forge/blade/item/rawfish.py (18 lines of code) (raw):
from forge.blade.systems import skill
from forge.blade.item import item
class RawFish(item.Item):
createSkill = skill.Fishing
useSkill = skill.Cooking
alwaysSucceeds = False
class Shrimp(RawFish):
createLevel = 1
useLevel = 1
exp = 10
class Sardine(RawFish):
createLevel = 5
useLevel = 5
exp = 20
class Herring(RawFish):
createLevel = 10
useLevel = 10
exp = 30