forge/blade/item/rawfish.py (18 lines of code) (raw):

from forge.blade.systems import skill from forge.blade.item import item class RawFish(item.Item): createSkill = skill.Fishing useSkill = skill.Cooking alwaysSucceeds = False class Shrimp(RawFish): createLevel = 1 useLevel = 1 exp = 10 class Sardine(RawFish): createLevel = 5 useLevel = 5 exp = 20 class Herring(RawFish): createLevel = 10 useLevel = 10 exp = 30