in jsuarez/extra/embyr_deprecated/embyr2d/texture.py [0:0]
def __init__(self, sz, root='resource/', mipLevels=[16, 32, 64, 96, 128], barSz=2):
self.tileSz = sz
self.width = sz
self.barSz = barSz
self.root = root
self.mipLevels = mipLevels
#self.material = RenderUtils.readRGB(root+'Material/textures.png')
self.material = self.textureTiles(mipLevels)
self.entity = self.textureEnum(enums.Entity,
root+'Entity/', mask=Neon.MASK.rgb)
proj = {
'melee':renderutils.pgRead(root+'Action/melee.png', mask=Neon.MASK.rgb),
'range':renderutils.pgRead(root+'Action/range.png', mask=Neon.MASK.rgb),
'mage':renderutils.pgRead(root+'Action/mage.png', mask=Neon.MASK.rgb),
}
action = {
'melee':renderutils.pgRead(root+'Action/meleeattack.png', mask=Neon.MASK.rgb),
'range':renderutils.pgRead(root+'Action/rangeattack.png', mask=Neon.MASK.rgb),
'mage':renderutils.pgRead(root+'Action/mageattack.png', mask=Neon.MASK.rgb),
}
self.action = embyr.mips(action, mipLevels)