gym-compete/gym_compete/new_envs/agents/ant_fighter.py [34:44]:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
        survive = 5.0 if agent_standing else -5.
        reward = center_reward - ctrl_cost - contact_cost + survive
        # reward = survive

        reward_info = dict()
        # reward_info['reward_forward'] = forward_reward
        reward_info['reward_center'] = center_reward
        reward_info['reward_ctrl'] = ctrl_cost
        reward_info['reward_contact'] = contact_cost
        reward_info['reward_survive'] = survive
        reward_info['reward_move'] = reward
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -



gym-compete/gym_compete/new_envs/agents/humanoid_fighter.py [35:45]:
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
        survive = 5.0 if agent_standing else -5.
        reward = center_reward - ctrl_cost - contact_cost + survive
        # reward = survive

        reward_info = dict()
        # reward_info['reward_forward'] = forward_reward
        reward_info['reward_center'] = center_reward
        reward_info['reward_ctrl'] = ctrl_cost
        reward_info['reward_contact'] = contact_cost
        reward_info['reward_survive'] = survive
        reward_info['reward_move'] = reward
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -



