mae_envs/envs/blueprint_construction.py [189:198]:
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    if n_lidar_per_agent > 0 and visualize_lidar:
        env.add_module(LidarSites(n_agents=n_agents, n_lidar_per_agent=n_lidar_per_agent))
    if np.max(n_boxes) > 0 and grab_box:
        env.add_module(AgentManipulation())
    if box_floor_friction is not None:
        env.add_module(FloorAttributes(friction=box_floor_friction))
    env.add_module(WorldConstants(gravity=gravity))
    env.reset()
    keys_self = ['agent_qpos_qvel', 'hider', 'prep_obs']
    keys_mask_self = ['mask_aa_obs']
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mae_envs/envs/box_locking.py [298:308]:
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    if n_lidar_per_agent > 0 and visualize_lidar:
        env.add_module(LidarSites(n_agents=n_agents, n_lidar_per_agent=n_lidar_per_agent))

    if np.max(n_boxes) > 0 and grab_box:
        env.add_module(AgentManipulation())
    if box_floor_friction is not None:
        env.add_module(FloorAttributes(friction=box_floor_friction))
    env.add_module(WorldConstants(gravity=gravity))
    env.reset()
    keys_self = ['agent_qpos_qvel', 'hider', 'prep_obs']
    keys_mask_self = ['mask_aa_obs']
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