in jsuarez/tools/MapMaker.py [0:0]
def render(self):
#Draw
if self.client.clicked:
x, y = pygame.mouse.get_pos()
c, r = self.getTile(x, y)
rr, cc = r+self.deltaY, c+self.deltaX
tex = self.textures.material[self.client.tex]
R, C = self.env.shape
if rr >= 0 and cc >= 0 and rr<R and cc<C:
self.env[rr, cc] = str(self.client.tex)
self.renderTile(r, c, tex)
#buff = pygame.transform.scale(self.buffer, (sx, sy))
#Render
#self.screen.blit(buff, (tx, ty))
pygame.display.flip()