def register_input()

in gym/envs/box2d/car_racing.py [0:0]


    def register_input():
        global quit, restart
        for event in pygame.event.get():
            if event.type == pygame.KEYDOWN:
                if event.key == pygame.K_LEFT:
                    a[0] = -1.0
                if event.key == pygame.K_RIGHT:
                    a[0] = +1.0
                if event.key == pygame.K_UP:
                    a[1] = +1.0
                if event.key == pygame.K_DOWN:
                    a[2] = +0.8  # set 1.0 for wheels to block to zero rotation
                if event.key == pygame.K_RETURN:
                    restart = True
                if event.key == pygame.K_ESCAPE:
                    quit = True

            if event.type == pygame.KEYUP:
                if event.key == pygame.K_LEFT:
                    a[0] = 0
                if event.key == pygame.K_RIGHT:
                    a[0] = 0
                if event.key == pygame.K_UP:
                    a[1] = 0
                if event.key == pygame.K_DOWN:
                    a[2] = 0

            if event.type == pygame.QUIT:
                quit = True