in jsuarez/tools/MapMaker.py [0:0]
def processEvents(self, events):
for e in events:
if e.type == pygame.QUIT:
self.quit()
elif e.type == pygame.MOUSEBUTTONDOWN:
self.mouseDown(e.button)
elif e.type == pygame.MOUSEBUTTONUP:
self.mouseUp(e.button)
elif e.type == pygame.KEYUP:
print('KeyUp')
self.keyUp(e.key)