def render()

in jsuarez/tools/MapMaker.py [0:0]


   def render(self):
      #Draw
      if self.client.clicked:
         x, y = pygame.mouse.get_pos()
         c, r = self.getTile(x, y)
         rr, cc = r+self.deltaY, c+self.deltaX
         tex = self.textures.material[self.client.tex]
         R, C = self.env.shape
         if rr >= 0 and cc >= 0 and rr<R and cc<C:
            self.env[rr, cc] = str(self.client.tex)
            self.renderTile(r, c, tex)

      #buff = pygame.transform.scale(self.buffer, (sx, sy))

      #Render
      #self.screen.blit(buff, (tx, ty))
      pygame.display.flip()