in jsuarez/tools/RenderTest.py [0:0]
def __init__(self):
self.W, self.H, self.side = 512, 512, 256
self.appSize = (self.W+self.side, self.H+self.side)
pygame.init()
pygame.display.set_caption('Projekt: Godsword')
self.canvas = pygame.display.set_mode(self.appSize, pygame.HWSURFACE|pygame.DOUBLEBUF|pygame.RESIZABLE)
#self.fonts = RenderUtils.Fonts('resource/dragonslapper.ttf')
'''
self.buf = Container(self.appSize)
sz = 16
tiles = np.array([[Neon.rand12() for i in range(sz)] for j in range(sz)])
tileSz = 32
tiles = fromTiled(tiles, tileSz)
surf = makeMap(tiles, tileSz)
#self.canvas.blit(surf, (0, 0))
surf = surfToIso(surf)
p1, p2 = (0, 0), (tileSz, tileSz)
p1 = pointToIso(p1, tileSz, tileSz, self.W, self.H)
p2 = pointToIso(p2, tileSz, tileSz, self.W, self.H)
#rect = (*p1, *p2)
self.canvas.blit(surf, (0, 0))
pygame.draw.line(self.canvas, (255, 255, 255), p1, p2)
'''
while True:
self.render()