def _render()

in gym/envs/box2d/car_racing.py [0:0]


    def _render(self, mode: str):
        assert mode in self.metadata["render_modes"]

        pygame.font.init()
        if self.screen is None and mode == "human":
            pygame.init()
            pygame.display.init()
            self.screen = pygame.display.set_mode((WINDOW_W, WINDOW_H))
        if self.clock is None:
            self.clock = pygame.time.Clock()

        if "t" not in self.__dict__:
            return  # reset() not called yet

        self.surf = pygame.Surface((WINDOW_W, WINDOW_H))

        assert self.car is not None
        # computing transformations
        angle = -self.car.hull.angle
        # Animating first second zoom.
        zoom = 0.1 * SCALE * max(1 - self.t, 0) + ZOOM * SCALE * min(self.t, 1)
        scroll_x = -(self.car.hull.position[0]) * zoom
        scroll_y = -(self.car.hull.position[1]) * zoom
        trans = pygame.math.Vector2((scroll_x, scroll_y)).rotate_rad(angle)
        trans = (WINDOW_W / 2 + trans[0], WINDOW_H / 4 + trans[1])

        self._render_road(zoom, trans, angle)
        self.car.draw(
            self.surf,
            zoom,
            trans,
            angle,
            mode not in ["state_pixels_list", "state_pixels"],
        )

        self.surf = pygame.transform.flip(self.surf, False, True)

        # showing stats
        self._render_indicators(WINDOW_W, WINDOW_H)

        font = pygame.font.Font(pygame.font.get_default_font(), 42)
        text = font.render("%04i" % self.reward, True, (255, 255, 255), (0, 0, 0))
        text_rect = text.get_rect()
        text_rect.center = (60, WINDOW_H - WINDOW_H * 2.5 / 40.0)
        self.surf.blit(text, text_rect)

        if mode == "human":
            pygame.event.pump()
            self.clock.tick(self.metadata["render_fps"])
            assert self.screen is not None
            self.screen.fill(0)
            self.screen.blit(self.surf, (0, 0))
            pygame.display.flip()

        if mode == "rgb_array":
            return self._create_image_array(self.surf, (VIDEO_W, VIDEO_H))
        elif mode == "state_pixels":
            return self._create_image_array(self.surf, (STATE_W, STATE_H))
        else:
            return self.isopen