void step()

in coinrun/coinrun.cpp [1363:1379]


  void step(int game_type)
  {
    time_alive += 1;
    int timeout = 0;

    if (game_type == CoinRunMaze_v0) {
      timeout = 500;
      step_maze(game_type);
    } else {
      timeout = 1000;
      step_coinrun(game_type);
    }

    if (time_alive > timeout) {
        maze->is_terminated = true;
    }
  }