std::string action_to_string()

in atari_py/ale_interface/src/common/Constants.cpp [18:66]


std::string action_to_string(Action a) {
    static std::string tmp_action_to_string[] = {
        "PLAYER_A_NOOP"          
        ,"PLAYER_A_FIRE"          
        ,"PLAYER_A_UP"            
        ,"PLAYER_A_RIGHT"         
        ,"PLAYER_A_LEFT"          
        ,"PLAYER_A_DOWN"          
        ,"PLAYER_A_UPRIGHT"       
        ,"PLAYER_A_UPLEFT"        
        ,"PLAYER_A_DOWNRIGHT"     
        ,"PLAYER_A_DOWNLEFT"      
        ,"PLAYER_A_UPFIRE"        
        ,"PLAYER_A_RIGHTFIRE"     
        ,"PLAYER_A_LEFTFIRE"      
        ,"PLAYER_A_DOWNFIRE"      
        ,"PLAYER_A_UPRIGHTFIRE"   
        ,"PLAYER_A_UPLEFTFIRE"    
        ,"PLAYER_A_DOWNRIGHTFIRE"
        ,"PLAYER_A_DOWNLEFTFIRE"
        ,"PLAYER_B_NOOP"          
        ,"PLAYER_B_FIRE"          
        ,"PLAYER_B_UP"            
        ,"PLAYER_B_RIGHT"         
        ,"PLAYER_B_LEFT"          
        ,"PLAYER_B_DOWN"          
        ,"PLAYER_B_UPRIGHT"       
        ,"PLAYER_B_UPLEFT"        
        ,"PLAYER_B_DOWNRIGHT"     
        ,"PLAYER_B_DOWNLEFT"      
        ,"PLAYER_B_UPFIRE"        
        ,"PLAYER_B_RIGHTFIRE"     
        ,"PLAYER_B_LEFTFIRE"      
        ,"PLAYER_B_DOWNFIRE"      
        ,"PLAYER_B_UPRIGHTFIRE"   
        ,"PLAYER_B_UPLEFTFIRE"    
        ,"PLAYER_B_DOWNRIGHTFIRE"
        ,"PLAYER_B_DOWNLEFTFIRE"
        ,"__invalid__" // 36
        ,"__invalid__" // 37
        ,"__invalid__" // 38
        ,"__invalid__" // 39
        ,"RESET"       // 40
        ,"UNDEFINED"   // 41
        ,"RANDOM"      // 42
    };
    assert (a >= 0 && a <= 42);
    return tmp_action_to_string[a];
}