forge/blade/item/rawmeat.py (11 lines of code) (raw):

from forge.blade.systems import Skill from forge.blade.item import Item class RawMeat(Item.Item): useSkill = Skill.Cooking alwaysSucceeds = False class Chicken(RawMeat): useLevel = 1 exp = 20 class Goblin(RawMeat): useLevel = 5 exp = 40