def bytes_to_unicode()

in glide_text2im/tokenizer/simple_tokenizer.py [0:0]


def bytes_to_unicode():
    """
    Returns list of utf-8 byte and a corresponding list of unicode strings.
    The reversible bpe codes work on unicode strings.
    This means you need a large # of unicode characters in your vocab if you want to avoid UNKs.
    When you're at something like a 10B token dataset you end up needing around 5K for decent coverage.
    This is a signficant percentage of your normal, say, 32K bpe vocab.
    To avoid that, we want lookup tables between utf-8 bytes and unicode strings.
    And avoids mapping to whitespace/control characters the bpe code barfs on.
    """
    bs = (
        list(range(ord("!"), ord("~") + 1))
        + list(range(ord("¡"), ord("¬") + 1))
        + list(range(ord("®"), ord("ÿ") + 1))
    )
    cs = bs[:]
    n = 0
    for b in range(2 ** 8):
        if b not in bs:
            bs.append(b)
            cs.append(2 ** 8 + n)
            n += 1
    cs = [chr(n) for n in cs]
    return dict(zip(bs, cs))