def __init__()

in multiagent/rendering.py [0:0]


    def __init__(self, width, height, display=None):
        display = get_display(display)

        self.width = width
        self.height = height

        self.window = pyglet.window.Window(width=width, height=height, display=display)
        self.window.on_close = self.window_closed_by_user
        self.geoms = []
        self.onetime_geoms = []
        self.transform = Transform()

        glEnable(GL_BLEND)
        # glEnable(GL_MULTISAMPLE)
        glEnable(GL_LINE_SMOOTH)
        # glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE)
        glHint(GL_LINE_SMOOTH_HINT, GL_NICEST)
        glLineWidth(2.0)
        glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA)