forge/blade/item/rawmeat.py (11 lines of code) (raw):
from forge.blade.systems import Skill
from forge.blade.item import Item
class RawMeat(Item.Item):
useSkill = Skill.Cooking
alwaysSucceeds = False
class Chicken(RawMeat):
useLevel = 1
exp = 20
class Goblin(RawMeat):
useLevel = 5
exp = 40