def reset_world()

in multiagent/scenarios/simple_crypto.py [0:0]


    def reset_world(self, world):
        # random properties for agents
        for i, agent in enumerate(world.agents):
            agent.color = np.array([0.25, 0.25, 0.25])
            if agent.adversary:
                agent.color = np.array([0.75, 0.25, 0.25])
            agent.key = None
        # random properties for landmarks
        color_list = [np.zeros(world.dim_c) for i in world.landmarks]
        for i, color in enumerate(color_list):
            color[i] += 1
        for color, landmark in zip(color_list, world.landmarks):
            landmark.color = color
        # set goal landmark
        goal = np.random.choice(world.landmarks)
        world.agents[1].color = goal.color
        world.agents[2].key = np.random.choice(world.landmarks).color

        for agent in world.agents:
            agent.goal_a = goal

        # set random initial states
        for agent in world.agents:
            agent.state.p_pos = np.random.uniform(-1, +1, world.dim_p)
            agent.state.p_vel = np.zeros(world.dim_p)
            agent.state.c = np.zeros(world.dim_c)
        for i, landmark in enumerate(world.landmarks):
            landmark.state.p_pos = np.random.uniform(-1, +1, world.dim_p)
            landmark.state.p_vel = np.zeros(world.dim_p)