-point vec3 types
const kFloatVec3 = [Type.vec3af, Type.vec3f, Type.vec3h] as const;
/// All floating-point vec4 types
const kFloatVec4 = [Type.vec4af, Type.vec4f, Type.vec4h] as const;
export const kConcreteF32ScalarsAndVectors = [
Type.f32,
Type.vec2f,
Type.vec3f,
Type.vec4f,
] as const;
/// All f16 floating-point scalar and vector types
export const kConcreteF16ScalarsAndVectors = [
Type.f16,
Type.vec2h,
Type.vec3h,
Type.vec4h,
] as const;
/// All floating-point vector types
export const kFloatVectors = [...kFloatVec2, ...kFloatVec3, ...kFloatVec4] as const;
/// All floating-point scalar and vector types
export const kFloatScalarsAndVectors = [...kFloatScalars, ...kFloatVectors] as const;
// Abstract and concrete integer types are not grouped into an 'all' type,
// because for many validation tests there is a valid conversion of
// AbstractInt -> AbstractFloat, but not one for the concrete integers. Thus, an
// AbstractInt literal will be a potentially valid input, whereas the concrete
// integers will not be. For many tests the pattern is to have separate fixtures
// for the things that might be valid and those that are never valid.
/// All signed integer vector types
export const kConcreteSignedIntegerVectors = [Type.vec2i, Type.vec3i, Type.vec4i] as const;
/// All unsigned integer vector types
export const kConcreteUnsignedIntegerVectors = [Type.vec2u, Type.vec3u, Type.vec4u] as const;
/// All concrete integer vector types
export const kConcreteIntegerVectors = [
...kConcreteSignedIntegerVectors,
...kConcreteUnsignedIntegerVectors,
] as const;
/// All signed integer scalar and vector types
export const kConcreteSignedIntegerScalarsAndVectors = [
Type.i32,
...kConcreteSignedIntegerVectors,
] as const;
/// All unsigned integer scalar and vector types
export const kConcreteUnsignedIntegerScalarsAndVectors = [
Type.u32,
...kConcreteUnsignedIntegerVectors,
] as const;
/// All concrete integer scalar and vector types
export const kConcreteIntegerScalarsAndVectors = [
...kConcreteSignedIntegerScalarsAndVectors,
...kConcreteUnsignedIntegerScalarsAndVectors,
] as const;
/// All types which are convertable to floating-point scalar types.
export const kConvertableToFloatScalar = [Type.abstractInt, ...kFloatScalars] as const;
/// All types which are convertable to floating-point vector 2 types.
export const kConvertableToFloatVec2 = [Type.vec2ai, ...kFloatVec2] as const;
/// All types which are convertable to floating-point vector 3 types.
export const kConvertableToFloatVec3 = [Type.vec3ai, ...kFloatVec3] as const;
/// All types which are convertable to floating-point vector 4 types.
export const kConvertableToFloatVec4 = [Type.vec4ai, ...kFloatVec4] as const;
/// All the types which are convertable to floating-point vector types.
export const kConvertableToFloatVectors = [
Type.vec2ai,
Type.vec3ai,
Type.vec4ai,
...kFloatVectors,
] as const;
/// All types which are convertable to floating-point scalar or vector types.
export const kConvertableToFloatScalarsAndVectors = [
Type.abstractInt,
...kFloatScalars,
...kConvertableToFloatVectors,
] as const;
/// All the numeric scalar and vector types.
export const kAllNumericScalarsAndVectors = [
...kConvertableToFloatScalarsAndVectors,
...kConcreteIntegerScalarsAndVectors,
] as const;
/// All the concrete integer and floating point scalars and vectors.
export const kConcreteNumericScalarsAndVectors = [
...kConcreteIntegerScalarsAndVectors,
...kConcreteF16ScalarsAndVectors,
...kConcreteF32ScalarsAndVectors,
] as const;
/// All boolean types.
export const kAllBoolScalarsAndVectors = [Type.bool, Type.vec2b, Type.vec3b, Type.vec4b] as const;
/// All the scalar and vector types.
export const kAllScalarsAndVectors = [
...kAllBoolScalarsAndVectors,
...kAllNumericScalarsAndVectors,
] as const;
/// All the vector types
export const kAllVecTypes = Object.values(kVecTypes);
/// All the matrix types
export const kAllMatrices = Object.values(kMatTypes);