atari_py/ale_interface/src/emucore/Settings.hxx (69 lines of code) (raw):

//============================================================================ // // SSSS tt lll lll // SS SS tt ll ll // SS tttttt eeee ll ll aaaa // SSSS tt ee ee ll ll aa // SS tt eeeeee ll ll aaaaa -- "An Atari 2600 VCS Emulator" // SS SS tt ee ll ll aa aa // SSSS ttt eeeee llll llll aaaaa // // Copyright (c) 1995-2007 by Bradford W. Mott and the Stella team // // See the file "license" for information on usage and redistribution of // this file, and for a DISCLAIMER OF ALL WARRANTIES. // // $Id: Settings.hxx,v 1.33 2007/07/27 13:49:16 stephena Exp $ //============================================================================ #ifndef SETTINGS_HXX #define SETTINGS_HXX class OSystem; #include <map> #include <stdexcept> #include "../common/Array.hxx" #include "m6502/src/bspf/src/bspf.hxx" /** This class provides an interface for accessing frontend specific settings. @author Stephen Anthony @version $Id: Settings.hxx,v 1.33 2007/07/27 13:49:16 stephena Exp $ */ class Settings { public: /** Create a new settings abstract class */ Settings(OSystem* osystem); /** Destructor */ virtual ~Settings(); public: /** This method should be called to load the current settings from an rc file. */ virtual void loadConfig(); /** This method loads the given */ void loadConfig(const char* config_file); /** This method should be called to save the current settings to an rc file. */ virtual void saveConfig(); /** This method should be called to load the arguments from the commandline. @return Name of the ROM to load, otherwise empty string */ std::string loadCommandLine(int argc, char** argv); /** This method should be called *after* settings have been read, to validate (and change, if necessary) any improper settings. */ void validate(); /** This method should be called to display usage information. */ void usage(); /** Get the value assigned to the specified key. If the key does not exist then -1 is returned. @param key The key of the setting to lookup @return The integer value of the setting */ int getInt(const std::string& key, bool strict = false) const; /** Get the value assigned to the specified key. If the key does not exist then -1.0 is returned. @param key The key of the setting to lookup @return The floating point value of the setting */ float getFloat(const std::string& key, bool strict = false) const; /** Get the value assigned to the specified key. If the key does not exist then false is returned. @param key The key of the setting to lookup @return The boolean value of the setting */ bool getBool(const std::string& key, bool strict = false) const; /** Get the value assigned to the specified key. If the key does not exist then the empty string is returned. @param key The key of the setting to lookup @return The string value of the setting */ const std::string& getString(const std::string& key, bool strict = false) const; /** Get the x*y size assigned to the specified key. If the key does not exist (or is invalid) then results are -1 for each item. @param key The key of the setting to lookup @return The x and y values encoded in the key */ void getSize(const std::string& key, int& x, int& y) const; /** Set the value associated with key to the given value. @param key The key of the setting @param value The value to assign to the setting */ void setInt(const std::string& key, const int value); /** Set the value associated with key to the given value. @param key The key of the setting @param value The value to assign to the setting */ void setFloat(const std::string& key, const float value); /** Set the value associated with key to the given value. @param key The key of the setting @param value The value to assign to the setting */ void setBool(const std::string& key, const bool value); /** Set the value associated with key to the given value. @param key The key of the setting @param value The value to assign to the setting */ void setString(const std::string& key, const std::string& value); /** Set the value associated with key to the given value. @param key The key of the setting @param value The value to assign to the setting */ void setSize(const std::string& key, const int value1, const int value2); private: // Copy constructor isn't supported by this class so make it private Settings(const Settings&); // Assignment operator isn't supported by this class so make it private Settings& operator = (const Settings&); // Trim leading and following whitespace from a string static std::string trim(std::string& str) { std::string::size_type first = str.find_first_not_of(' '); return (first == std::string::npos) ? std::string() : str.substr(first, str.find_last_not_of(' ')-first+1); } // Sets all of the ALE-specific default settings void setDefaultSettings(); protected: // The parent OSystem object OSystem* myOSystem; // Structure used for storing settings struct Setting { std::string key; std::string value; std::string initialValue; }; typedef Common::Array<Setting> SettingsArray; const SettingsArray& getInternalSettings() const { return myInternalSettings; } const SettingsArray& getExternalSettings() const { return myExternalSettings; } /** Get position in specified array of 'key' */ int getInternalPos(const std::string& key) const; int getExternalPos(const std::string& key) const; /** Add key,value pair to specified array at specified position */ int setInternal(const std::string& key, const std::string& value, int pos = -1, bool useAsInitial = false); int setExternal(const std::string& key, const std::string& value, int pos = -1, bool useAsInitial = false); private: //Maps containing all external settings an user can //define and their respectives default values. std::map<std::string,int> intSettings; std::map<std::string,bool> boolSettings; std::map<std::string,float> floatSettings; std::map<std::string,std::string> stringSettings; template<typename ValueType> void verifyVariableExistence(std::map<std::string, ValueType> dict, std::string key); // Holds key,value pairs that are necessary for Stella to // function and must be saved on each program exit. SettingsArray myInternalSettings; // Holds auxiliary key,value pairs that shouldn't be saved on // program exit. SettingsArray myExternalSettings; }; #endif