id: 1 unit: void b2EPCollider::Collide() file: Box2D/Collision/b2CollideEdge.cpp start line: 230 end line: 618 size: 340 LOC McCabe index: 53 number of parameters: 5 id: 2 unit: void b2World::SolveTOI() file: Box2D/Dynamics/b2World.cpp start line: 577 end line: 895 size: 231 LOC McCabe index: 48 number of parameters: 1 id: 3 unit: void b2TimeOfImpact() file: Box2D/Collision/b2TimeOfImpact.cpp start line: 255 end line: 487 size: 163 LOC McCabe index: 18 number of parameters: 2 id: 4 unit: void b2ContactSolver::SolveVelocityConstraints() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 289 end line: 597 size: 161 LOC McCabe index: 15 number of parameters: 0 id: 5 unit: void b2Island::Solve() file: Box2D/Dynamics/b2Island.cpp start line: 183 end line: 382 size: 147 LOC McCabe index: 25 number of parameters: 4 id: 6 unit: void b2World::Solve() file: Box2D/Dynamics/b2World.cpp start line: 386 end line: 574 size: 136 LOC McCabe index: 27 number of parameters: 1 id: 7 unit: int32 b2DynamicTree::Balance() file: Box2D/Collision/b2DynamicTree.cpp start line: 380 end line: 521 size: 115 LOC McCabe index: 17 number of parameters: 1 id: 8 unit: void b2PrismaticJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 126 end line: 261 size: 112 LOC McCabe index: 11 number of parameters: 1 id: 9 unit: void b2DynamicTree::InsertLeaf() file: Box2D/Collision/b2DynamicTree.cpp start line: 179 end line: 317 size: 107 LOC McCabe index: 11 number of parameters: 1 id: 10 unit: void b2WheelJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 77 end line: 214 size: 105 LOC McCabe index: 9 number of parameters: 1 id: 11 unit: void b2Distance() file: Box2D/Collision/b2Distance.cpp start line: 444 end line: 603 size: 104 LOC McCabe index: 16 number of parameters: 3 id: 12 unit: void b2CollideEdgeAndCircle() file: Box2D/Collision/b2CollideEdge.cpp start line: 27 end line: 152 size: 101 LOC McCabe index: 11 number of parameters: 5 id: 13 unit: bool b2PrismaticJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 360 end line: 482 size: 100 LOC McCabe index: 9 number of parameters: 1 id: 14 unit: void b2Island::SolveTOI() file: Box2D/Dynamics/b2Island.cpp start line: 384 end line: 514 size: 97 LOC McCabe index: 11 number of parameters: 3 id: 15 unit: void b2CollidePolygons() file: Box2D/Collision/b2CollidePolygon.cpp start line: 193 end line: 317 size: 95 LOC McCabe index: 10 number of parameters: 5 id: 16 unit: void b2RevoluteJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 64 end line: 181 size: 93 LOC McCabe index: 12 number of parameters: 1 id: 17 unit: void b2GearJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 131 end line: 233 size: 91 LOC McCabe index: 5 number of parameters: 1 id: 18 unit: void b2RevoluteJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 183 end line: 289 size: 90 LOC McCabe index: 12 number of parameters: 1 id: 19 unit: void b2World::DrawDebugData() file: Box2D/Dynamics/b2World.cpp start line: 1135 end line: 1237 size: 87 LOC McCabe index: 20 number of parameters: 0 id: 20 unit: void b2CollidePolygonAndCircle() file: Box2D/Collision/b2CollideCircle.cpp start line: 51 end line: 154 size: 87 LOC McCabe index: 11 number of parameters: 5 id: 21 unit: void b2ContactManager::AddPair() file: Box2D/Dynamics/b2ContactManager.cpp start line: 177 end line: 296 size: 85 LOC McCabe index: 21 number of parameters: 2 id: 22 unit: bool b2GearJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 271 end line: 368 size: 82 LOC McCabe index: 4 number of parameters: 1 id: 23 unit: void b2ContactSolver::InitializeVelocityConstraints() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 138 end line: 247 size: 81 LOC McCabe index: 8 number of parameters: 0 id: 24 unit: void b2Simplex::Solve3() file: Box2D/Collision/b2Distance.cpp start line: 335 end line: 442 size: 76 LOC McCabe index: 16 number of parameters: 0 id: 25 unit: void b2PrismaticJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 263 end line: 358 size: 74 LOC McCabe index: 7 number of parameters: 1 id: 26 unit: void b2PolygonShape::Set() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 120 end line: 216 size: 74 LOC McCabe index: 18 number of parameters: 2 id: 27 unit: void b2WeldJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 58 end line: 161 size: 71 LOC McCabe index: 6 number of parameters: 1 id: 28 unit: void b2DistanceJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 62 end line: 155 size: 71 LOC McCabe index: 7 number of parameters: 1 id: 29 unit: void b2Fixture::Dump() file: Box2D/Dynamics/b2Fixture.cpp start line: 229 end line: 303 size: 69 LOC McCabe index: 7 number of parameters: 1 id: 30 unit: void b2PulleyJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 73 end line: 161 size: 69 LOC McCabe index: 5 number of parameters: 1 id: 31 unit: void b2World::DestroyJoint() file: Box2D/Dynamics/b2World.cpp start line: 272 end line: 365 size: 68 LOC McCabe index: 14 number of parameters: 1 id: 32 unit: void b2Contact::Update() file: Box2D/Dynamics/Contacts/b2Contact.cpp start line: 161 end line: 247 size: 68 LOC McCabe index: 17 number of parameters: 1 id: 33 unit: float32 Initialize() file: Box2D/Collision/b2TimeOfImpact.cpp start line: 45 end line: 123 size: 66 LOC McCabe index: 6 number of parameters: 6 id: 34 unit: void b2RopeJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 46 end line: 124 size: 65 LOC McCabe index: 5 number of parameters: 1 id: 35 unit: static float32 b2FindMaxSeparation() file: Box2D/Collision/b2CollidePolygon.cpp start line: 59 end line: 139 size: 64 LOC McCabe index: 13 number of parameters: 5 id: 36 unit: void b2World::DestroyBody() file: Box2D/Dynamics/b2World.cpp start line: 131 end line: 210 size: 63 LOC McCabe index: 10 number of parameters: 1 id: 37 unit: bool b2RevoluteJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 291 end line: 375 size: 63 LOC McCabe index: 8 number of parameters: 1 id: 38 unit: void b2DynamicTree::RebuildBottomUp() file: Box2D/Collision/b2DynamicTree.cpp start line: 697 end line: 771 size: 63 LOC McCabe index: 8 number of parameters: 0 id: 39 unit: inline void b2DynamicTree::RayCast() file: Box2D/Collision/b2DynamicTree.h start line: 204 end line: 287 size: 63 LOC McCabe index: 8 number of parameters: 2 id: 40 unit: bool b2ContactSolver::SolveTOIPositionConstraints() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 745 end line: 833 size: 62 LOC McCabe index: 8 number of parameters: 2 id: 41 unit: void b2MotorJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 61 end line: 139 size: 56 LOC McCabe index: 3 number of parameters: 1 id: 42 unit: void b2Body::ResetMassData() file: Box2D/Dynamics/b2Body.cpp start line: 281 end line: 351 size: 54 LOC McCabe index: 8 number of parameters: 0 id: 43 unit: void b2WorldManifold::Initialize() file: Box2D/Collision/b2Collision.cpp start line: 22 end line: 83 size: 54 LOC McCabe index: 8 number of parameters: 5 id: 44 unit: void b2World::DrawShape() file: Box2D/Dynamics/b2World.cpp start line: 1031 end line: 1092 size: 53 LOC McCabe index: 7 number of parameters: 3 id: 45 unit: bool b2WeldJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 221 end line: 290 size: 53 LOC McCabe index: 3 number of parameters: 1 id: 46 unit: bool b2PulleyJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 190 end line: 260 size: 53 LOC McCabe index: 4 number of parameters: 1 id: 47 unit: bool b2ContactSolver::SolvePositionConstraints() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 666 end line: 742 size: 52 LOC McCabe index: 4 number of parameters: 0 id: 48 unit: void b2FrictionJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 56 end line: 129 size: 52 LOC McCabe index: 3 number of parameters: 1 id: 49 unit: void b2World::Step() file: Box2D/Dynamics/b2World.cpp start line: 897 end line: 963 size: 51 LOC McCabe index: 9 number of parameters: 3 id: 50 unit: float32 FindMinSeparation() file: Box2D/Collision/b2TimeOfImpact.cpp start line: 126 end line: 192 size: 51 LOC McCabe index: 4 number of parameters: 3 id: 51 unit: void b2ContactManager::Collide() file: Box2D/Dynamics/b2ContactManager.cpp start line: 105 end line: 170 size: 50 LOC McCabe index: 11 number of parameters: 0 id: 52 unit: void b2DistanceProxy::Set() file: Box2D/Collision/b2Distance.cpp start line: 28 end line: 83 size: 50 LOC McCabe index: 6 number of parameters: 2 id: 53 unit: void b2ContactManager::Destroy() file: Box2D/Dynamics/b2ContactManager.cpp start line: 37 end line: 100 size: 49 LOC McCabe index: 12 number of parameters: 1 id: 54 unit: bool b2AABB::RayCast() file: Box2D/Collision/b2Collision.cpp start line: 130 end line: 195 size: 49 LOC McCabe index: 10 number of parameters: 2 id: 55 unit: void b2Body::DestroyFixture() file: Box2D/Dynamics/b2Body.cpp start line: 214 end line: 279 size: 48 LOC McCabe index: 8 number of parameters: 1 id: 56 unit: void b2World::Dump() file: Box2D/Dynamics/b2World.cpp start line: 1282 end line: 1339 size: 48 LOC McCabe index: 8 number of parameters: 0 id: 57 unit: void b2DynamicTree::RemoveLeaf() file: Box2D/Collision/b2DynamicTree.cpp start line: 319 end line: 376 size: 48 LOC McCabe index: 6 number of parameters: 1 id: 58 unit: void b2WheelJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 216 end line: 278 size: 47 LOC McCabe index: 1 number of parameters: 1 id: 59 unit: void b2MouseJoint::InitVelocityConstraints() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 96 end line: 166 size: 46 LOC McCabe index: 3 number of parameters: 1 id: 60 unit: bool b2EdgeShape::RayCast() file: Box2D/Collision/Shapes/b2EdgeShape.cpp start line: 55 end line: 115 size: 46 LOC McCabe index: 8 number of parameters: 4 id: 61 unit: bool b2PolygonShape::RayCast() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 234 end line: 304 size: 46 LOC McCabe index: 11 number of parameters: 4 id: 62 unit: void b2WeldJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 163 end line: 219 size: 43 LOC McCabe index: 2 number of parameters: 1 id: 63 unit: void b2Joint::Destroy() file: Box2D/Dynamics/Joints/b2Joint.cpp start line: 128 end line: 181 size: 43 LOC McCabe index: 12 number of parameters: 2 id: 64 unit: b2EPAxis b2EPCollider::ComputePolygonSeparation() file: Box2D/Collision/b2CollideEdge.cpp start line: 639 end line: 690 size: 43 LOC McCabe index: 7 number of parameters: 0 id: 65 unit: void b2Body::SetType() file: Box2D/Dynamics/b2Body.cpp start line: 113 end line: 164 size: 42 LOC McCabe index: 7 number of parameters: 1 id: 66 unit: void b2Fixture::Destroy() file: Box2D/Dynamics/b2Fixture.cpp start line: 69 end line: 120 size: 42 LOC McCabe index: 5 number of parameters: 1 id: 67 unit: void b2MotorJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 141 end line: 197 size: 42 LOC McCabe index: 2 number of parameters: 1 id: 68 unit: void ReadCache() file: Box2D/Collision/b2Distance.cpp start line: 98 end line: 147 size: 42 LOC McCabe index: 7 number of parameters: 5 id: 69 unit: void b2FrictionJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 131 end line: 186 size: 41 LOC McCabe index: 2 number of parameters: 1 id: 70 unit: void b2BlockAllocator::Free() file: Box2D/Common/b2BlockAllocator.cpp start line: 157 end line: 204 size: 40 LOC McCabe index: 8 number of parameters: 2 id: 71 unit: float32 Evaluate() file: Box2D/Collision/b2TimeOfImpact.cpp start line: 195 end line: 243 size: 39 LOC McCabe index: 4 number of parameters: 3 id: 72 unit: bool b2WheelJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 280 end line: 327 size: 37 LOC McCabe index: 2 number of parameters: 1 id: 73 unit: void Initialize() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 616 end line: 658 size: 36 LOC McCabe index: 4 number of parameters: 4 id: 74 unit: void b2GetPointStates() file: Box2D/Collision/b2Collision.cpp start line: 85 end line: 127 size: 35 LOC McCabe index: 8 number of parameters: 4 id: 75 unit: void b2Body::SetActive() file: Box2D/Dynamics/b2Body.cpp start line: 456 end line: 499 size: 34 LOC McCabe index: 6 number of parameters: 1 id: 76 unit: void b2World::DrawJoint() file: Box2D/Dynamics/b2World.cpp start line: 1094 end line: 1133 size: 34 LOC McCabe index: 4 number of parameters: 1 id: 77 unit: static void b2FindIncidentEdge() file: Box2D/Collision/b2CollidePolygon.cpp start line: 141 end line: 184 size: 34 LOC McCabe index: 4 number of parameters: 6 id: 78 unit: bool b2DynamicTree::MoveProxy() file: Box2D/Collision/b2DynamicTree.cpp start line: 133 end line: 177 size: 34 LOC McCabe index: 5 number of parameters: 3 id: 79 unit: void b2PolygonShape::ComputeMass() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 325 end line: 406 size: 34 LOC McCabe index: 4 number of parameters: 2 id: 80 unit: void b2BroadPhase::UpdatePairs() file: Box2D/Collision/b2BroadPhase.h start line: 185 end line: 238 size: 34 LOC McCabe index: 7 number of parameters: 1 id: 81 unit: void b2ContactSolver::WarmStart() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 249 end line: 287 size: 33 LOC McCabe index: 3 number of parameters: 0 id: 82 unit: void b2Body::SetMassData() file: Box2D/Dynamics/b2Body.cpp start line: 353 end line: 392 size: 31 LOC McCabe index: 6 number of parameters: 1 id: 83 unit: void b2GearJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 235 end line: 269 size: 31 LOC McCabe index: 1 number of parameters: 1 id: 84 unit: void b2DynamicTree::ValidateMetrics() file: Box2D/Collision/b2DynamicTree.cpp start line: 617 end line: 654 size: 30 LOC McCabe index: 5 number of parameters: 1 id: 85 unit: inline void b2DynamicTree::Query() file: Box2D/Collision/b2DynamicTree.h start line: 169 end line: 201 size: 30 LOC McCabe index: 6 number of parameters: 2 id: 86 unit: static b2Vec2 ComputeCentroid() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 74 end line: 118 size: 30 LOC McCabe index: 4 number of parameters: 2 id: 87 unit: void b2Fixture::Refilter() file: Box2D/Dynamics/b2Fixture.cpp start line: 183 end line: 218 size: 29 LOC McCabe index: 7 number of parameters: 0 id: 88 unit: bool b2DistanceJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 184 end line: 221 size: 29 LOC McCabe index: 2 number of parameters: 1 id: 89 unit: int32 b2DynamicTree::AllocateNode() file: Box2D/Collision/b2DynamicTree.cpp start line: 56 end line: 92 size: 29 LOC McCabe index: 3 number of parameters: 0 id: 90 unit: void b2Body::Dump() file: Box2D/Dynamics/b2Body.cpp start line: 523 end line: 551 size: 28 LOC McCabe index: 2 number of parameters: 0 id: 91 unit: void b2RopeJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 126 end line: 160 size: 28 LOC McCabe index: 2 number of parameters: 1 id: 92 unit: void b2ChainShape::GetChildEdge() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 104 end line: 134 size: 28 LOC McCabe index: 4 number of parameters: 2 id: 93 unit: void b2DynamicTree::ValidateStructure() file: Box2D/Collision/b2DynamicTree.cpp start line: 582 end line: 615 size: 27 LOC McCabe index: 6 number of parameters: 1 id: 94 unit: static float32 b2EdgeSeparation() file: Box2D/Collision/b2CollidePolygon.cpp start line: 23 end line: 56 size: 26 LOC McCabe index: 3 number of parameters: 5 id: 95 unit: bool b2CircleShape::RayCast() file: Box2D/Collision/Shapes/b2CircleShape.cpp start line: 47 end line: 82 size: 26 LOC McCabe index: 5 number of parameters: 4 id: 96 unit: bool b2RopeJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 162 end line: 194 size: 25 LOC McCabe index: 1 number of parameters: 1 id: 97 unit: void b2Simplex::Solve2() file: Box2D/Collision/b2Distance.cpp start line: 296 end line: 328 size: 25 LOC McCabe index: 3 number of parameters: 0 id: 98 unit: b2Vec2 GetSearchDirection() file: Box2D/Collision/b2Distance.cpp start line: 161 end line: 188 size: 24 LOC McCabe index: 4 number of parameters: 0 id: 99 unit: void GetWitnessPoints() file: Box2D/Collision/b2Distance.cpp start line: 213 end line: 240 size: 24 LOC McCabe index: 5 number of parameters: 2 id: 100 unit: bool b2PolygonShape::Validate() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 408 end line: 434 size: 24 LOC McCabe index: 7 number of parameters: 0 id: 101 unit: void b2CollideCircles() file: Box2D/Collision/b2CollideCircle.cpp start line: 23 end line: 49 size: 23 LOC McCabe index: 2 number of parameters: 5 id: 102 unit: void b2PulleyJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 163 end line: 188 size: 22 LOC McCabe index: 1 number of parameters: 1 id: 103 unit: void b2DistanceJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 157 end line: 182 size: 21 LOC McCabe index: 1 number of parameters: 1 id: 104 unit: void b2PolygonShape::SetAsBox() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 44 end line: 67 size: 21 LOC McCabe index: 2 number of parameters: 4 id: 105 unit: void b2Body::SetTransform() file: Box2D/Dynamics/b2Body.cpp start line: 417 end line: 441 size: 20 LOC McCabe index: 3 number of parameters: 2 id: 106 unit: void b2Fixture::Create() file: Box2D/Dynamics/b2Fixture.cpp start line: 41 end line: 67 size: 20 LOC McCabe index: 2 number of parameters: 3 id: 107 unit: void b2PrismaticJoint::Dump() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 606 end line: 626 size: 20 LOC McCabe index: 1 number of parameters: 0 id: 108 unit: inline void b2Body::SetAwake() file: Box2D/Dynamics/b2Body.h start line: 633 end line: 652 size: 20 LOC McCabe index: 3 number of parameters: 1 id: 109 unit: void b2Island::Report() file: Box2D/Dynamics/b2Island.cpp start line: 516 end line: 539 size: 20 LOC McCabe index: 4 number of parameters: 1 id: 110 unit: void b2Mat33::GetSymInverse33() file: Box2D/Common/b2Math.cpp start line: 71 end line: 94 size: 20 LOC McCabe index: 2 number of parameters: 1 id: 111 unit: float32 b2DynamicTree::GetAreaRatio() file: Box2D/Collision/b2DynamicTree.cpp start line: 534 end line: 558 size: 20 LOC McCabe index: 4 number of parameters: 0 id: 112 unit: int32 b2ClipSegmentToLine() file: Box2D/Collision/b2Collision.cpp start line: 198 end line: 228 size: 20 LOC McCabe index: 4 number of parameters: 5 id: 113 unit: void b2World::ShiftOrigin() file: Box2D/Dynamics/b2World.cpp start line: 1259 end line: 1280 size: 19 LOC McCabe index: 4 number of parameters: 1 id: 114 unit: void b2Contact::Destroy() file: Box2D/Dynamics/Contacts/b2Contact.cpp start line: 101 end line: 124 size: 19 LOC McCabe index: 6 number of parameters: 2 id: 115 unit: void b2MouseJoint::SolveVelocityConstraints() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 168 end line: 191 size: 19 LOC McCabe index: 2 number of parameters: 1 id: 116 unit: void b2RevoluteJoint::Dump() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 483 end line: 502 size: 19 LOC McCabe index: 1 number of parameters: 0 id: 117 unit: void b2ChainShape::CreateLoop() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 32 end line: 52 size: 19 LOC McCabe index: 3 number of parameters: 2 id: 118 unit: bool b2BroadPhase::QueryCallback() file: Box2D/Collision/b2BroadPhase.cpp start line: 98 end line: 121 size: 19 LOC McCabe index: 3 number of parameters: 1 id: 119 unit: def write_init() file: setup.py start line: 0 end line: 0 size: 18 LOC McCabe index: 4 number of parameters: 0 id: 120 unit: bool b2Body::ShouldCollide() file: Box2D/Dynamics/b2Body.cpp start line: 394 end line: 415 size: 18 LOC McCabe index: 6 number of parameters: 1 id: 121 unit: void b2Body::SetFixedRotation() file: Box2D/Dynamics/b2Body.cpp start line: 501 end line: 521 size: 18 LOC McCabe index: 3 number of parameters: 1 id: 122 unit: void b2WheelJoint::Dump() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 401 end line: 419 size: 18 LOC McCabe index: 1 number of parameters: 0 id: 123 unit: void b2PulleyJointDef::Initialize() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 35 end line: 52 size: 18 LOC McCabe index: 1 number of parameters: 7 id: 124 unit: b2Vec2 GetClosestPoint() file: Box2D/Collision/b2Distance.cpp start line: 190 end line: 211 size: 18 LOC McCabe index: 5 number of parameters: 0 id: 125 unit: float32 GetMetric() file: Box2D/Collision/b2Distance.cpp start line: 242 end line: 263 size: 18 LOC McCabe index: 5 number of parameters: 0 id: 126 unit: int32 b2DynamicTree::GetMaxBalance() file: Box2D/Collision/b2DynamicTree.cpp start line: 675 end line: 695 size: 18 LOC McCabe index: 3 number of parameters: 0 id: 127 unit: void b2Fixture::Synchronize() file: Box2D/Dynamics/b2Fixture.cpp start line: 152 end line: 174 size: 17 LOC McCabe index: 3 number of parameters: 3 id: 128 unit: float32 b2PrismaticJoint::GetJointSpeed() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 515 end line: 534 size: 17 LOC McCabe index: 1 number of parameters: 0 id: 129 unit: void b2PulleyJoint::Dump() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 325 end line: 342 size: 17 LOC McCabe index: 1 number of parameters: 0 id: 130 unit: void b2StackAllocator::Free() file: Box2D/Common/b2StackAllocator.cpp start line: 61 end line: 78 size: 17 LOC McCabe index: 2 number of parameters: 1 id: 131 unit: float32 RayCastCallback() file: Box2D/Dynamics/b2World.cpp start line: 996 end line: 1013 size: 16 LOC McCabe index: 2 number of parameters: 2 id: 132 unit: inline void b2Body::ApplyForce() file: Box2D/Dynamics/b2Body.h start line: 737 end line: 755 size: 16 LOC McCabe index: 5 number of parameters: 3 id: 133 unit: inline void b2Body::ApplyLinearImpulse() file: Box2D/Dynamics/b2Body.h start line: 795 end line: 813 size: 16 LOC McCabe index: 5 number of parameters: 3 id: 134 unit: void Push() file: Box2D/Common/b2GrowableStack.h start line: 47 end line: 63 size: 16 LOC McCabe index: 3 number of parameters: 1 id: 135 unit: void b2ChainShape::CreateChain() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 54 end line: 72 size: 16 LOC McCabe index: 3 number of parameters: 2 id: 136 unit: b2EPAxis b2EPCollider::ComputeEdgeSeparation() file: Box2D/Collision/b2CollideEdge.cpp start line: 620 end line: 637 size: 16 LOC McCabe index: 4 number of parameters: 0 id: 137 unit: bool b2TestOverlap() file: Box2D/Collision/b2Collision.cpp start line: 230 end line: 249 size: 16 LOC McCabe index: 1 number of parameters: 6 id: 138 unit: void b2World::SetAllowSleeping() file: Box2D/Dynamics/b2World.cpp start line: 368 end line: 383 size: 15 LOC McCabe index: 4 number of parameters: 1 id: 139 unit: void b2Contact::AddType() file: Box2D/Dynamics/Contacts/b2Contact.cpp start line: 51 end line: 67 size: 15 LOC McCabe index: 4 number of parameters: 4 id: 140 unit: void b2WeldJoint::Dump() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 313 end line: 328 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 141 unit: void b2DistanceJoint::Dump() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 245 end line: 260 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 142 unit: void b2MotorJoint::Dump() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 278 end line: 293 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 143 unit: void b2GearJoint::Dump() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 403 end line: 419 size: 15 LOC McCabe index: 1 number of parameters: 0 id: 144 unit: inline void b2Body::ApplyForceToCenter() file: Box2D/Dynamics/b2Body.h start line: 757 end line: 774 size: 15 LOC McCabe index: 5 number of parameters: 2 id: 145 unit: inline void b2Body::ApplyTorque() file: Box2D/Dynamics/b2Body.h start line: 776 end line: 793 size: 15 LOC McCabe index: 5 number of parameters: 2 id: 146 unit: inline void b2Body::ApplyAngularImpulse() file: Box2D/Dynamics/b2Body.h start line: 815 end line: 832 size: 15 LOC McCabe index: 5 number of parameters: 2 id: 147 unit: void b2DynamicTree::Validate() file: Box2D/Collision/b2DynamicTree.cpp start line: 656 end line: 673 size: 15 LOC McCabe index: 3 number of parameters: 0 id: 148 unit: bool b2ChainShape::RayCast() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 143 end line: 161 size: 15 LOC McCabe index: 2 number of parameters: 4 id: 149 unit: void b2PolygonShape::ComputeAABB() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 306 end line: 323 size: 15 LOC McCabe index: 2 number of parameters: 3 id: 150 unit: inline int32 b2DistanceProxy::GetSupport() file: Box2D/Collision/b2Distance.h start line: 107 end line: 122 size: 15 LOC McCabe index: 3 number of parameters: 1 id: 151 unit: void b2FrictionJoint::Dump() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 237 end line: 251 size: 14 LOC McCabe index: 1 number of parameters: 0 id: 152 unit: inline float32 b2InvSqrt() file: Box2D/Common/b2Math.h start line: 44 end line: 58 size: 14 LOC McCabe index: 1 number of parameters: 1 id: 153 unit: void b2ChainShape::ComputeAABB() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 163 end line: 179 size: 14 LOC McCabe index: 2 number of parameters: 3 id: 154 unit: def find_extended() file: devel/find_extended.py start line: 0 end line: 0 size: 13 LOC McCabe index: 5 number of parameters: 1 id: 155 unit: void b2Fixture::CreateProxies() file: Box2D/Dynamics/b2Fixture.cpp start line: 122 end line: 137 size: 13 LOC McCabe index: 2 number of parameters: 2 id: 156 unit: void b2ContactSolver::StoreImpulses() file: Box2D/Dynamics/Contacts/b2ContactSolver.cpp start line: 599 end line: 612 size: 13 LOC McCabe index: 3 number of parameters: 0 id: 157 unit: void b2RopeJoint::Dump() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 228 end line: 241 size: 13 LOC McCabe index: 1 number of parameters: 0 id: 158 unit: b2Mat22 GetInverse() file: Box2D/Common/b2Math.h start line: 234 end line: 246 size: 13 LOC McCabe index: 2 number of parameters: 0 id: 159 unit: b2Vec2 Solve() file: Box2D/Common/b2Math.h start line: 250 end line: 262 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 160 unit: b2Vec3 b2Mat33::Solve33() file: Box2D/Common/b2Math.cpp start line: 25 end line: 37 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 161 unit: b2Vec2 b2Mat33::Solve22() file: Box2D/Common/b2Math.cpp start line: 41 end line: 53 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 162 unit: void b2PolygonShape::SetAsBox() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 30 end line: 42 size: 13 LOC McCabe index: 1 number of parameters: 2 id: 163 unit: bool b2PolygonShape::TestPoint() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 218 end line: 232 size: 13 LOC McCabe index: 3 number of parameters: 2 id: 164 unit: void b2BroadPhase::BufferMove() file: Box2D/Collision/b2BroadPhase.cpp start line: 71 end line: 84 size: 13 LOC McCabe index: 2 number of parameters: 1 id: 165 unit: def get_ext_filename() file: setup.py start line: 0 end line: 0 size: 12 LOC McCabe index: 5 number of parameters: 2 id: 166 unit: void b2RevoluteJoint::SetLimits() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 469 end line: 481 size: 12 LOC McCabe index: 3 number of parameters: 2 id: 167 unit: void b2PrismaticJoint::SetLimits() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 562 end line: 573 size: 12 LOC McCabe index: 3 number of parameters: 2 id: 168 unit: inline void b2Body::SetLinearVelocity() file: Box2D/Dynamics/b2Body.h start line: 499 end line: 512 size: 12 LOC McCabe index: 3 number of parameters: 1 id: 169 unit: inline void b2Body::SetAngularVelocity() file: Box2D/Dynamics/b2Body.h start line: 519 end line: 532 size: 12 LOC McCabe index: 3 number of parameters: 1 id: 170 unit: inline void b2Body::SetSleepingAllowed() file: Box2D/Dynamics/b2Body.h start line: 669 end line: 680 size: 12 LOC McCabe index: 2 number of parameters: 1 id: 171 unit: float32 Normalize() file: Box2D/Common/b2Math.h start line: 125 end line: 137 size: 12 LOC McCabe index: 2 number of parameters: 0 id: 172 unit: void b2Mat33::GetInverse22() file: Box2D/Common/b2Math.cpp start line: 56 end line: 68 size: 12 LOC McCabe index: 2 number of parameters: 1 id: 173 unit: int32 b2DynamicTree::ComputeHeight() file: Box2D/Collision/b2DynamicTree.cpp start line: 561 end line: 574 size: 12 LOC McCabe index: 3 number of parameters: 1 id: 174 unit: inline bool b2PairLessThan() file: Box2D/Collision/b2BroadPhase.h start line: 132 end line: 145 size: 12 LOC McCabe index: 3 number of parameters: 2 id: 175 unit: def run() file: setup.py start line: 0 end line: 0 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 176 unit: void b2Body::SynchronizeFixtures() file: Box2D/Dynamics/b2Body.cpp start line: 443 end line: 454 size: 11 LOC McCabe index: 2 number of parameters: 0 id: 177 unit: void b2World::RayCast() file: Box2D/Dynamics/b2World.cpp start line: 1019 end line: 1029 size: 11 LOC McCabe index: 1 number of parameters: 3 id: 178 unit: inline void b2World::SetAutoClearForces() file: Box2D/Dynamics/b2World.h start line: 326 end line: 336 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 179 unit: inline void b2Contact::SetEnabled() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 242 end line: 252 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 180 unit: bool b2ContactFilter::ShouldCollide() file: Box2D/Dynamics/b2WorldCallbacks.cpp start line: 24 end line: 36 size: 11 LOC McCabe index: 4 number of parameters: 2 id: 181 unit: float32 b2WheelJoint::GetJointTranslation() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 349 end line: 361 size: 11 LOC McCabe index: 1 number of parameters: 0 id: 182 unit: inline void b2Body::SetBullet() file: Box2D/Dynamics/b2Body.h start line: 616 end line: 626 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 183 unit: inline bool b2TestOverlap() file: Box2D/Collision/b2Collision.h start line: 261 end line: 274 size: 11 LOC McCabe index: 5 number of parameters: 2 id: 184 unit: void WriteCache() file: Box2D/Collision/b2Distance.cpp start line: 149 end line: 159 size: 11 LOC McCabe index: 2 number of parameters: 1 id: 185 unit: int32 b2DynamicTree::CreateProxy() file: Box2D/Collision/b2DynamicTree.cpp start line: 108 end line: 122 size: 11 LOC McCabe index: 1 number of parameters: 2 id: 186 unit: void b2EdgeShape::ComputeAABB() file: Box2D/Collision/Shapes/b2EdgeShape.cpp start line: 117 end line: 130 size: 11 LOC McCabe index: 1 number of parameters: 3 id: 187 unit: inline b2EdgeShape::b2EdgeShape() file: Box2D/Collision/Shapes/b2EdgeShape.h start line: 62 end line: 72 size: 11 LOC McCabe index: 1 number of parameters: 0 id: 188 unit: void b2Fixture::DestroyProxies() file: Box2D/Dynamics/b2Fixture.cpp start line: 139 end line: 150 size: 10 LOC McCabe index: 2 number of parameters: 1 id: 189 unit: void b2Contact::InitializeRegisters() file: Box2D/Dynamics/Contacts/b2Contact.cpp start line: 40 end line: 49 size: 10 LOC McCabe index: 1 number of parameters: 0 id: 190 unit: void b2DistanceJointDef::Initialize() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 38 end line: 47 size: 10 LOC McCabe index: 1 number of parameters: 4 id: 191 unit: void b2MotorJointDef::Initialize() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 35 end line: 45 size: 10 LOC McCabe index: 1 number of parameters: 2 id: 192 unit: void b2RevoluteJoint::EnableLimit() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 448 end line: 457 size: 10 LOC McCabe index: 2 number of parameters: 1 id: 193 unit: void b2PrismaticJoint::EnableLimit() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 541 end line: 550 size: 10 LOC McCabe index: 2 number of parameters: 1 id: 194 unit: void b2BlockAllocator::Clear() file: Box2D/Common/b2BlockAllocator.cpp start line: 206 end line: 217 size: 10 LOC McCabe index: 2 number of parameters: 0 id: 195 unit: void b2BroadPhase::UnBufferMove() file: Box2D/Collision/b2BroadPhase.cpp start line: 86 end line: 95 size: 10 LOC McCabe index: 3 number of parameters: 1 id: 196 unit: void b2MotorJoint::SetLinearOffset() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 248 end line: 256 size: 9 LOC McCabe index: 3 number of parameters: 1 id: 197 unit: void b2MotorJoint::SetAngularOffset() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 263 end line: 271 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 198 unit: void b2PrismaticJointDef::Initialize() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 90 end line: 98 size: 9 LOC McCabe index: 1 number of parameters: 4 id: 199 unit: float32 b2PrismaticJoint::GetJointTranslation() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 504 end line: 513 size: 9 LOC McCabe index: 1 number of parameters: 0 id: 200 unit: inline bool b2IsValid() file: Box2D/Common/b2Math.h start line: 31 end line: 41 size: 9 LOC McCabe index: 3 number of parameters: 1 id: 201 unit: inline uint32 b2NextPowerOfTwo() file: Box2D/Common/b2Math.h start line: 687 end line: 695 size: 9 LOC McCabe index: 1 number of parameters: 1 id: 202 unit: bool Contains() file: Box2D/Collision/b2Collision.h start line: 201 end line: 209 size: 9 LOC McCabe index: 5 number of parameters: 1 id: 203 unit: void b2DynamicTree::FreeNode() file: Box2D/Collision/b2DynamicTree.cpp start line: 95 end line: 103 size: 9 LOC McCabe index: 2 number of parameters: 1 id: 204 unit: inline b2ChainShape::b2ChainShape() file: Box2D/Collision/Shapes/b2ChainShape.h start line: 92 end line: 100 size: 9 LOC McCabe index: 1 number of parameters: 0 id: 205 unit: void b2World::ClearForces() file: Box2D/Dynamics/b2World.cpp start line: 965 end line: 972 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 206 unit: void b2Fixture::SetSensor() file: Box2D/Dynamics/b2Fixture.cpp start line: 220 end line: 227 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 207 unit: void b2ChainAndPolygonContact::Evaluate() file: Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp start line: 47 end line: 54 size: 8 LOC McCabe index: 1 number of parameters: 3 id: 208 unit: void b2ChainAndCircleContact::Evaluate() file: Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp start line: 47 end line: 54 size: 8 LOC McCabe index: 1 number of parameters: 3 id: 209 unit: inline void b2Contact::GetWorldManifold() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 232 end line: 240 size: 8 LOC McCabe index: 1 number of parameters: 1 id: 210 unit: void b2WeldJointDef::Initialize() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 37 end line: 44 size: 8 LOC McCabe index: 1 number of parameters: 3 id: 211 unit: void b2MouseJoint::SetTarget() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 52 end line: 59 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 212 unit: void b2WheelJointDef::Initialize() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 39 end line: 46 size: 8 LOC McCabe index: 1 number of parameters: 4 id: 213 unit: void b2RevoluteJointDef::Initialize() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 36 end line: 43 size: 8 LOC McCabe index: 1 number of parameters: 3 id: 214 unit: inline void b2Body::Advance() file: Box2D/Dynamics/b2Body.h start line: 840 end line: 848 size: 8 LOC McCabe index: 1 number of parameters: 1 id: 215 unit: float32 b2Timer::GetMilliseconds() file: Box2D/Common/b2Timer.cpp start line: 52 end line: 59 size: 8 LOC McCabe index: 1 number of parameters: 0 id: 216 unit: inline b2Vec2 b2MulT() file: Box2D/Common/b2Math.h start line: 596 end line: 604 size: 8 LOC McCabe index: 1 number of parameters: 2 id: 217 unit: inline void b2Sweep::Advance() file: Box2D/Common/b2Math.h start line: 713 end line: 720 size: 8 LOC McCabe index: 1 number of parameters: 1 id: 218 unit: int32 b2DynamicTree::GetHeight() file: Box2D/Collision/b2DynamicTree.cpp start line: 523 end line: 531 size: 8 LOC McCabe index: 2 number of parameters: 0 id: 219 unit: void b2DynamicTree::ShiftOrigin() file: Box2D/Collision/b2DynamicTree.cpp start line: 773 end line: 781 size: 8 LOC McCabe index: 2 number of parameters: 1 id: 220 unit: void b2BroadPhase::MoveProxy() file: Box2D/Collision/b2BroadPhase.cpp start line: 57 end line: 64 size: 8 LOC McCabe index: 2 number of parameters: 3 id: 221 unit: void b2World::QueryAABB() file: Box2D/Dynamics/b2World.cpp start line: 986 end line: 992 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 222 unit: void b2FrictionJointDef::Initialize() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 35 end line: 41 size: 7 LOC McCabe index: 1 number of parameters: 3 id: 223 unit: float32 b2PulleyJoint::GetCurrentLengthA() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 309 end line: 315 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 224 unit: float32 b2PulleyJoint::GetCurrentLengthB() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 317 end line: 323 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 225 unit: void Add() file: Box2D/Dynamics/b2Island.h start line: 52 end line: 58 size: 7 LOC McCabe index: 1 number of parameters: 1 id: 226 unit: void b2Log() file: Box2D/Common/b2Settings.cpp start line: 38 end line: 44 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 227 unit: void b2Timer::Reset() file: Box2D/Common/b2Timer.cpp start line: 70 end line: 76 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 228 unit: inline b2Rot b2Mul() file: Box2D/Common/b2Math.h start line: 551 end line: 561 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 229 unit: inline b2Rot b2MulT() file: Box2D/Common/b2Math.h start line: 564 end line: 574 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 230 unit: inline b2Transform b2Mul() file: Box2D/Common/b2Math.h start line: 608 end line: 614 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 231 unit: inline b2Transform b2MulT() file: Box2D/Common/b2Math.h start line: 618 end line: 624 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 232 unit: inline void b2Sweep::GetTransform() file: Box2D/Common/b2Math.h start line: 703 end line: 711 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 233 unit: inline void b2Sweep::Normalize() file: Box2D/Common/b2Math.h start line: 723 end line: 729 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 234 unit: inline bool b2AABB::IsValid() file: Box2D/Collision/b2Collision.h start line: 253 end line: 259 size: 7 LOC McCabe index: 4 number of parameters: 0 id: 235 unit: void b2DynamicTree::DestroyProxy() file: Box2D/Collision/b2DynamicTree.cpp start line: 124 end line: 131 size: 7 LOC McCabe index: 2 number of parameters: 1 id: 236 unit: void b2ChainShape::ComputeMass() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 181 end line: 188 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 237 unit: inline b2PolygonShape::b2PolygonShape() file: Box2D/Collision/Shapes/b2PolygonShape.h start line: 87 end line: 93 size: 7 LOC McCabe index: 1 number of parameters: 0 id: 238 unit: void b2EdgeShape::Set() file: Box2D/Collision/Shapes/b2EdgeShape.cpp start line: 23 end line: 29 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 239 unit: void b2EdgeShape::ComputeMass() file: Box2D/Collision/Shapes/b2EdgeShape.cpp start line: 132 end line: 139 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 240 unit: void b2CircleShape::ComputeAABB() file: Box2D/Collision/Shapes/b2CircleShape.cpp start line: 84 end line: 91 size: 7 LOC McCabe index: 1 number of parameters: 3 id: 241 unit: int32 b2BroadPhase::CreateProxy() file: Box2D/Collision/b2BroadPhase.cpp start line: 42 end line: 48 size: 7 LOC McCabe index: 1 number of parameters: 2 id: 242 unit: void b2CollideEdgeAndPolygon() file: Box2D/Collision/b2CollideEdge.cpp start line: 692 end line: 698 size: 7 LOC McCabe index: 1 number of parameters: 5 id: 243 unit: def get_path() file: devel/windows_release.py start line: 0 end line: 0 size: 6 LOC McCabe index: 2 number of parameters: 2 id: 244 unit: void b2EdgeAndPolygonContact::Evaluate() file: Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp start line: 45 end line: 50 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 245 unit: void b2PolygonAndCircleContact::Evaluate() file: Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp start line: 45 end line: 50 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 246 unit: void b2PolygonContact::Evaluate() file: Box2D/Dynamics/Contacts/b2PolygonContact.cpp start line: 48 end line: 53 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 247 unit: float32 ComputeTOI() file: Box2D/Dynamics/Contacts/b2NullContact.h start line: 29 end line: 34 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 248 unit: void b2CircleContact::Evaluate() file: Box2D/Dynamics/Contacts/b2CircleContact.cpp start line: 48 end line: 53 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 249 unit: void b2EdgeAndCircleContact::Evaluate() file: Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp start line: 45 end line: 50 size: 6 LOC McCabe index: 1 number of parameters: 3 id: 250 unit: float32 b2WheelJoint::GetJointSpeed() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 363 end line: 368 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 251 unit: void b2WheelJoint::EnableMotor() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 375 end line: 380 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 252 unit: void b2WheelJoint::SetMotorSpeed() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 382 end line: 387 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 253 unit: void b2WheelJoint::SetMaxMotorTorque() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 389 end line: 394 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 254 unit: float32 b2RevoluteJoint::GetJointAngle() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 398 end line: 403 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 255 unit: float32 b2RevoluteJoint::GetJointSpeed() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 405 end line: 410 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 256 unit: void b2RevoluteJoint::EnableMotor() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 417 end line: 422 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 257 unit: void b2RevoluteJoint::SetMotorSpeed() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 429 end line: 434 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 258 unit: void b2RevoluteJoint::SetMaxMotorTorque() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 436 end line: 441 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 259 unit: void b2PrismaticJoint::EnableMotor() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 580 end line: 585 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 260 unit: void b2PrismaticJoint::SetMotorSpeed() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 587 end line: 592 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 261 unit: void b2PrismaticJoint::SetMaxMotorForce() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 594 end line: 599 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 262 unit: inline void b2Body::GetMassData() file: Box2D/Dynamics/b2Body.h start line: 549 end line: 554 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 263 unit: void Clear() file: Box2D/Dynamics/b2Island.h start line: 41 end line: 46 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 264 unit: T Pop() file: Box2D/Common/b2GrowableStack.h start line: 65 end line: 70 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 265 unit: void b2Timer::Reset() file: Box2D/Common/b2Timer.cpp start line: 45 end line: 50 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 266 unit: float32 b2Timer::GetMilliseconds() file: Box2D/Common/b2Timer.cpp start line: 78 end line: 83 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 267 unit: void SetZero() file: Box2D/Common/b2Math.h start line: 282 end line: 287 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 268 unit: inline b2Mat22 b2MulT() file: Box2D/Common/b2Math.h start line: 531 end line: 536 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 269 unit: inline b2Vec2 b2Mul() file: Box2D/Common/b2Math.h start line: 588 end line: 594 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 270 unit: template inline void b2Swap() file: Box2D/Common/b2Math.h start line: 675 end line: 680 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 271 unit: float32 GetPerimeter() file: Box2D/Collision/b2Collision.h start line: 179 end line: 184 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 272 unit: bool b2ChainShape::TestPoint() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 136 end line: 141 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 273 unit: bool b2EdgeShape::TestPoint() file: Box2D/Collision/Shapes/b2EdgeShape.cpp start line: 44 end line: 49 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 274 unit: bool b2CircleShape::TestPoint() file: Box2D/Collision/Shapes/b2CircleShape.cpp start line: 36 end line: 41 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 275 unit: void b2CircleShape::ComputeMass() file: Box2D/Collision/Shapes/b2CircleShape.cpp start line: 93 end line: 100 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 276 unit: inline b2CircleShape::b2CircleShape() file: Box2D/Collision/Shapes/b2CircleShape.h start line: 65 end line: 70 size: 6 LOC McCabe index: 1 number of parameters: 0 id: 277 unit: void b2BroadPhase::DestroyProxy() file: Box2D/Collision/b2BroadPhase.cpp start line: 50 end line: 55 size: 6 LOC McCabe index: 1 number of parameters: 1 id: 278 unit: inline bool b2BroadPhase::TestOverlap() file: Box2D/Collision/b2BroadPhase.h start line: 152 end line: 157 size: 6 LOC McCabe index: 1 number of parameters: 2 id: 279 unit: bool QueryCallback() file: Box2D/Dynamics/b2World.cpp start line: 976 end line: 980 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 280 unit: void b2Fixture::SetFilterData() file: Box2D/Dynamics/b2Fixture.cpp start line: 176 end line: 181 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 281 unit: void b2ChainAndPolygonContact::Destroy() file: Box2D/Dynamics/Contacts/b2ChainAndPolygonContact.cpp start line: 34 end line: 38 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 282 unit: void b2EdgeAndPolygonContact::Destroy() file: Box2D/Dynamics/Contacts/b2EdgeAndPolygonContact.cpp start line: 32 end line: 36 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 283 unit: void b2ChainAndCircleContact::Destroy() file: Box2D/Dynamics/Contacts/b2ChainAndCircleContact.cpp start line: 34 end line: 38 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 284 unit: void b2PolygonAndCircleContact::Destroy() file: Box2D/Dynamics/Contacts/b2PolygonAndCircleContact.cpp start line: 32 end line: 36 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 285 unit: void b2PolygonContact::Destroy() file: Box2D/Dynamics/Contacts/b2PolygonContact.cpp start line: 35 end line: 39 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 286 unit: void b2CircleContact::Destroy() file: Box2D/Dynamics/Contacts/b2CircleContact.cpp start line: 35 end line: 39 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 287 unit: void b2EdgeAndCircleContact::Destroy() file: Box2D/Dynamics/Contacts/b2EdgeAndCircleContact.cpp start line: 32 end line: 36 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 288 unit: b2Vec2 b2WeldJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 302 end line: 306 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 289 unit: bool b2MouseJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 193 end line: 197 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 290 unit: bool b2FrictionJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 188 end line: 193 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 291 unit: void b2FrictionJoint::SetMaxForce() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 215 end line: 219 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 292 unit: void b2FrictionJoint::SetMaxTorque() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 226 end line: 230 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 293 unit: b2Vec2 b2DistanceJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 233 end line: 237 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 294 unit: float32 b2DistanceJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 239 end line: 243 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 295 unit: bool b2MotorJoint::SolvePositionConstraints() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 199 end line: 204 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 296 unit: void b2MotorJoint::SetMaxForce() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 226 end line: 230 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 297 unit: void b2MotorJoint::SetMaxTorque() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 237 end line: 241 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 298 unit: b2Vec2 b2RevoluteJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 387 end line: 391 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 299 unit: b2Vec2 b2GearJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 380 end line: 384 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 300 unit: float32 b2GearJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 386 end line: 390 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 301 unit: void b2GearJoint::SetRatio() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 392 end line: 396 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 302 unit: b2Vec2 b2PulleyJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 272 end line: 276 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 303 unit: float32 b2PulleyJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 278 end line: 282 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 304 unit: void b2PulleyJoint::ShiftOrigin() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 344 end line: 348 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 305 unit: b2Vec2 b2RopeJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 206 end line: 210 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 306 unit: float32 b2RopeJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 212 end line: 216 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 307 unit: inline void b2Body::SynchronizeTransform() file: Box2D/Dynamics/b2Body.h start line: 834 end line: 838 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 308 unit: inline void b2Fixture::SetDensity() file: Box2D/Dynamics/b2Fixture.h start line: 293 end line: 297 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 309 unit: virtual void PreSolve() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 102 end line: 106 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 310 unit: virtual void PostSolve() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 114 end line: 118 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 311 unit: void Add() file: Box2D/Dynamics/b2Island.h start line: 60 end line: 64 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 312 unit: void Add() file: Box2D/Dynamics/b2Island.h start line: 66 end line: 70 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 313 unit: void Set() file: Box2D/Common/b2Math.h start line: 214 end line: 218 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 314 unit: void SetIdentity() file: Box2D/Common/b2Math.h start line: 221 end line: 225 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 315 unit: void SetZero() file: Box2D/Common/b2Math.h start line: 228 end line: 232 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 316 unit: explicit b2Rot() file: Box2D/Common/b2Math.h start line: 315 end line: 320 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 317 unit: void Set() file: Box2D/Common/b2Math.h start line: 323 end line: 328 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 318 unit: void SetIdentity() file: Box2D/Common/b2Math.h start line: 331 end line: 335 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 319 unit: void SetIdentity() file: Box2D/Common/b2Math.h start line: 370 end line: 374 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 320 unit: void Set() file: Box2D/Common/b2Math.h start line: 377 end line: 381 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 321 unit: inline float32 b2Distance() file: Box2D/Common/b2Math.h start line: 478 end line: 482 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 322 unit: inline float32 b2DistanceSquared() file: Box2D/Common/b2Math.h start line: 484 end line: 488 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 323 unit: inline bool b2IsPowerOfTwo() file: Box2D/Common/b2Math.h start line: 697 end line: 701 size: 5 LOC McCabe index: 2 number of parameters: 1 id: 324 unit: void Combine() file: Box2D/Collision/b2Collision.h start line: 187 end line: 191 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 325 unit: void Combine() file: Box2D/Collision/b2Collision.h start line: 194 end line: 198 size: 5 LOC McCabe index: 1 number of parameters: 2 id: 326 unit: int32 b2DynamicTree::ComputeHeight() file: Box2D/Collision/b2DynamicTree.cpp start line: 576 end line: 580 size: 5 LOC McCabe index: 1 number of parameters: 0 id: 327 unit: void b2ChainShape::SetPrevVertex() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 74 end line: 78 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 328 unit: void b2ChainShape::SetNextVertex() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 80 end line: 84 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 329 unit: inline int32 b2CircleShape::GetSupport() file: Box2D/Collision/Shapes/b2CircleShape.h start line: 72 end line: 76 size: 5 LOC McCabe index: 1 number of parameters: 1 id: 330 unit: void b2World::SetDestructionListener() file: Box2D/Dynamics/b2World.cpp start line: 87 end line: 90 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 331 unit: void b2World::SetContactFilter() file: Box2D/Dynamics/b2World.cpp start line: 92 end line: 95 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 332 unit: void b2World::SetContactListener() file: Box2D/Dynamics/b2World.cpp start line: 97 end line: 100 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 333 unit: void b2World::SetDebugDraw() file: Box2D/Dynamics/b2World.cpp start line: 102 end line: 105 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 334 unit: int32 b2World::GetProxyCount() file: Box2D/Dynamics/b2World.cpp start line: 1239 end line: 1242 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 335 unit: int32 b2World::GetTreeHeight() file: Box2D/Dynamics/b2World.cpp start line: 1244 end line: 1247 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 336 unit: int32 b2World::GetTreeBalance() file: Box2D/Dynamics/b2World.cpp start line: 1249 end line: 1252 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 337 unit: float32 b2World::GetTreeQuality() file: Box2D/Dynamics/b2World.cpp start line: 1254 end line: 1257 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 338 unit: inline int32 b2World::GetBodyCount() file: Box2D/Dynamics/b2World.h start line: 296 end line: 299 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 339 unit: inline int32 b2World::GetJointCount() file: Box2D/Dynamics/b2World.h start line: 301 end line: 304 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 340 unit: inline int32 b2World::GetContactCount() file: Box2D/Dynamics/b2World.h start line: 306 end line: 309 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 341 unit: inline void b2World::SetGravity() file: Box2D/Dynamics/b2World.h start line: 311 end line: 314 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 342 unit: inline b2Vec2 b2World::GetGravity() file: Box2D/Dynamics/b2World.h start line: 316 end line: 319 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 343 unit: inline bool b2World::IsLocked() file: Box2D/Dynamics/b2World.h start line: 321 end line: 324 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 344 unit: inline bool b2World::GetAutoClearForces() file: Box2D/Dynamics/b2World.h start line: 339 end line: 342 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 345 unit: inline float32 b2MixFriction() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 37 end line: 40 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 346 unit: inline float32 b2MixRestitution() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 44 end line: 47 size: 4 LOC McCabe index: 2 number of parameters: 2 id: 347 unit: inline bool b2Contact::IsEnabled() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 254 end line: 257 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 348 unit: inline bool b2Contact::IsTouching() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 259 end line: 262 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 349 unit: inline int32 b2Contact::GetChildIndexA() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 289 end line: 292 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 350 unit: inline int32 b2Contact::GetChildIndexB() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 299 end line: 302 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 351 unit: inline void b2Contact::FlagForFiltering() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 304 end line: 307 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 352 unit: inline void b2Contact::SetFriction() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 309 end line: 312 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 353 unit: inline float32 b2Contact::GetFriction() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 314 end line: 317 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 354 unit: inline void b2Contact::ResetFriction() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 319 end line: 322 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 355 unit: inline void b2Contact::SetRestitution() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 324 end line: 327 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 356 unit: inline float32 b2Contact::GetRestitution() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 329 end line: 332 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 357 unit: inline void b2Contact::ResetRestitution() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 334 end line: 337 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 358 unit: inline void b2Contact::SetTangentSpeed() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 339 end line: 342 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 359 unit: inline float32 b2Contact::GetTangentSpeed() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 344 end line: 347 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 360 unit: b2Vec2 b2WeldJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 292 end line: 295 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 361 unit: b2Vec2 b2WeldJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 297 end line: 300 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 362 unit: float32 b2WeldJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2WeldJoint.cpp start line: 308 end line: 311 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 363 unit: void b2MouseJoint::SetMaxForce() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 66 end line: 69 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 364 unit: float32 b2MouseJoint::GetMaxForce() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 71 end line: 74 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 365 unit: void b2MouseJoint::SetFrequency() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 76 end line: 79 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 366 unit: float32 b2MouseJoint::GetFrequency() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 81 end line: 84 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 367 unit: void b2MouseJoint::SetDampingRatio() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 86 end line: 89 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 368 unit: float32 b2MouseJoint::GetDampingRatio() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 91 end line: 94 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 369 unit: b2Vec2 b2MouseJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 199 end line: 202 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 370 unit: b2Vec2 b2MouseJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 204 end line: 207 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 371 unit: b2Vec2 b2MouseJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 209 end line: 212 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 372 unit: float32 b2MouseJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 214 end line: 217 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 373 unit: void b2MouseJoint::ShiftOrigin() file: Box2D/Dynamics/Joints/b2MouseJoint.cpp start line: 219 end line: 222 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 374 unit: b2Vec2 b2FrictionJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 195 end line: 198 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 375 unit: b2Vec2 b2FrictionJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 200 end line: 203 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 376 unit: b2Vec2 b2FrictionJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 205 end line: 208 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 377 unit: float32 b2FrictionJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 210 end line: 213 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 378 unit: float32 b2FrictionJoint::GetMaxForce() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 221 end line: 224 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 379 unit: float32 b2FrictionJoint::GetMaxTorque() file: Box2D/Dynamics/Joints/b2FrictionJoint.cpp start line: 232 end line: 235 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 380 unit: inline float32 b2PrismaticJoint::GetMotorSpeed() file: Box2D/Dynamics/Joints/b2PrismaticJoint.h start line: 191 end line: 194 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 381 unit: inline void b2DistanceJoint::SetLength() file: Box2D/Dynamics/Joints/b2DistanceJoint.h start line: 139 end line: 142 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 382 unit: inline float32 b2DistanceJoint::GetLength() file: Box2D/Dynamics/Joints/b2DistanceJoint.h start line: 144 end line: 147 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 383 unit: inline void b2DistanceJoint::SetFrequency() file: Box2D/Dynamics/Joints/b2DistanceJoint.h start line: 149 end line: 152 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 384 unit: inline float32 b2DistanceJoint::GetFrequency() file: Box2D/Dynamics/Joints/b2DistanceJoint.h start line: 154 end line: 157 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 385 unit: inline void b2DistanceJoint::SetDampingRatio() file: Box2D/Dynamics/Joints/b2DistanceJoint.h start line: 159 end line: 162 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 386 unit: inline float32 b2DistanceJoint::GetDampingRatio() file: Box2D/Dynamics/Joints/b2DistanceJoint.h start line: 164 end line: 167 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 387 unit: b2Vec2 b2DistanceJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 223 end line: 226 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 388 unit: b2Vec2 b2DistanceJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2DistanceJoint.cpp start line: 228 end line: 231 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 389 unit: b2Vec2 b2WheelJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 329 end line: 332 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 390 unit: b2Vec2 b2WheelJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 334 end line: 337 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 391 unit: b2Vec2 b2WheelJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 339 end line: 342 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 392 unit: float32 b2WheelJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 344 end line: 347 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 393 unit: bool b2WheelJoint::IsMotorEnabled() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 370 end line: 373 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 394 unit: float32 b2WheelJoint::GetMotorTorque() file: Box2D/Dynamics/Joints/b2WheelJoint.cpp start line: 396 end line: 399 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 395 unit: b2Vec2 b2MotorJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 206 end line: 209 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 396 unit: b2Vec2 b2MotorJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 211 end line: 214 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 397 unit: b2Vec2 b2MotorJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 216 end line: 219 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 398 unit: float32 b2MotorJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 221 end line: 224 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 399 unit: float32 b2MotorJoint::GetMaxForce() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 232 end line: 235 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 400 unit: float32 b2MotorJoint::GetMaxTorque() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 243 end line: 246 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 401 unit: float32 b2MotorJoint::GetAngularOffset() file: Box2D/Dynamics/Joints/b2MotorJoint.cpp start line: 273 end line: 276 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 402 unit: inline b2JointType b2Joint::GetType() file: Box2D/Dynamics/Joints/b2Joint.h start line: 186 end line: 189 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 403 unit: inline void b2Joint::SetUserData() file: Box2D/Dynamics/Joints/b2Joint.h start line: 216 end line: 219 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 404 unit: inline bool b2Joint::GetCollideConnected() file: Box2D/Dynamics/Joints/b2Joint.h start line: 221 end line: 224 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 405 unit: inline float32 b2RevoluteJoint::GetMotorSpeed() file: Box2D/Dynamics/Joints/b2RevoluteJoint.h start line: 199 end line: 202 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 406 unit: b2Vec2 b2RevoluteJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 377 end line: 380 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 407 unit: b2Vec2 b2RevoluteJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 382 end line: 385 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 408 unit: float32 b2RevoluteJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 393 end line: 396 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 409 unit: bool b2RevoluteJoint::IsMotorEnabled() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 412 end line: 415 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 410 unit: float32 b2RevoluteJoint::GetMotorTorque() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 424 end line: 427 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 411 unit: bool b2RevoluteJoint::IsLimitEnabled() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 443 end line: 446 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 412 unit: float32 b2RevoluteJoint::GetLowerLimit() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 459 end line: 462 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 413 unit: float32 b2RevoluteJoint::GetUpperLimit() file: Box2D/Dynamics/Joints/b2RevoluteJoint.cpp start line: 464 end line: 467 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 414 unit: b2Vec2 b2GearJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 370 end line: 373 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 415 unit: b2Vec2 b2GearJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 375 end line: 378 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 416 unit: float32 b2GearJoint::GetRatio() file: Box2D/Dynamics/Joints/b2GearJoint.cpp start line: 398 end line: 401 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 417 unit: bool b2Joint::IsActive() file: Box2D/Dynamics/Joints/b2Joint.cpp start line: 208 end line: 211 size: 4 LOC McCabe index: 2 number of parameters: 0 id: 418 unit: b2Vec2 b2PrismaticJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 484 end line: 487 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 419 unit: b2Vec2 b2PrismaticJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 489 end line: 492 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 420 unit: b2Vec2 b2PrismaticJoint::GetReactionForce() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 494 end line: 497 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 421 unit: float32 b2PrismaticJoint::GetReactionTorque() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 499 end line: 502 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 422 unit: bool b2PrismaticJoint::IsLimitEnabled() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 536 end line: 539 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 423 unit: float32 b2PrismaticJoint::GetLowerLimit() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 552 end line: 555 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 424 unit: float32 b2PrismaticJoint::GetUpperLimit() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 557 end line: 560 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 425 unit: bool b2PrismaticJoint::IsMotorEnabled() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 575 end line: 578 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 426 unit: float32 b2PrismaticJoint::GetMotorForce() file: Box2D/Dynamics/Joints/b2PrismaticJoint.cpp start line: 601 end line: 604 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 427 unit: b2Vec2 b2PulleyJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 262 end line: 265 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 428 unit: b2Vec2 b2PulleyJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 267 end line: 270 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 429 unit: b2Vec2 b2PulleyJoint::GetGroundAnchorA() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 284 end line: 287 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 430 unit: b2Vec2 b2PulleyJoint::GetGroundAnchorB() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 289 end line: 292 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 431 unit: float32 b2PulleyJoint::GetLengthA() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 294 end line: 297 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 432 unit: float32 b2PulleyJoint::GetLengthB() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 299 end line: 302 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 433 unit: float32 b2PulleyJoint::GetRatio() file: Box2D/Dynamics/Joints/b2PulleyJoint.cpp start line: 304 end line: 307 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 434 unit: inline float32 b2WheelJoint::GetMotorSpeed() file: Box2D/Dynamics/Joints/b2WheelJoint.h start line: 183 end line: 186 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 435 unit: inline float32 b2WheelJoint::GetMaxMotorTorque() file: Box2D/Dynamics/Joints/b2WheelJoint.h start line: 188 end line: 191 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 436 unit: inline void b2WheelJoint::SetSpringFrequencyHz() file: Box2D/Dynamics/Joints/b2WheelJoint.h start line: 193 end line: 196 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 437 unit: inline float32 b2WheelJoint::GetSpringFrequencyHz() file: Box2D/Dynamics/Joints/b2WheelJoint.h start line: 198 end line: 201 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 438 unit: inline void b2WheelJoint::SetSpringDampingRatio() file: Box2D/Dynamics/Joints/b2WheelJoint.h start line: 203 end line: 206 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 439 unit: inline float32 b2WheelJoint::GetSpringDampingRatio() file: Box2D/Dynamics/Joints/b2WheelJoint.h start line: 208 end line: 211 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 440 unit: b2Vec2 b2RopeJoint::GetAnchorA() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 196 end line: 199 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 441 unit: b2Vec2 b2RopeJoint::GetAnchorB() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 201 end line: 204 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 442 unit: float32 b2RopeJoint::GetMaxLength() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 218 end line: 221 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 443 unit: b2LimitState b2RopeJoint::GetLimitState() file: Box2D/Dynamics/Joints/b2RopeJoint.cpp start line: 223 end line: 226 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 444 unit: inline b2BodyType b2Body::GetType() file: Box2D/Dynamics/b2Body.h start line: 469 end line: 472 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 445 unit: inline float32 b2Body::GetAngle() file: Box2D/Dynamics/b2Body.h start line: 484 end line: 487 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 446 unit: inline float32 b2Body::GetAngularVelocity() file: Box2D/Dynamics/b2Body.h start line: 534 end line: 537 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 447 unit: inline float32 b2Body::GetMass() file: Box2D/Dynamics/b2Body.h start line: 539 end line: 542 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 448 unit: inline float32 b2Body::GetInertia() file: Box2D/Dynamics/b2Body.h start line: 544 end line: 547 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 449 unit: inline b2Vec2 b2Body::GetWorldPoint() file: Box2D/Dynamics/b2Body.h start line: 556 end line: 559 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 450 unit: inline b2Vec2 b2Body::GetWorldVector() file: Box2D/Dynamics/b2Body.h start line: 561 end line: 564 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 451 unit: inline b2Vec2 b2Body::GetLocalPoint() file: Box2D/Dynamics/b2Body.h start line: 566 end line: 569 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 452 unit: inline b2Vec2 b2Body::GetLocalVector() file: Box2D/Dynamics/b2Body.h start line: 571 end line: 574 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 453 unit: inline b2Vec2 b2Body::GetLinearVelocityFromWorldPoint() file: Box2D/Dynamics/b2Body.h start line: 576 end line: 579 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 454 unit: inline b2Vec2 b2Body::GetLinearVelocityFromLocalPoint() file: Box2D/Dynamics/b2Body.h start line: 581 end line: 584 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 455 unit: inline float32 b2Body::GetLinearDamping() file: Box2D/Dynamics/b2Body.h start line: 586 end line: 589 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 456 unit: inline void b2Body::SetLinearDamping() file: Box2D/Dynamics/b2Body.h start line: 591 end line: 594 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 457 unit: inline float32 b2Body::GetAngularDamping() file: Box2D/Dynamics/b2Body.h start line: 596 end line: 599 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 458 unit: inline void b2Body::SetAngularDamping() file: Box2D/Dynamics/b2Body.h start line: 601 end line: 604 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 459 unit: inline float32 b2Body::GetGravityScale() file: Box2D/Dynamics/b2Body.h start line: 606 end line: 609 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 460 unit: inline void b2Body::SetGravityScale() file: Box2D/Dynamics/b2Body.h start line: 611 end line: 614 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 461 unit: inline bool b2Body::IsBullet() file: Box2D/Dynamics/b2Body.h start line: 628 end line: 631 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 462 unit: inline bool b2Body::IsAwake() file: Box2D/Dynamics/b2Body.h start line: 654 end line: 657 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 463 unit: inline bool b2Body::IsActive() file: Box2D/Dynamics/b2Body.h start line: 659 end line: 662 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 464 unit: inline bool b2Body::IsFixedRotation() file: Box2D/Dynamics/b2Body.h start line: 664 end line: 667 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 465 unit: inline bool b2Body::IsSleepingAllowed() file: Box2D/Dynamics/b2Body.h start line: 682 end line: 685 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 466 unit: inline void b2Body::SetUserData() file: Box2D/Dynamics/b2Body.h start line: 727 end line: 730 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 467 unit: inline b2Shape::Type b2Fixture::GetType() file: Box2D/Dynamics/b2Fixture.h start line: 238 end line: 241 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 468 unit: inline bool b2Fixture::IsSensor() file: Box2D/Dynamics/b2Fixture.h start line: 253 end line: 256 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 469 unit: inline void b2Fixture::SetUserData() file: Box2D/Dynamics/b2Fixture.h start line: 268 end line: 271 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 470 unit: inline float32 b2Fixture::GetDensity() file: Box2D/Dynamics/b2Fixture.h start line: 299 end line: 302 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 471 unit: inline float32 b2Fixture::GetFriction() file: Box2D/Dynamics/b2Fixture.h start line: 304 end line: 307 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 472 unit: inline void b2Fixture::SetFriction() file: Box2D/Dynamics/b2Fixture.h start line: 309 end line: 312 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 473 unit: inline float32 b2Fixture::GetRestitution() file: Box2D/Dynamics/b2Fixture.h start line: 314 end line: 317 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 474 unit: inline void b2Fixture::SetRestitution() file: Box2D/Dynamics/b2Fixture.h start line: 319 end line: 322 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 475 unit: inline bool b2Fixture::TestPoint() file: Box2D/Dynamics/b2Fixture.h start line: 324 end line: 327 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 476 unit: inline bool b2Fixture::RayCast() file: Box2D/Dynamics/b2Fixture.h start line: 329 end line: 332 size: 4 LOC McCabe index: 1 number of parameters: 3 id: 477 unit: inline void b2Fixture::GetMassData() file: Box2D/Dynamics/b2Fixture.h start line: 334 end line: 337 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 478 unit: void b2ContactManager::FindNewContacts() file: Box2D/Dynamics/b2ContactManager.cpp start line: 172 end line: 175 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 479 unit: void b2Draw::SetFlags() file: Box2D/Common/b2Draw.cpp start line: 26 end line: 29 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 480 unit: uint32 b2Draw::GetFlags() file: Box2D/Common/b2Draw.cpp start line: 31 end line: 34 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 481 unit: void b2Draw::AppendFlags() file: Box2D/Common/b2Draw.cpp start line: 36 end line: 39 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 482 unit: void b2Draw::ClearFlags() file: Box2D/Common/b2Draw.cpp start line: 41 end line: 44 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 483 unit: int32 GetCount() file: Box2D/Common/b2GrowableStack.h start line: 72 end line: 75 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 484 unit: void b2Free() file: Box2D/Common/b2Settings.cpp start line: 32 end line: 35 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 485 unit: float32 b2Timer::GetMilliseconds() file: Box2D/Common/b2Timer.cpp start line: 95 end line: 98 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 486 unit: float32 operator() file: Box2D/Common/b2Math.h start line: 82 end line: 85 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 487 unit: float32 Length() file: Box2D/Common/b2Math.h start line: 112 end line: 115 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 488 unit: float32 LengthSquared() file: Box2D/Common/b2Math.h start line: 119 end line: 122 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 489 unit: bool IsValid() file: Box2D/Common/b2Math.h start line: 140 end line: 143 size: 4 LOC McCabe index: 2 number of parameters: 0 id: 490 unit: b2Vec2 Skew() file: Box2D/Common/b2Math.h start line: 146 end line: 149 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 491 unit: float32 GetAngle() file: Box2D/Common/b2Math.h start line: 338 end line: 341 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 492 unit: b2Vec2 GetXAxis() file: Box2D/Common/b2Math.h start line: 344 end line: 347 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 493 unit: b2Vec2 GetYAxis() file: Box2D/Common/b2Math.h start line: 350 end line: 353 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 494 unit: inline float32 b2Dot() file: Box2D/Common/b2Math.h start line: 417 end line: 420 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 495 unit: inline float32 b2Cross() file: Box2D/Common/b2Math.h start line: 423 end line: 426 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 496 unit: inline b2Vec2 b2Cross() file: Box2D/Common/b2Math.h start line: 430 end line: 433 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 497 unit: inline b2Vec2 b2Cross() file: Box2D/Common/b2Math.h start line: 437 end line: 440 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 498 unit: inline b2Vec2 b2Mul() file: Box2D/Common/b2Math.h start line: 444 end line: 447 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 499 unit: inline b2Vec2 b2MulT() file: Box2D/Common/b2Math.h start line: 451 end line: 454 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 500 unit: inline float32 b2Dot() file: Box2D/Common/b2Math.h start line: 508 end line: 511 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 501 unit: inline b2Vec3 b2Cross() file: Box2D/Common/b2Math.h start line: 514 end line: 517 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 502 unit: inline b2Mat22 b2Mul() file: Box2D/Common/b2Math.h start line: 525 end line: 528 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 503 unit: inline b2Vec3 b2Mul() file: Box2D/Common/b2Math.h start line: 539 end line: 542 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 504 unit: inline b2Vec2 b2Mul22() file: Box2D/Common/b2Math.h start line: 545 end line: 548 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 505 unit: inline b2Vec2 b2Mul() file: Box2D/Common/b2Math.h start line: 577 end line: 580 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 506 unit: inline b2Vec2 b2MulT() file: Box2D/Common/b2Math.h start line: 583 end line: 586 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 507 unit: inline T b2Abs() file: Box2D/Common/b2Math.h start line: 627 end line: 630 size: 4 LOC McCabe index: 2 number of parameters: 1 id: 508 unit: inline b2Vec2 b2Abs() file: Box2D/Common/b2Math.h start line: 632 end line: 635 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 509 unit: inline b2Mat22 b2Abs() file: Box2D/Common/b2Math.h start line: 637 end line: 640 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 510 unit: inline T b2Min() file: Box2D/Common/b2Math.h start line: 643 end line: 646 size: 4 LOC McCabe index: 2 number of parameters: 2 id: 511 unit: inline b2Vec2 b2Min() file: Box2D/Common/b2Math.h start line: 648 end line: 651 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 512 unit: inline T b2Max() file: Box2D/Common/b2Math.h start line: 654 end line: 657 size: 4 LOC McCabe index: 2 number of parameters: 2 id: 513 unit: inline b2Vec2 b2Max() file: Box2D/Common/b2Math.h start line: 659 end line: 662 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 514 unit: inline T b2Clamp() file: Box2D/Common/b2Math.h start line: 665 end line: 668 size: 4 LOC McCabe index: 1 number of parameters: 3 id: 515 unit: inline b2Vec2 b2Clamp() file: Box2D/Common/b2Math.h start line: 670 end line: 673 size: 4 LOC McCabe index: 1 number of parameters: 3 id: 516 unit: int32 b2StackAllocator::GetMaxAllocation() file: Box2D/Common/b2StackAllocator.cpp start line: 80 end line: 83 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 517 unit: b2Vec2 GetCenter() file: Box2D/Collision/b2Collision.h start line: 167 end line: 170 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 518 unit: b2Vec2 GetExtents() file: Box2D/Collision/b2Collision.h start line: 173 end line: 176 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 519 unit: bool IsLeaf() file: Box2D/Collision/b2DynamicTree.h start line: 30 end line: 33 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 520 unit: int32 b2ChainShape::GetChildCount() file: Box2D/Collision/Shapes/b2ChainShape.cpp start line: 98 end line: 102 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 521 unit: inline b2Shape::Type b2Shape::GetType() file: Box2D/Collision/Shapes/b2Shape.h start line: 96 end line: 99 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 522 unit: int32 b2EdgeShape::GetChildCount() file: Box2D/Collision/Shapes/b2EdgeShape.cpp start line: 39 end line: 42 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 523 unit: int32 b2CircleShape::GetChildCount() file: Box2D/Collision/Shapes/b2CircleShape.cpp start line: 31 end line: 34 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 524 unit: int32 b2PolygonShape::GetChildCount() file: Box2D/Collision/Shapes/b2PolygonShape.cpp start line: 69 end line: 72 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 525 unit: void b2BroadPhase::TouchProxy() file: Box2D/Collision/b2BroadPhase.cpp start line: 66 end line: 69 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 526 unit: inline int32 b2BroadPhase::GetProxyCount() file: Box2D/Collision/b2BroadPhase.h start line: 164 end line: 167 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 527 unit: inline int32 b2BroadPhase::GetTreeHeight() file: Box2D/Collision/b2BroadPhase.h start line: 169 end line: 172 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 528 unit: inline int32 b2BroadPhase::GetTreeBalance() file: Box2D/Collision/b2BroadPhase.h start line: 174 end line: 177 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 529 unit: inline float32 b2BroadPhase::GetTreeQuality() file: Box2D/Collision/b2BroadPhase.h start line: 179 end line: 182 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 530 unit: inline void b2BroadPhase::Query() file: Box2D/Collision/b2BroadPhase.h start line: 241 end line: 244 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 531 unit: inline void b2BroadPhase::RayCast() file: Box2D/Collision/b2BroadPhase.h start line: 247 end line: 250 size: 4 LOC McCabe index: 1 number of parameters: 2 id: 532 unit: inline void b2BroadPhase::ShiftOrigin() file: Box2D/Collision/b2BroadPhase.h start line: 252 end line: 255 size: 4 LOC McCabe index: 1 number of parameters: 1 id: 533 unit: inline int32 b2DistanceProxy::GetVertexCount() file: Box2D/Collision/b2Distance.h start line: 96 end line: 99 size: 4 LOC McCabe index: 1 number of parameters: 0 id: 534 unit: void b2Timer::Reset() file: Box2D/Common/b2Timer.cpp start line: 91 end line: 93 size: 3 LOC McCabe index: 1 number of parameters: 0 id: 535 unit: bool GetAllowSleeping() file: Box2D/Dynamics/b2World.h start line: 146 end line: 146 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 536 unit: void SetWarmStarting() file: Box2D/Dynamics/b2World.h start line: 149 end line: 149 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 537 unit: bool GetWarmStarting() file: Box2D/Dynamics/b2World.h start line: 150 end line: 150 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 538 unit: void SetContinuousPhysics() file: Box2D/Dynamics/b2World.h start line: 153 end line: 153 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 539 unit: bool GetContinuousPhysics() file: Box2D/Dynamics/b2World.h start line: 154 end line: 154 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 540 unit: void SetSubStepping() file: Box2D/Dynamics/b2World.h start line: 157 end line: 157 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 541 unit: bool GetSubStepping() file: Box2D/Dynamics/b2World.h start line: 158 end line: 158 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 542 unit: virtual ~b2Contact() file: Box2D/Dynamics/Contacts/b2Contact.h start line: 188 end line: 188 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 543 unit: void Evaluate() file: Box2D/Dynamics/Contacts/b2NullContact.h start line: 28 end line: 28 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 544 unit: float32 GetReferenceAngle() file: Box2D/Dynamics/Joints/b2PrismaticJoint.h start line: 105 end line: 105 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 545 unit: float32 GetMaxMotorForce() file: Box2D/Dynamics/Joints/b2PrismaticJoint.h start line: 142 end line: 142 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 546 unit: void SetMaxLength() file: Box2D/Dynamics/Joints/b2RopeJoint.h start line: 74 end line: 74 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 547 unit: float32 GetReferenceAngle() file: Box2D/Dynamics/Joints/b2WeldJoint.h start line: 78 end line: 78 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 548 unit: void SetFrequency() file: Box2D/Dynamics/Joints/b2WeldJoint.h start line: 81 end line: 81 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 549 unit: float32 GetFrequency() file: Box2D/Dynamics/Joints/b2WeldJoint.h start line: 82 end line: 82 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 550 unit: void SetDampingRatio() file: Box2D/Dynamics/Joints/b2WeldJoint.h start line: 85 end line: 85 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 551 unit: float32 GetDampingRatio() file: Box2D/Dynamics/Joints/b2WeldJoint.h start line: 86 end line: 86 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 552 unit: void Dump() file: Box2D/Dynamics/Joints/b2MouseJoint.h start line: 93 end line: 93 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 553 unit: virtual void Dump() file: Box2D/Dynamics/Joints/b2Joint.h start line: 147 end line: 147 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 554 unit: virtual void ShiftOrigin() file: Box2D/Dynamics/Joints/b2Joint.h start line: 150 end line: 150 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 555 unit: virtual ~b2Joint() file: Box2D/Dynamics/Joints/b2Joint.h start line: 162 end line: 162 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 556 unit: float32 GetReferenceAngle() file: Box2D/Dynamics/Joints/b2RevoluteJoint.h start line: 103 end line: 103 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 557 unit: float32 GetMaxMotorTorque() file: Box2D/Dynamics/Joints/b2RevoluteJoint.h start line: 140 end line: 140 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 558 unit: virtual ~b2DestructionListener() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 39 end line: 39 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 559 unit: virtual ~b2ContactFilter() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 560 unit: virtual ~b2ContactListener() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 84 end line: 84 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 561 unit: virtual void BeginContact() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 87 end line: 87 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 562 unit: virtual void EndContact() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 90 end line: 90 size: 1 LOC McCabe index: 1 number of parameters: 1 id: 563 unit: virtual ~b2QueryCallback() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 126 end line: 126 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 564 unit: virtual ~b2RayCastCallback() file: Box2D/Dynamics/b2WorldCallbacks.h start line: 138 end line: 138 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 565 unit: void SetZero() file: Box2D/Common/b2Math.h start line: 73 end line: 73 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 566 unit: void Set() file: Box2D/Common/b2Math.h start line: 76 end line: 76 size: 1 LOC McCabe index: 1 number of parameters: 2 id: 567 unit: void SetZero() file: Box2D/Common/b2Math.h start line: 164 end line: 164 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 568 unit: void Set() file: Box2D/Common/b2Math.h start line: 167 end line: 167 size: 1 LOC McCabe index: 1 number of parameters: 3 id: 569 unit: void Set() file: Box2D/Common/b2Draw.h start line: 29 end line: 29 size: 1 LOC McCabe index: 1 number of parameters: 3 id: 570 unit: virtual ~b2Draw() file: Box2D/Common/b2Draw.h start line: 40 end line: 40 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 571 unit: int32 GetVertexCount() file: Box2D/Collision/Shapes/b2PolygonShape.h start line: 72 end line: 72 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 572 unit: virtual ~b2Shape() file: Box2D/Collision/Shapes/b2Shape.h start line: 55 end line: 55 size: 1 LOC McCabe index: 1 number of parameters: 0 id: 573 unit: int32 GetVertexCount() file: Box2D/Collision/Shapes/b2CircleShape.h start line: 56 end line: 56 size: 1 LOC McCabe index: 1 number of parameters: 0