mae_envs/envs/blueprint_construction.py [162:172]:
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    env.add_module(Agents(n_agents,
                          placement_fn=uniform_placement,
                          color=[np.array((66., 235., 244., 255.)) / 255] * n_agents,
                          friction=other_friction,
                          polar_obs=polar_obs))
    if np.max(n_boxes) > 0:
        env.add_module(Boxes(n_boxes=n_boxes, placement_fn=uniform_placement,
                             friction=box_floor_friction, polar_obs=polar_obs,
                             n_elongated_boxes=n_elongated_boxes,
                             boxid_obs=boxid_obs, boxsize_obs=boxsize_obs,
                             box_size=box_size,
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mae_envs/envs/shelter_construction.py [107:117]:
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    env.add_module(Agents(n_agents,
                          placement_fn=uniform_placement,
                          color=[np.array((66., 235., 244., 255.)) / 255] * n_agents,
                          friction=other_friction,
                          polar_obs=polar_obs))
    if np.max(n_boxes) > 0:
        env.add_module(Boxes(n_boxes=n_boxes, placement_fn=uniform_placement,
                             friction=box_floor_friction, polar_obs=polar_obs,
                             n_elongated_boxes=n_elongated_boxes,
                             boxid_obs=boxid_obs, boxsize_obs=boxsize_obs,
                             box_size=box_size,
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