def draw()

in gym/gym/envs/box2d/car_dynamics.py [0:0]


    def draw(self, viewer, draw_particles=True):
        if draw_particles:
            for p in self.particles:
                viewer.draw_polyline(p.poly, color=p.color, linewidth=5)
        for obj in self.drawlist:
            for f in obj.fixtures:
                trans = f.body.transform
                path = [trans*v for v in f.shape.vertices]
                viewer.draw_polygon(path, color=obj.color)
                if "phase" not in obj.__dict__: continue
                a1 = obj.phase
                a2 = obj.phase + 1.2  # radians
                s1 = math.sin(a1)
                s2 = math.sin(a2)
                c1 = math.cos(a1)
                c2 = math.cos(a2)
                if s1>0 and s2>0: continue
                if s1>0: c1 = np.sign(c1)
                if s2>0: c2 = np.sign(c2)
                white_poly = [
                    (-WHEEL_W*SIZE, +WHEEL_R*c1*SIZE), (+WHEEL_W*SIZE, +WHEEL_R*c1*SIZE),
                    (+WHEEL_W*SIZE, +WHEEL_R*c2*SIZE), (-WHEEL_W*SIZE, +WHEEL_R*c2*SIZE)
                    ]
                viewer.draw_polygon([trans*v for v in white_poly], color=WHEEL_WHITE)