in gym/wrappers/atari_preprocessing.py [0:0]
def step(self, action):
"""Applies the preprocessing for an :meth:`env.step`."""
total_reward, terminated, truncated, info = 0.0, False, False, {}
for t in range(self.frame_skip):
_, reward, terminated, truncated, info = self.env.step(action)
total_reward += reward
self.game_over = terminated
if self.terminal_on_life_loss:
new_lives = self.ale.lives()
terminated = terminated or new_lives < self.lives
self.game_over = terminated
self.lives = new_lives
if terminated or truncated:
break
if t == self.frame_skip - 2:
if self.grayscale_obs:
self.ale.getScreenGrayscale(self.obs_buffer[1])
else:
self.ale.getScreenRGB(self.obs_buffer[1])
elif t == self.frame_skip - 1:
if self.grayscale_obs:
self.ale.getScreenGrayscale(self.obs_buffer[0])
else:
self.ale.getScreenRGB(self.obs_buffer[0])
return self._get_obs(), total_reward, terminated, truncated, info