def _build_tex_geom_map()

in mujoco_py/modder.py [0:0]


    def _build_tex_geom_map(self):
        # Build a map from tex_id to geom_ids, so we can check
        # for collisions.
        self._geom_ids_by_tex_id = defaultdict(list)
        for geom_id in range(self.model.ngeom):
            mat_id = self.model.geom_matid[geom_id]
            if mat_id >= 0:
                tex_id = self.model.mat_texid[mat_id]
                if tex_id >= 0:
                    self._geom_ids_by_tex_id[tex_id].append(geom_id)