void init_physics()

in coinrun/coinrun.cpp [299:315]


  void init_physics() {
    if (game_type == CoinRunMaze_v0) {
      default_zoom = 7.5;
    } else {
      default_zoom = 5.0;
    }
      
    gravity = .2;
    air_control = .15;
    
    max_jump = 1.5;
    max_speed = .5;
    mix_rate = .2;

    max_dy = max_jump * max_jump / (2*gravity);
    max_dx = max_speed * 2 * max_jump / gravity;
  }