void generate_coins_on_platforms()

in coinrun/coinrun.cpp [690:708]


  void generate_coins_on_platforms()
  {
    maze->spawnpos[0] = 1 + randn(maze->w - 2);
    maze->spawnpos[1] = 1;

    for (int x=0; x<maze->w; x++) {
      rec_stack.push_back(Rec({ x, 1 }));
    }

    int want_platforms = 11;
    for (int p=0; p<want_platforms*10; p++) {
      bool success = jump_and_build_platform_somewhere();
      if (success) want_platforms -= 1;
      if (want_platforms==0) break;
    }

    remove_traces_add_monsters();
    place_coins();
  }